Player Matchup

Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold V
Budokai1
Thor
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,432 MMR
Party 2
Osiris
Osiris
Bronze III
ChebSter2003
Osiris
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,508 MMR
Party 1
Ares
Ares
Bronze III
SHEEPASAURUS01
Ares
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,508 MMR
Party 1
Charybdis
Charybdis
Gold II
TroglodyteKid
Charybdis
Gold II
Level 87
God Stats
33W - 22L
1,698 SR
Queue Stats
223W - 215L
1,512 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,540 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,490 SR
1,505 MMR
Susano
Susano
Silver II
 
Susano
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
AgOpTiCon
Hachiman
Silver I
Level 88
God Stats
9W - 6L
1,500 SR
Queue Stats
614W - 633L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
MamesMan914
Sun Wukong
Bronze III
Level 59
God Stats
2W - 5L
1,715 SR
Queue Stats
9W - 19L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
MrPoohTAZOS
Bacchus
Bronze III
Level 120
God Stats
11W - 13L
1,286 SR
Queue Stats
82W - 80L
1,500 MMR
Party 3
Janus
Janus
Gold III
x II Gotay II x
Janus
Gold III
Level 157
God Stats
18W - 33L
1,448 SR
Queue Stats
427W - 425L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 1 / 5
7,545
686
6,269
5,010
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
12
3 / 2 / 5
6,621
602
5,026
9,967
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
14
4 / 0 / 2
8,169
743
8,758
11,688
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
5 / 0 / 5
7,640
695
5,714
7,326
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
TroglodyteKid
Charybdis
14
4 / 0 / 1
8,183
744
6,879
4,302
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThanatosAo KuangMercuryTiamat

VS

Bans
RavanaBakasuraMorgan Le FayMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 3 / 1
6,198
563
4,609
10,234
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
AgOpTiCon
Hachiman
10
0 / 3 / 0
5,545
504
1,645
7,613
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MamesMan914
Sun Wukong
8
0 / 5 / 0
5,168
470
4,428
12,112
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MrPoohTAZOS
Bacchus
8
0 / 5 / 0
5,078
462
2,227
11,921
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
6,013
547
2,267
3,748
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
3
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
5
4.5
L
Susano
 
Susano
2
3
1
0.83
L
Hachiman
AgOpTiCon
Hachiman
0
3
0
0
W
Thor
3
2
5
2.75
W
Osiris
4
0
2
5
L
Sun Wukong
MamesMan914
Sun Wukong
0
5
0
0
L
Bacchus
MrPoohTAZOS
Bacchus
0
5
0
0
W
5
0
5
7.5
W
Charybdis
TroglodyteKid
Charybdis
4
0
1
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
15,176
38,293
Taken
45,628
24,370
Mitigated
26,848
13,113
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,269
793
0
1,666
5,010
1,798
745
1,712
3,199
46,194
2,444
L
Susano
 
Susano
4,609
1,261
0
4,073
10,234
3,944
0
1,661
8,409
0
46,955
L
Hachiman
AgOpTiCon
Hachiman
1,645
995
0
2,048
7,613
1,854
0
863
6,750
0
37,512
W
Thor
5,026
1,888
0
3,957
9,967
3,875
132
1,407
8,469
0
45,358
W
Osiris
8,758
2,650
0
3,214
11,688
10,496
118
0
11,017
0
61,650
L
Sun Wukong
MamesMan914
Sun Wukong
4,428
678
0
1,107
12,112
9,738
0
838
10,242
0
23,810
L
Bacchus
MrPoohTAZOS
Bacchus
2,227
105
0
1,526
11,921
9,904
0
5,301
6,483
13,520
0
W
5,714
609
0
1,716
7,326
6,347
211
813
6,497
17,007
1,868
W
Charybdis
TroglodyteKid
Charybdis
6,879
3,386
0
2,560
4,302
1,854
167
398
3,904
0
76,056
L
2,267
279
0
750
3,748
1,408
0
2,578
1,148
37,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
28,002
443
Minions Killed
289
0
Camps Cleared
0
1,160,075
Distance Traveled
1,039,042
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,545
686
109
10
0
208,263
1
L
Susano
6,198
563
88
8
0
246,539
0
L
Hachiman
5,545
504
67
6
0
172,510
0
W
Thor
6,621
602
82
7
0
240,739
3
W
Osiris
8,169
743
92
8
0
234,865
4
L
Sun Wukong
5,168
470
42
4
0
233,496
0
L
Bacchus
5,078
462
14
1
0
226,019
2
W
Ares
7,640
695
17
2
0
260,278
3
W
Charybdis
8,183
744
143
13
0
215,930
4
L
Janus
6,013
547
78
7
0
160,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role