Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ChameleonKid
Bastet
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,642 Elo+
Party 3
Danzaburou
Danzaburou
D-O-M_3094
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,521 Elo+
Party 2
Ymir
Ymir
aBadGamer93
Ymir
Level 127
God Stats
2W - 2L
1,243 SR
Queue Stats
11W - 7L
1,786 Elo+
Party 3
Team Averages
Level 147
1,449 SR
1,590 Elo+

VS

Team Averages
Level 119
1,564 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dolahh
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,473 Elo+
Party 1
Artio
Artio
Jamaicannot
Artio
Level 29
God Stats
2W - 0L
1,621 SR
Queue Stats
38W - 31L
1,473 Elo+
Party 1
Bakasura
Bakasura
ReCT v RusH
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Bellona
Bellona
hazch3zburgr
Bellona
Level 107
God Stats
3W - 1L
1,697 SR
Queue Stats
18W - 14L
1,543 Elo+
Party 1
Olorun
Olorun
jsmarit
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 1 / 3
8,924
525
11,232
13,469
11,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
 
Agni
15
1 / 0 / 4
8,924
525
7,115
7,021
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
5 / 0 / 3
7,942
467
7,227
14,467
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
D-O-M_3094
Danzaburou
12
1 / 5 / 2
7,553
444
4,870
13,475
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 5
7,737
455
4,011
7,850
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dolahh
Ah Muzen Cab
17
4 / 1 / 1
10,279
605
15,248
12,552
5,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 5 / 3
7,422
437
2,920
13,259
11,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ReCT v RusH
Bakasura
17
0 / 2 / 2
9,158
539
3,941
16,473
8,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
hazch3zburgr
Bellona
14
2 / 3 / 1
8,957
527
8,196
15,902
20,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
jsmarit
Olorun
15
0 / 2 / 0
9,199
541
3,350
7,141
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
7
7
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
3
4.5
L
Agni
 
Agni
1
0
4
3
L
Bastet
5
0
3
6.5
L
Danzaburou
D-O-M_3094
Danzaburou
1
5
2
0.4
W
Ah Muzen Cab
Dolahh
Ah Muzen Cab
4
1
1
4.5
W
1
5
3
0.5
W
Bakasura
ReCT v RusH
Bakasura
0
2
2
0.5
L
2
1
5
4.5
W
Bellona
hazch3zburgr
Bellona
2
3
1
0.83
W
Olorun
jsmarit
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
33,655
56,282
Taken
65,327
33,107
Mitigated
49,251
15,287
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,232
893
0
4,029
13,469
11,277
0
823
12,591
0
77,431
L
Agni
 
Agni
7,115
183
0
1,145
7,021
2,839
118
2,979
3,902
79,052
522
L
Bastet
7,227
1,694
0
4,343
14,467
5,466
0
883
13,369
0
51,107
L
Danzaburou
D-O-M_3094
Danzaburou
4,870
1,017
0
3,675
13,475
5,701
314
857
12,588
0
47,595
W
Ah Muzen Cab
Dolahh
Ah Muzen Cab
15,248
9,030
0
4,642
12,552
5,934
557
585
11,967
0
104,234
W
2,920
406
360
1,847
13,259
11,302
192
2,129
11,130
19,366
33
W
Bakasura
ReCT v RusH
Bakasura
3,941
2,874
0
5,253
16,473
8,946
0
3,395
12,966
0
82,093
L
4,011
1,190
0
2,095
7,850
7,824
0
672
6,979
28,392
0
W
Bellona
hazch3zburgr
Bellona
8,196
2,538
184
4,602
15,902
20,254
172
899
15,003
0
62,368
W
Olorun
jsmarit
Olorun
3,350
640
0
1,989
7,141
2,815
194
3,761
3,293
75,755
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
45,015
481
Minions Killed
566
0
Camps Cleared
0
1,559,892
Distance Traveled
1,672,318
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,924
525
136
8
0
343,330
3
L
Agni
8,924
525
165
10
0
285,697
6
L
Bastet
7,942
467
66
4
0
373,245
0
L
Danzaburou
7,553
444
78
5
0
296,526
8
W
Ah Muzen Cab
10,279
605
130
8
0
310,029
1
W
Artio
7,422
437
34
2
0
352,644
0
W
Bakasura
9,158
539
151
9
0
342,693
0
L
Ymir
7,737
455
36
2
0
261,094
2
W
Bellona
8,957
527
112
7
0
343,143
0
W
Olorun
9,199
541
139
8
0
323,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role