Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ZeRToX1451
Skadi
Level 103
God Stats
57W - 45L
1,575 SR
Queue Stats
131W - 126L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fr3dy krug3r329
Tsukuyomi
Level 127
God Stats
5W - 5L
1,495 SR
Queue Stats
215W - 214L
1,477 Elo+
Party 1
Team Averages
Level 128
1,523 SR
1,500 Elo+

VS

Team Averages
Level 88
1,500 SR
1,323 Elo+
Thor
Thor
HighestShark
Thor
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 2
Danzaburou
Danzaburou
J0UGGERNAUT
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,246 Elo+
Party 2
Bacchus
Bacchus
Ram6oYac24
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 0 / 7
7,903
790
5,117
5,062
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
14
5 / 0 / 3
8,654
865
8,772
6,913
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
fr3dy krug3r329
Tsukuyomi
13
2 / 0 / 6
8,100
810
6,368
7,104
3,037
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,370
637
1,503
9,419
3,792
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
J0UGGERNAUT
Danzaburou
12
0 / 3 / 0
6,828
683
5,263
9,357
4,067
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ram6oYac24
Bacchus
9
0 / 2 / 0
6,148
615
4,072
7,806
7,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
7
4.5
L
0
3
0
0
L
Danzaburou
J0UGGERNAUT
Danzaburou
0
3
0
0
L
Bacchus
Ram6oYac24
Bacchus
0
2
0
0
W
Skadi
5
0
3
6.5
W
Tsukuyomi
fr3dy krug3r329
Tsukuyomi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
10,838
19,079
Taken
26,582
8,365
Mitigated
15,313
11,386
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,117
275
5,454
4,427
5,062
2,481
976
1,694
3,368
27,974
951
L
1,503
0
0
1,480
9,419
3,792
0
1,891
7,452
0
9,640
L
Danzaburou
J0UGGERNAUT
Danzaburou
5,263
652
0
557
9,357
4,067
0
2,143
7,141
0
28,477
L
Bacchus
Ram6oYac24
Bacchus
4,072
177
0
2,228
7,806
7,454
0
1,122
6,640
20,731
0
W
Skadi
8,772
4,351
0
370
6,913
2,847
1,345
1,670
5,243
0
25,401
W
Tsukuyomi
fr3dy krug3r329
Tsukuyomi
6,368
1,601
0
1,135
7,104
3,037
556
746
6,358
0
29,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
19,346
145
Minions Killed
87
0
Camps Cleared
0
580,085
Distance Traveled
535,537
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,903
790
68
7
0
199,999
2
L
Thor
6,370
637
17
2
0
189,323
2
L
Danzaburou
6,828
683
47
5
0
175,527
2
L
Bacchus
6,148
615
23
2
0
170,687
0
W
Skadi
8,654
865
43
4
0
181,132
0
W
Tsukuyomi
8,100
810
34
3
0
198,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role