Player Matchup

Janus
Janus
D1MMAD0M0
Janus
Level 25
God Stats
3W - 1L
1,811 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
HakunerMatater
Xing Tian
Level 84
God Stats
2W - 3L
1,483 SR
Queue Stats
4W - 8L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
L3G1T_R3ND0W
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 1
Team Averages
Level 70
1,598 SR
1,465 Elo+

VS

Team Averages
Level 69
1,593 SR
1,411 Elo+
Ishtar
Ishtar
Alpha28
Ishtar
Level 108
God Stats
7W - 8L
1,358 SR
Queue Stats
196W - 189L
1,388 Elo+
Party 2
Vulcan
Vulcan
NinJ420k
Vulcan
Level 33
God Stats
6W - 3L
1,922 SR
Queue Stats
235W - 232L
1,386 Elo+
Party 2
Chaac
Chaac
Pikachu2p0
Chaac
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
262W - 258L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D1MMAD0M0
Janus
17
2 / 2 / 7
10,939
684
7,215
9,318
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
HakunerMatater
Xing Tian
17
3 / 1 / 7
10,816
676
8,210
17,592
20,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
L3G1T_R3ND0W
Xbalanque
16
5 / 1 / 2
11,428
714
14,661
15,284
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alpha28
Ishtar
16
1 / 4 / 1
10,263
641
10,892
11,953
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
NinJ420k
Vulcan
15
2 / 5 / 1
9,861
616
18,979
9,647
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
1 / 1 / 2
9,757
610
5,636
17,079
17,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alpha28
Ishtar
1
4
1
0.38
W
Janus
D1MMAD0M0
Janus
2
2
7
2.75
W
Xing Tian
HakunerMatater
Xing Tian
3
1
7
6.5
W
Xbalanque
L3G1T_R3ND0W
Xbalanque
5
1
2
6
L
Vulcan
NinJ420k
Vulcan
2
5
1
0.5
L
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
35,507
42,194
Taken
38,679
31,035
Mitigated
28,219
4,710
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alpha28
Ishtar
10,892
5,675
0
1,481
11,953
5,818
154
3,719
7,951
0
55,165
W
Janus
D1MMAD0M0
Janus
7,215
917
0
1,840
9,318
3,634
531
4,079
5,115
49,970
0
W
Xing Tian
HakunerMatater
Xing Tian
8,210
840
0
1,015
17,592
20,795
397
8,124
9,001
16,660
2,418
W
Xbalanque
L3G1T_R3ND0W
Xbalanque
14,661
8,311
0
1,855
15,284
6,606
1,689
5,945
8,983
0
53,379
L
Vulcan
NinJ420k
Vulcan
18,979
10,975
0
0
9,647
4,632
0
2,766
6,599
42,435
0
L
Chaac
5,636
792
0
6,628
17,079
17,769
274
7,130
9,093
0
24,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
29,881
187
Minions Killed
160
0
Camps Cleared
0
884,333
Distance Traveled
865,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,263
641
75
5
0
253,991
0
W
Janus
10,939
684
89
6
0
264,033
0
W
Xing Tian
10,816
676
18
1
0
322,344
0
W
Xbalanque
11,428
714
80
5
0
297,956
0
L
Vulcan
9,861
616
58
4
0
303,033
0
L
Chaac
9,757
610
27
2
0
308,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role