Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Color Theories
Hel
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Atlas
Atlas
Ethanemerald
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Party 2
Ishtar
Ishtar
Hock942
Ishtar
Level 159
God Stats
0W - 1L
1,380 SR
Queue Stats
23W - 34L
1,213 Elo+
Party 2
Vulcan
Vulcan
SupraMurder
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,405 Elo+

VS

Team Averages
Level 142
1,528 SR
1,597 Elo+
Hera
Hera
Shin_Lee3
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,532 Elo+
Solo
Geb
Geb
kronozBlack
Geb
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
436W - 469L
1,486 Elo+
Solo
Hel
Hel
my stummy hurt
Hel
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
153W - 187L
1,541 Elo+
Solo
Bellona
Bellona
xGoDzXInCaRnAtE
Bellona
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 193L
1,681 Elo+
Party 1
Thor
Thor
xGoDzXSeNtiNeL
Thor
Level 151
God Stats
2W - 2L
1,641 SR
Queue Stats
119W - 113L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 2 / 1
4,840
968
2,085
4,082
1,738
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
4,204
841
0
0
0
10
0 / 2 / 0
5,135
1,027
2,523
4,958
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Hock942
Ishtar
9
0 / 3 / 1
4,889
978
3,938
5,448
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
2 / 1 / 1
5,708
1,142
4,875
2,525
1,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
2 / 0 / 2
5,669
1,134
3,263
3,000
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 5
5,410
1,082
2,428
6,315
4,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 6
5,375
1,075
4,433
2,842
1,113
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 6
6,132
1,226
3,117
4,780
5,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 3
6,459
1,292
2,850
3,670
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
8
8
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
1
0.25
L
0
0
0
0
L
0
2
0
0
L
Ishtar
Hock942
Ishtar
0
3
1
0.17
W
Hera
2
0
2
3
L
Vulcan
2
1
1
2.5
W
0
1
5
2.5
W
0
0
6
3
W
2
1
6
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
16,091
17,013
Taken
20,607
10,358
Mitigated
13,696
4,252
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,085
525
0
1,346
4,082
1,738
0
2,301
1,781
5,059
226
L
0
0
0
0
0
0
0
0
0
0
0
L
2,523
767
228
700
4,958
5,227
0
3,182
1,776
7,310
0
L
Ishtar
Hock942
Ishtar
3,938
2,337
311
1,056
5,448
2,321
0
2,520
2,928
0
9,068
W
Hera
3,263
688
350
375
3,000
998
543
765
2,235
9,142
0
L
Vulcan
4,875
1,356
122
489
2,525
1,072
0
1,795
730
11,418
0
W
2,428
56
456
1,361
6,315
4,910
0
3,265
3,050
4,949
1,155
W
4,433
154
3,990
2,476
2,842
1,113
231
1,423
1,419
8,555
0
W
3,117
582
880
1,558
4,780
5,080
161
2,137
2,643
0
7,805
W
2,850
88
332
696
3,670
1,595
460
1,885
1,785
0
7,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
29,045
44
Minions Killed
56
0
Camps Cleared
0
353,915
Distance Traveled
497,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,840
968
10
2
0
83,372
0
L
Hel
4,204
841
0
0
0
0
0
L
Atlas
5,135
1,027
5
1
0
87,344
0
L
Ishtar
4,889
978
12
2
0
78,652
0
W
Hera
5,669
1,134
16
3
0
101,466
0
L
Vulcan
5,708
1,142
17
3
0
104,547
0
W
Geb
5,410
1,082
9
2
0
106,045
0
W
Hel
5,375
1,075
12
2
0
80,348
0
W
Bellona
6,132
1,226
12
2
0
101,496
0
W
Thor
6,459
1,292
7
1
0
108,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role