Player Matchup

Ares
Ares
BigNüt
Ares
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 76L
1,469 Elo+
Solo
Medusa
Medusa
Stybb
Medusa
Level 128
God Stats
6W - 5L
1,136 SR
Queue Stats
33W - 24L
1,513 Elo+
Solo
Nu Wa
Nu Wa
TacoShift
Nu Wa
Level 62
God Stats
42W - 31L
1,724 SR
Queue Stats
341W - 321L
1,507 Elo+
Party 1
Achilles
Achilles
ToxicDioš
Achilles
Level 120
God Stats
17W - 20L
1,513 SR
Queue Stats
141W - 126L
1,509 Elo+
Solo
Pele
Pele
joe_1250
Pele
Level 120
God Stats
9W - 6L
1,194 SR
Queue Stats
370W - 341L
1,563 Elo+
Party 1
Team Averages
Level 105
1,413 SR
1,512 Elo+

VS

Team Averages
Level 100
1,617 SR
1,524 Elo+
Hachiman
Hachiman
CuStArD x Cr3aM
Hachiman
Level 125
God Stats
7W - 7L
1,686 SR
Queue Stats
106W - 88L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
FeelMyBurst
Baron Samedi
Level 142
God Stats
11W - 4L
1,778 SR
Queue Stats
83W - 44L
1,661 Elo+
Solo
Athena
Athena
Ls_GhostT
Athena
Level 17
God Stats
8W - 7L
1,622 SR
Queue Stats
15W - 20L
1,415 Elo+
Party 2
Mulan
Mulan
Metakiller41
Mulan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 89L
1,527 Elo+
Solo
Mercury
Mercury
NeXuS-44120
Mercury
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 43L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigNüt
Ares
10
3 / 0 / 4
6,313
631
4,525
5,873
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Stybb
Medusa
10
0 / 0 / 2
5,552
555
5,804
3,317
1,161
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
TacoShift
Nu Wa
10
0 / 0 / 4
5,347
535
3,577
3,747
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
ToxicDioš
Achilles
13
4 / 0 / 0
7,371
737
7,178
7,125
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
10
4 / 0 / 2
5,517
552
3,069
8,155
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 1 / 0
5,059
506
3,028
6,575
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
FeelMyBurst
Baron Samedi
11
0 / 1 / 0
5,420
542
4,275
4,622
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ls_GhostT
Athena
6
0 / 3 / 0
4,431
443
1,531
8,396
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,022
502
3,950
10,707
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
NeXuS-44120
Mercury
9
0 / 2 / 0
4,610
461
1,898
7,118
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
BigNüt
Ares
3
0
4
5
L
Hachiman
0
1
0
0
L
Baron Samedi
FeelMyBurst
Baron Samedi
0
1
0
0
L
Athena
Ls_GhostT
Athena
0
3
0
0
L
0
4
0
0
L
Mercury
NeXuS-44120
Mercury
0
2
0
0
W
Medusa
Stybb
Medusa
0
0
2
1
W
Nu Wa
TacoShift
Nu Wa
0
0
4
2
W
Achilles
ToxicDioš
Achilles
4
0
0
4
W
Pele
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
14,682
28,217
Taken
37,418
15,184
Mitigated
16,826
9,715
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BigNüt
Ares
4,525
357
0
2,597
5,873
4,203
0
1,098
4,775
18,821
788
L
Hachiman
3,028
2,246
0
2,721
6,575
2,070
0
1,379
5,188
0
36,760
L
Baron Samedi
FeelMyBurst
Baron Samedi
4,275
786
169
1,208
4,622
2,056
0
1,981
2,568
48,483
1,864
L
Athena
Ls_GhostT
Athena
1,531
510
0
1,404
8,396
5,317
0
2,405
5,927
7,970
0
L
3,950
550
0
4,322
10,707
4,631
0
232
9,858
0
28,001
L
Mercury
NeXuS-44120
Mercury
1,898
890
0
652
7,118
2,752
0
1,708
5,348
0
29,164
W
Medusa
Stybb
Medusa
5,804
2,902
0
1,759
3,317
1,161
46
268
3,049
0
45,704
W
Nu Wa
TacoShift
Nu Wa
3,577
1,416
0
750
3,747
1,299
0
2,163
1,584
35,103
0
W
Achilles
ToxicDioš
Achilles
7,178
1,654
0
3,380
7,125
5,397
300
0
6,578
0
51,888
W
Pele
3,069
450
0
1,229
8,155
3,124
0
2,177
5,978
0
34,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
24,542
321
Minions Killed
280
0
Camps Cleared
0
1,014,605
Distance Traveled
982,203
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,313
631
19
2
0
209,962
2
L
Hachiman
5,059
506
70
7
0
171,529
1
L
Baron Samedi
5,420
542
95
10
0
182,770
0
L
Athena
4,431
443
10
1
0
203,250
0
L
Mulan
5,022
502
58
6
0
184,102
0
L
Mercury
4,610
461
47
5
0
240,552
0
W
Medusa
5,552
555
77
8
0
180,423
1
W
Nu Wa
5,347
535
72
7
0
197,967
3
W
Achilles
7,371
737
96
10
0
200,919
3
W
Pele
5,517
552
57
6
0
225,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role