Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
El_VignaK
Fenrir
Level 105
God Stats
32W - 26L
1,614 SR
Queue Stats
126W - 112L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
Killøck
Baron Samedi
Level 159
God Stats
21W - 16L
1,263 SR
Queue Stats
494W - 478L
1,472 Elo+
Solo
Janus
Janus
Oboraz
Janus
Level 162
God Stats
1W - 2L
1,228 SR
Queue Stats
113W - 108L
1,548 Elo+
Solo
Cernunnos
Cernunnos
buggbunnyy
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,386 Elo+
Party 2
Team Averages
Level 124
1,421 SR
1,508 Elo+

VS

Team Averages
Level 100
1,457 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DEADEM1
Medusa
Level 67
God Stats
7W - 11L
1,285 SR
Queue Stats
113W - 117L
1,419 Elo+
Party 1
Eset
Eset
PxHz7
Eset
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
163W - 163L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 5 / 1
5,569
464
5,711
9,452
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
El_VignaK
Fenrir
12
2 / 5 / 1
6,768
564
5,195
14,543
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Killøck
Baron Samedi
12
2 / 3 / 0
6,974
581
5,523
10,384
4,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Oboraz
Janus
12
1 / 2 / 1
6,643
554
6,398
6,415
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
buggbunnyy
Cernunnos
9
1 / 6 / 1
5,479
457
4,122
9,873
3,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 3
8,067
672
9,654
11,301
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
 
Nemesis
13
9 / 1 / 3
7,575
631
9,468
10,691
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
 
Zhong Kui
11
3 / 1 / 9
6,597
550
7,520
7,271
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
DEADEM1
Medusa
11
3 / 1 / 6
6,468
539
5,630
6,614
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
PxHz7
Eset
11
1 / 1 / 1
6,844
570
2,810
5,951
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
21
21
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
W
Sol
 
Sol
5
2
3
3.25
W
Nemesis
 
Nemesis
9
1
3
10.5
W
Zhong Kui
 
Zhong Kui
3
1
9
7.5
W
Medusa
DEADEM1
Medusa
3
1
6
6
L
Fenrir
El_VignaK
Fenrir
2
5
1
0.5
L
Baron Samedi
Killøck
Baron Samedi
2
3
0
0.67
L
Janus
Oboraz
Janus
1
2
1
0.75
W
Eset
PxHz7
Eset
1
1
1
1.5
L
Cernunnos
buggbunnyy
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
35,082
50,667
Taken
41,828
22,215
Mitigated
19,260
11,650
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,711
261
0
818
9,452
4,746
0
3,645
5,807
27,598
0
W
Sol
 
Sol
9,654
3,409
0
5,608
11,301
4,182
0
6,030
5,271
53,697
0
W
Nemesis
 
Nemesis
9,468
3,891
0
1,331
10,691
4,902
67
2,762
7,929
0
54,280
W
Zhong Kui
 
Zhong Kui
7,520
770
0
559
7,271
5,561
340
2,444
4,827
28,535
0
W
Medusa
DEADEM1
Medusa
5,630
2,220
0
2,186
6,614
2,602
198
2,616
3,998
0
43,922
L
Fenrir
El_VignaK
Fenrir
5,195
1,472
0
2,165
14,543
6,857
0
5,217
9,326
0
50,131
L
Baron Samedi
Killøck
Baron Samedi
5,523
702
54
4,374
10,384
4,933
0
5,346
5,038
46,690
1,052
L
Janus
Oboraz
Janus
6,398
307
0
2,227
6,415
2,211
0
2,991
3,424
47,286
1,284
W
Eset
PxHz7
Eset
2,810
109
282
2,050
5,951
2,013
0
3,138
2,813
43,854
1,843
L
Cernunnos
buggbunnyy
Cernunnos
4,122
2,091
0
2,012
9,873
3,468
0
2,753
7,120
0
28,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
35,551
303
Minions Killed
375
0
Camps Cleared
0
1,168,697
Distance Traveled
1,253,968
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,569
464
28
2
0
244,649
0
W
Sol
8,067
672
97
8
0
223,362
0
W
Nemesis
7,575
631
83
7
0
289,080
0
W
Zhong Kui
6,597
550
47
4
0
256,208
0
W
Medusa
6,468
539
54
5
0
237,922
0
L
Fenrir
6,768
564
70
6
0
251,501
0
L
Baron Samedi
6,974
581
76
6
0
195,508
4
L
Janus
6,643
554
84
7
0
241,887
0
W
Eset
6,844
570
94
8
0
247,396
2
L
Cernunnos
5,479
457
45
4
0
235,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role