Player Matchup

Baba Yaga
Baba Yaga
AdamMack
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,547 Elo+
Solo
Arachne
Arachne
Irishdwarfpp
Arachne
Level 37
God Stats
3W - 10L
1,284 SR
Queue Stats
112W - 105L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
JJ xnline JJ
Sun Wukong
Level 7
God Stats
2W - 7L
1,247 SR
Queue Stats
3W - 8L
1,469 Elo+
Party 1
Team Averages
Level 44
1,344 SR
1,477 Elo+

VS

Team Averages
Level 54
1,416 SR
1,499 Elo+
Medusa
Medusa
ReD9DeMoN
Medusa
Level 44
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 4L
1,446 Elo+
Solo
Hercules
Hercules
TheValirius
Hercules
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 17L
1,648 Elo+
Solo
Ra
Ra
tonipetkov__
Ra
Level 57
God Stats
26W - 26L
1,446 SR
Queue Stats
181W - 230L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AdamMack
Baba Yaga
15
0 / 3 / 5
9,445
630
14,639
12,257
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
Irishdwarfpp
Arachne
16
5 / 5 / 0
10,803
720
12,093
15,634
8,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JJ xnline JJ
Sun Wukong
15
0 / 6 / 4
9,121
608
6,352
19,616
19,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ReD9DeMoN
Medusa
17
8 / 2 / 5
12,046
803
17,193
15,038
7,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TheValirius
Hercules
15
3 / 3 / 8
10,265
684
10,708
20,145
20,097
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 8
11,225
748
10,737
6,163
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AdamMack
Baba Yaga
0
3
5
0.83
L
Arachne
Irishdwarfpp
Arachne
5
5
0
1
L
Sun Wukong
JJ xnline JJ
Sun Wukong
0
6
4
0.33
W
Medusa
ReD9DeMoN
Medusa
8
2
5
5.25
W
Hercules
TheValirius
Hercules
3
3
8
2.33
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
38,638
47,507
Taken
41,346
33,713
Mitigated
30,320
5,528
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AdamMack
Baba Yaga
14,639
885
0
3,737
12,257
5,794
0
2,900
8,976
43,204
316
L
Arachne
Irishdwarfpp
Arachne
12,093
10,527
0
1,450
15,634
8,866
411
3,310
11,998
0
36,976
L
Sun Wukong
JJ xnline JJ
Sun Wukong
6,352
1,436
0
341
19,616
19,053
23
3,621
15,261
0
22,525
W
Medusa
ReD9DeMoN
Medusa
17,193
10,366
0
4,835
15,038
7,281
2,177
5,663
8,960
0
61,479
W
Hercules
TheValirius
Hercules
10,708
3,515
0
5,178
20,145
20,097
220
3,679
16,249
1,185
24,401
W
10,737
51
1,720
1,861
6,163
2,942
434
3,866
1,776
56,881
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
33,536
148
Minions Killed
222
0
Camps Cleared
0
800,448
Distance Traveled
778,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,445
630
53
4
0
270,782
0
L
Arachne
10,803
720
54
4
0
245,942
0
L
Sun Wukong
9,121
608
41
3
0
283,724
0
W
Medusa
12,046
803
95
6
0
239,807
0
W
Hercules
10,265
684
30
2
0
246,441
0
W
Ra
11,225
748
97
6
0
292,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role