Player Matchup

Surtr
Surtr
Darkness0621
Surtr
Level 121
God Stats
2W - 2L
1,353 SR
Queue Stats
144W - 118L
1,570 Elo+
Party 3
Izanami
Izanami
Medone19
Izanami
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 16L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Remko19
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
TheJazzof2018
Kukulkan
Level 97
God Stats
4W - 4L
1,807 SR
Queue Stats
32W - 26L
1,587 Elo+
Party 3
Thanatos
Thanatos
VillainsTheme
Thanatos
Level 87
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 36L
1,539 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,546 Elo+

VS

Team Averages
Level 115
1,370 SR
1,498 Elo+
Raijin
Raijin
Alarcoo
Raijin
Level 116
God Stats
1W - 2L
1,319 SR
Queue Stats
192W - 195L
1,519 Elo+
Party 4
Susano
Susano
SUPPERKILLER22
Susano
Level 123
God Stats
3W - 6L
1,164 SR
Queue Stats
222W - 218L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
rangers_UR_DaD
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,465 Elo+
Party 1
Medusa
Medusa
tealnoisy
Medusa
Level 102
God Stats
16W - 12L
1,500 SR
Queue Stats
204W - 199L
1,525 Elo+
Solo
Bellona
Bellona
v0ptiqs
Bellona
Level 108
God Stats
10W - 5L
1,367 SR
Queue Stats
88W - 77L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,560
540
13,747
17,526
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Medone19
Izanami
13
0 / 3 / 2
7,214
515
6,146
11,771
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Remko19
Cthulhu
13
2 / 1 / 1
7,450
532
5,023
11,493
7,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TheJazzof2018
Kukulkan
12
0 / 1 / 0
6,758
483
2,805
5,094
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
VillainsTheme
Thanatos
12
2 / 5 / 1
6,622
473
4,125
13,279
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alarcoo
Raijin
14
1 / 0 / 1
7,859
561
3,410
4,852
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 7
7,922
566
7,972
11,590
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
rangers_UR_DaD
Xing Tian
12
1 / 1 / 5
7,266
519
4,251
9,932
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
tealnoisy
Medusa
14
5 / 2 / 2
7,657
547
11,716
8,180
3,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
v0ptiqs
Bellona
14
5 / 3 / 2
8,098
578
10,499
18,624
25,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alarcoo
Raijin
1
0
1
1.5
L
2
6
1
0.42
L
Izanami
Medone19
Izanami
0
3
2
0.33
L
Cthulhu
Remko19
Cthulhu
2
1
1
2.5
W
4
0
7
7.5
L
Kukulkan
TheJazzof2018
Kukulkan
0
1
0
0
L
Thanatos
VillainsTheme
Thanatos
2
5
1
0.5
W
Xing Tian
rangers_UR_DaD
Xing Tian
1
1
5
3.5
W
Medusa
tealnoisy
Medusa
5
2
2
3
W
Bellona
v0ptiqs
Bellona
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
37,848
59,163
Taken
53,178
32,953
Mitigated
43,847
18,197
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alarcoo
Raijin
3,410
208
0
1,912
4,852
1,750
0
2,438
2,414
63,107
0
L
13,747
5,616
0
4,719
17,526
13,422
24
239
16,037
1,437
52,637
L
Izanami
Medone19
Izanami
6,146
3,755
0
1,614
11,771
4,607
0
1,612
10,159
0
61,393
L
Cthulhu
Remko19
Cthulhu
5,023
295
1,364
3,419
11,493
7,555
0
1,303
10,190
41,316
0
W
7,972
1,564
0
6,076
11,590
4,944
0
569
10,933
0
77,325
L
Kukulkan
TheJazzof2018
Kukulkan
2,805
21
0
500
5,094
1,585
0
3,408
1,686
48,658
1,283
L
Thanatos
VillainsTheme
Thanatos
4,125
528
0
6,581
13,279
5,784
0
1,068
12,172
0
46,591
W
Xing Tian
rangers_UR_DaD
Xing Tian
4,251
514
367
2,528
9,932
8,353
0
2,299
7,585
26,549
539
W
Medusa
tealnoisy
Medusa
11,716
6,588
0
1,661
8,180
3,461
950
2,663
5,517
0
67,379
W
Bellona
v0ptiqs
Bellona
10,499
4,346
0
5,450
18,624
25,339
0
1,026
16,343
0
62,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
38,802
426
Minions Killed
489
0
Camps Cleared
0
1,354,173
Distance Traveled
1,411,682
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,859
561
114
8
0
261,301
0
L
Surtr
7,560
540
92
7
0
255,897
2
L
Izanami
7,214
515
117
8
0
251,681
0
L
Cthulhu
7,450
532
53
4
0
305,531
4
W
Susano
7,922
566
120
9
0
351,763
3
L
Kukulkan
6,758
483
84
6
0
254,666
0
L
Thanatos
6,622
473
80
6
0
286,398
0
W
Xing Tian
7,266
519
34
2
0
275,139
0
W
Medusa
7,657
547
102
7
0
263,185
1
W
Bellona
8,098
578
119
9
0
260,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role