Player Matchup

Olorun
Olorun
BouncyWheeler26
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
PaPa Linc0ln
Hun Batz
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,539 Elo+
Party 1
King Arthur
King Arthur
PrecooledHat0
King Arthur
Level 81
God Stats
3W - 1L
1,720 SR
Queue Stats
12W - 4L
1,517 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,532 Elo+

VS

Team Averages
Level 117
1,382 SR
1,529 Elo+
Ah Puch
Ah Puch
BigTony849
Ah Puch
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 20L
1,561 Elo+
Solo
Bacchus
Bacchus
HSalomCab
Bacchus
Level 99
God Stats
1W - 1L
1,492 SR
Queue Stats
187W - 187L
1,483 Elo+
Solo
Chernobog
Chernobog
xXViktorSantosXx
Chernobog
Level 127
God Stats
1W - 2L
1,156 SR
Queue Stats
54W - 55L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,892
635
6,537
11,781
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
PaPa Linc0ln
Hun Batz
13
0 / 3 / 1
8,471
605
8,495
13,196
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
PrecooledHat0
King Arthur
15
3 / 4 / 0
9,498
678
9,588
17,704
17,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigTony849
Ah Puch
17
2 / 1 / 7
9,921
709
13,563
10,003
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
HSalomCab
Bacchus
16
2 / 2 / 7
10,063
719
12,408
14,902
10,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chernobog
17
5 / 0 / 3
10,864
776
9,721
7,473
3,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigTony849
Ah Puch
2
1
7
5.5
L
0
2
3
0.75
W
Bacchus
HSalomCab
Bacchus
2
2
7
2.75
L
Hun Batz
PaPa Linc0ln
Hun Batz
0
3
1
0.17
L
King Arthur
PrecooledHat0
King Arthur
3
4
0
0.75
W
Chernobog
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
35,692
42,681
Taken
32,378
30,269
Mitigated
18,342
10,871
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigTony849
Ah Puch
13,563
441
0
2,309
10,003
4,475
0
1,851
8,003
45,302
959
L
6,537
1,830
900
5,807
11,781
5,616
0
6,414
5,031
31,718
0
W
Bacchus
HSalomCab
Bacchus
12,408
557
0
337
14,902
10,209
0
3,343
10,912
30,435
3,180
L
Hun Batz
PaPa Linc0ln
Hun Batz
8,495
711
0
3,112
13,196
7,387
0
6,982
5,647
0
35,250
L
King Arthur
PrecooledHat0
King Arthur
9,588
300
0
1,052
17,704
17,266
0
9,163
7,713
1,146
23,403
W
Chernobog
9,721
5,224
0
1,934
7,473
3,658
1,558
2,269
5,081
0
64,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
30,848
186
Minions Killed
226
0
Camps Cleared
0
779,745
Distance Traveled
817,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,921
709
59
4
0
281,964
0
L
Olorun
8,892
635
84
6
0
228,025
0
W
Bacchus
10,063
719
46
3
0
266,127
0
L
Hun Batz
8,471
605
53
4
0
287,997
0
L
King Arthur
9,498
678
49
4
0
263,723
0
W
Chernobog
10,864
776
121
9
0
269,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role