Player Matchup

Ares
Ares
ACEY_23
Ares
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 30L
1,267 Elo+
Party 2
Chaac
Chaac
Chawlay
Chaac
Level 179
God Stats
1W - 5L
1,312 SR
Queue Stats
304W - 308L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
Sigma7020
The Morrigan
Level 152
God Stats
5W - 6L
1,488 SR
Queue Stats
151W - 149L
1,546 Elo+
Solo
Sol
Sol
tomasm160
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,389 Elo+
Party 1
Poseidon
Poseidon
xeba26
Poseidon
Level 148
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 14L
1,260 Elo+
Party 1
Team Averages
Level 119
1,412 SR
1,389 Elo+

VS

Team Averages
Level 149
1,578 SR
1,528 Elo+
Fenrir
Fenrir
DK M0NSTER
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,386 Elo+
Solo
Hades
Hades
IN O O ID IL E
Hades
Level 170
God Stats
6W - 5L
1,380 SR
Queue Stats
58W - 56L
1,508 Elo+
Solo
Osiris
Osiris
Qergot
Osiris
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 42L
1,610 Elo+
Solo
Sobek
Sobek
jewboy00
Sobek
Level 179
God Stats
5W - 1L
1,702 SR
Queue Stats
100W - 103L
1,513 Elo+
Solo
Anhur
Anhur
xShleem
Anhur
Level 156
God Stats
14W - 4L
1,809 SR
Queue Stats
299W - 284L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ACEY_23
Ares
9
1 / 2 / 2
5,640
470
2,617
9,142
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Chawlay
Chaac
10
1 / 2 / 2
5,406
451
5,331
9,068
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sigma7020
The Morrigan
12
1 / 2 / 1
6,031
503
4,654
7,939
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 0
5,107
426
2,378
10,067
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
xeba26
Poseidon
11
0 / 2 / 0
5,702
475
2,312
5,398
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DK M0NSTER
Fenrir
12
2 / 0 / 2
6,593
549
2,850
10,169
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 0
7,606
634
6,956
7,321
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Qergot
Osiris
14
5 / 1 / 1
8,638
720
4,891
5,623
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
jewboy00
Sobek
11
1 / 2 / 5
6,709
559
4,052
10,712
8,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
xShleem
Anhur
12
3 / 1 / 1
6,980
582
6,673
6,031
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
15
15
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
ACEY_23
Ares
1
2
2
1
L
Chaac
Chawlay
Chaac
1
2
2
1
W
Fenrir
DK M0NSTER
Fenrir
2
0
2
3
W
4
0
0
4
W
Osiris
Qergot
Osiris
5
1
1
5.5
L
The Morrigan
Sigma7020
The Morrigan
1
2
1
0.75
W
Sobek
jewboy00
Sobek
1
2
5
1.75
L
1
7
0
0.14
W
Anhur
xShleem
Anhur
3
1
1
3.5
L
Poseidon
xeba26
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
25,422
41,614
Taken
39,856
16,055
Mitigated
23,031
7,813
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ACEY_23
Ares
2,617
66
191
1,921
9,142
5,715
0
3,741
5,401
13,573
0
L
Chaac
Chawlay
Chaac
5,331
509
0
2,407
9,068
3,564
0
1,437
7,631
0
39,369
W
Fenrir
DK M0NSTER
Fenrir
2,850
1,355
0
2,354
10,169
4,835
0
2,251
7,918
0
54,681
W
6,956
866
755
5,750
7,321
3,598
184
2,932
4,389
70,902
360
W
Osiris
Qergot
Osiris
4,891
1,851
0
1,767
5,623
3,580
0
1,622
4,001
0
60,849
L
The Morrigan
Sigma7020
The Morrigan
4,654
1,247
20
1,000
7,939
2,918
0
3,447
4,436
49,910
3,214
W
Sobek
jewboy00
Sobek
4,052
208
213
3,234
10,712
8,593
0
3,748
6,964
17,640
2,162
L
2,378
1,237
0
1,008
10,067
2,420
0
1,155
8,912
28,218
0
W
Anhur
xShleem
Anhur
6,673
3,869
0
2,711
6,031
2,425
402
1,386
4,645
0
58,624
L
Poseidon
xeba26
Poseidon
2,312
141
0
1,266
5,398
1,438
0
414
4,984
41,988
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
36,526
287
Minions Killed
434
0
Camps Cleared
0
1,142,321
Distance Traveled
1,218,541
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,640
470
23
2
0
242,358
4
L
Chaac
5,406
451
62
5
0
251,063
0
W
Fenrir
6,593
549
94
8
0
294,009
1
W
Hades
7,606
634
121
10
0
217,065
0
W
Osiris
8,638
720
113
9
0
259,809
3
L
The Morrigan
6,031
503
94
8
0
204,366
0
W
Sobek
6,709
559
26
2
0
244,516
2
L
Sol
5,107
426
30
3
0
222,387
0
W
Anhur
6,980
582
80
7
0
203,142
0
L
Poseidon
5,702
475
78
7
0
222,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role