Player Matchup

Serqet
Serqet
RinDragneel
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,682 Elo+
Party 2
Surtr
Surtr
RlVERS
Surtr
Level 120
God Stats
12W - 5L
1,500 SR
Queue Stats
281W - 258L
1,437 Elo+
Solo
Cerberus
Cerberus
StalinsBalls
Cerberus
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 13L
1,666 Elo+
Party 2
Janus
Janus
TheBIackBox
Janus
Level 123
God Stats
1W - 1L
1,798 SR
Queue Stats
5W - 4L
1,735 Elo+
Party 2
Charybdis
Charybdis
killtake
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,701 Elo+
Party 2
Team Averages
Level 93
1,606 SR
1,644 Elo+

VS

Team Averages
Level 131
1,588 SR
1,560 Elo+
Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AROD180
Skadi
Level 124
God Stats
4W - 4L
1,849 SR
Queue Stats
39W - 47L
1,682 Elo+
Party 1
Janus
Janus
TheButlerx
Janus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,520 Elo+
Solo
Ares
Ares
Tiergas
Ares
Level 141
God Stats
1W - 1L
1,589 SR
Queue Stats
111W - 126L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
mitigatedeez
Erlang Shen
Level 142
God Stats
13W - 14L
1,500 SR
Queue Stats
88W - 112L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 4 / 2
6,918
432
5,870
12,758
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
RlVERS
Surtr
15
3 / 3 / 1
8,726
545
16,724
16,714
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cerberus
StalinsBalls
Cerberus
10
1 / 5 / 1
6,538
409
6,603
16,383
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 7 / 1
7,644
478
9,526
11,409
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
killtake
Charybdis
14
0 / 1 / 2
7,974
498
9,952
12,412
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
10 / 0 / 1
9,419
589
12,814
15,901
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
AROD180
Skadi
14
2 / 2 / 6
8,221
514
8,966
10,122
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
12
3 / 5 / 3
7,854
491
6,151
10,200
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
Tiergas
Ares
13
4 / 1 / 7
8,938
559
9,711
14,454
14,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
mitigatedeez
Erlang Shen
14
1 / 2 / 4
8,608
538
9,803
20,101
25,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
20
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
0
1
10.5
W
Skadi
AROD180
Skadi
2
2
6
2.5
L
Serqet
1
4
2
0.5
L
Surtr
RlVERS
Surtr
3
3
1
1.17
L
Cerberus
StalinsBalls
Cerberus
1
5
1
0.3
L
4
7
1
0.64
W
Janus
3
5
3
0.9
W
Ares
Tiergas
Ares
4
1
7
7.5
L
Charybdis
killtake
Charybdis
0
1
2
1
W
Erlang Shen
mitigatedeez
Erlang Shen
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
47,445
69,676
Taken
70,778
49,031
Mitigated
54,625
16,497
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,814
2,287
0
8,500
15,901
6,969
0
2,426
13,303
0
79,410
W
Skadi
AROD180
Skadi
8,966
3,866
0
1,296
10,122
4,040
189
2,214
7,654
0
73,144
L
Serqet
5,870
2,063
0
890
12,758
5,915
0
1,739
10,929
0
46,782
L
Surtr
RlVERS
Surtr
16,724
7,830
0
4,009
16,714
21,787
0
1,562
13,751
2,529
68,838
L
Cerberus
StalinsBalls
Cerberus
6,603
333
0
3,013
16,383
12,354
0
5,529
10,854
24,277
0
L
9,526
736
0
1,160
11,409
3,810
0
3,787
7,622
47,201
0
W
Janus
6,151
553
0
1,760
10,200
3,431
352
5,289
4,387
44,344
0
W
Ares
Tiergas
Ares
9,711
1,267
0
1,786
14,454
14,760
151
5,240
9,018
41,983
0
L
Charybdis
killtake
Charybdis
9,952
4,659
0
7,425
12,412
5,165
706
3,245
9,118
0
79,078
W
Erlang Shen
mitigatedeez
Erlang Shen
9,803
4,910
0
6,852
20,101
25,425
166
1,491
16,591
0
72,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
43,040
433
Minions Killed
445
0
Camps Cleared
0
1,566,453
Distance Traveled
1,547,093
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,419
589
109
7
0
372,272
0
W
Skadi
8,221
514
115
7
0
292,961
0
L
Serqet
6,918
432
76
5
0
351,663
0
L
Surtr
8,726
545
120
8
0
293,865
0
L
Cerberus
6,538
409
29
2
0
315,979
0
L
Janus
7,644
478
73
5
0
318,297
2
W
Janus
7,854
491
65
4
0
279,721
0
W
Ares
8,938
559
40
3
0
314,645
1
L
Charybdis
7,974
498
135
8
0
286,649
0
W
Erlang Shen
8,608
538
116
7
0
287,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role