Player Matchup

Bacchus
Bacchus
ApexElement
Bacchus
Level 109
God Stats
29W - 15L
1,467 SR
Queue Stats
88W - 81L
1,548 Elo+
Party 1
Artemis
Artemis
FinnMurtoons145
Artemis
Level 149
God Stats
9W - 4L
1,525 SR
Queue Stats
225W - 193L
1,338 Elo+
Party 2
Poseidon
Poseidon
NVT69
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,472 Elo+
Party 2
Vamana
Vamana
eatmyviruz
Vamana
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 42L
1,514 Elo+
Party 2
Ymir
Ymir
matthewRSO
Ymir
Level 147
God Stats
18W - 16L
1,359 SR
Queue Stats
174W - 155L
1,548 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,484 Elo+

VS

Team Averages
Level 123
1,544 SR
1,537 Elo+
Ishtar
Ishtar
ATG Hellfire
Ishtar
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 170L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Bracer_07
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
King Arthur
King Arthur
PancreaStone
King Arthur
Level 107
God Stats
44W - 41L
1,498 SR
Queue Stats
364W - 328L
1,593 Elo+
Solo
Khepri
Khepri
Rotroar
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Thor
Thor
jopsyng
Thor
Level 125
God Stats
1W - 1L
1,721 SR
Queue Stats
194W - 157L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApexElement
Bacchus
9
0 / 0 / 2
5,406
541
2,273
6,949
5,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
5,892
589
4,065
5,436
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
NVT69
Poseidon
11
1 / 0 / 1
5,929
593
3,451
4,542
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
eatmyviruz
Vamana
11
0 / 1 / 0
6,008
601
4,925
9,274
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 1
5,653
565
3,507
5,103
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 2 / 0
4,904
490
2,239
5,177
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Bracer_07
Baron Samedi
9
0 / 2 / 0
5,033
503
2,861
4,849
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
PancreaStone
King Arthur
11
1 / 0 / 0
6,376
638
6,300
9,228
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Rotroar
Khepri
8
0 / 0 / 0
5,083
508
2,128
4,645
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
jopsyng
Thor
11
0 / 1 / 1
5,408
541
2,746
8,381
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
0
0
W
Bacchus
ApexElement
Bacchus
0
0
2
1
L
Baron Samedi
Bracer_07
Baron Samedi
0
2
0
0
W
1
0
2
2
W
Poseidon
NVT69
Poseidon
1
0
1
1.5
L
King Arthur
PancreaStone
King Arthur
1
0
0
1
L
Khepri
Rotroar
Khepri
0
0
0
0
W
Vamana
eatmyviruz
Vamana
0
1
0
0
L
Thor
jopsyng
Thor
0
1
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,221
Damage
16,274
31,304
Taken
32,280
20,823
Mitigated
18,792
11,698
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,239
1,381
0
1,515
5,177
1,951
0
1,696
3,481
0
33,095
W
Bacchus
ApexElement
Bacchus
2,273
271
0
2,113
6,949
5,166
0
1,907
5,042
12,818
2,438
L
Baron Samedi
Bracer_07
Baron Samedi
2,861
282
98
1,454
4,849
2,881
0
3,027
1,822
33,085
2,230
W
4,065
2,327
0
3,145
5,436
2,170
0
355
5,081
0
47,375
W
Poseidon
NVT69
Poseidon
3,451
551
0
2,344
4,542
1,568
0
1,999
2,543
48,340
777
L
King Arthur
PancreaStone
King Arthur
6,300
621
0
2,994
9,228
7,409
0
162
8,320
0
48,019
L
Khepri
Rotroar
Khepri
2,128
141
0
2,001
4,645
3,352
0
1,757
2,888
15,752
0
W
Vamana
eatmyviruz
Vamana
4,925
1,411
0
3,390
9,274
9,228
0
0
9,274
0
46,498
L
Thor
jopsyng
Thor
2,746
919
0
5,239
8,381
3,199
0
2,077
6,223
0
45,112
W
3,507
804
0
706
5,103
2,691
0
340
4,763
41,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
26,804
364
Minions Killed
327
0
Camps Cleared
0
1,030,602
Distance Traveled
1,006,108
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,904
490
69
7
0
157,759
2
W
Bacchus
5,406
541
16
2
0
212,086
3
L
Baron Samedi
5,033
503
70
7
0
192,025
1
W
Artemis
5,892
589
91
9
0
177,532
2
W
Poseidon
5,929
593
83
8
0
217,148
4
L
King Arthur
6,376
638
82
8
0
207,085
0
L
Khepri
5,083
508
25
3
0
217,123
4
W
Vamana
6,008
601
97
10
0
194,396
2
L
Thor
5,408
541
81
8
0
232,116
0
W
Ymir
5,653
565
77
8
0
229,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role