Player Matchup

Zhong Kui
Zhong Kui
Rafiki1302
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,507 Elo+
Party 2
Cupid
Cupid
vbyq
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,465 Elo+
Party 2
Sobek
Sobek
xl Alemon
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,490 Elo+

VS

Team Averages
Level 97
1,574 SR
1,510 Elo+
Susano
Susano
Ki100Brvck
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
OGWITHDAHORN
Atlas
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 14L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
Level 126
God Stats
82W - 80L
1,723 SR
Queue Stats
150W - 144L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Rafiki1302
Zhong Kui
11
0 / 6 / 2
6,744
674
7,159
12,101
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cupid
vbyq
Cupid
11
0 / 4 / 3
6,889
689
3,979
12,241
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
xl Alemon
Sobek
13
3 / 1 / 0
7,833
783
5,091
12,080
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ki100Brvck
Susano
14
5 / 1 / 4
8,606
861
11,729
7,839
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
7,036
704
7,682
8,847
8,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
13
5 / 1 / 4
8,366
837
11,175
7,288
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
11
11
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
Ki100Brvck
Susano
5
1
4
7
W
1
1
4
3
L
Zhong Kui
Rafiki1302
Zhong Kui
0
6
2
0.17
W
Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
5
1
4
7
L
Cupid
vbyq
Cupid
0
4
3
0.38
L
Sobek
xl Alemon
Sobek
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
30,586
36,422
Taken
23,974
24,456
Mitigated
15,246
10,198
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ki100Brvck
Susano
11,729
1,928
201
1,587
7,839
4,131
0
3,829
3,796
0
26,721
W
7,682
2,964
0
496
8,847
8,095
0
3,985
4,662
15,276
1,935
L
Zhong Kui
Rafiki1302
Zhong Kui
7,159
558
0
1,238
12,101
7,427
0
1,844
9,756
22,850
0
W
Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
11,175
3,120
0
512
7,288
3,020
0
3,916
3,216
0
37,784
L
Cupid
vbyq
Cupid
3,979
2,934
1,957
5,062
12,241
4,503
0
2,177
9,780
0
25,204
L
Sobek
xl Alemon
Sobek
5,091
472
55
1,886
12,080
12,526
0
2,637
9,127
13,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,466
Gold Earned
24,008
110
Minions Killed
109
0
Camps Cleared
0
569,335
Distance Traveled
622,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,606
861
39
4
0
202,166
0
W
Atlas
7,036
704
17
2
0
205,847
0
L
Zhong Kui
6,744
674
55
6
0
180,159
0
W
Ah Muzen Cab
8,366
837
53
5
0
214,612
0
L
Cupid
6,889
689
37
4
0
175,751
2
L
Sobek
7,833
783
18
2
0
213,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role