Player Matchup

Hades
Hades
Bronze III
DarthSidra
Hades
Bronze III
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,455 MMR
Party 1
Thanatos
Thanatos
Bronze III
SymplyyyWasTaken
Thanatos
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,455 MMR
Party 1
Tiamat
Tiamat
Bronze III
TheOnlyOof1
Tiamat
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,455 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 167
1,500 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 161
1,587 SR
1,441 MMR
Agni
Agni
Silver II
Ace_luck11
Agni
Silver II
Level 185
God Stats
2W - 1L
1,761 SR
Queue Stats
24W - 31L
1,507 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
SlendysKilla
Gilgamesh
Silver II
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,476 MMR
Party 2
Sobek
Sobek
Silver II
SynthHydra
Sobek
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,339 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 6 / 2
7,194
654
6,365
12,490
8,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 0
7,679
698
6,722
9,785
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
0 / 1 / 3
7,379
671
5,082
4,328
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAchillesHachimanBake KujiraKukulkan

VS

Bans
Ah Muzen CabFafnirKuzenboAthenaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
8,980
816
7,836
5,722
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SlendysKilla
Gilgamesh
14
4 / 2 / 5
8,742
795
7,152
11,192
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
14
2 / 1 / 6
8,075
734
6,970
10,676
11,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Hades
0
6
2
0.17
W
Gilgamesh
SlendysKilla
Gilgamesh
4
2
5
3.25
L
3
4
0
0.75
W
Sobek
2
1
6
5
L
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
21,958
26,603
Taken
27,590
14,650
Mitigated
23,940
8,488
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,836
609
0
863
5,722
2,412
0
3,046
2,676
37,623
0
L
Hades
6,365
438
400
3,284
12,490
8,107
0
6,853
5,208
32,533
0
W
Gilgamesh
SlendysKilla
Gilgamesh
7,152
2,134
0
1,834
11,192
9,638
171
4,676
6,501
0
26,870
L
6,722
1,462
0
4,232
9,785
4,111
0
4,807
4,743
0
20,651
W
Sobek
6,970
986
0
2,221
10,676
11,890
58
3,770
6,901
24,180
2,500
L
Tiamat
5,082
558
0
572
4,328
2,432
0
2,488
1,670
24,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
25,797
141
Minions Killed
148
0
Camps Cleared
0
597,311
Distance Traveled
611,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,980
816
70
6
0
197,873
0
L
Hades
7,194
654
65
6
0
182,766
0
W
Gilgamesh
8,742
795
35
3
0
207,861
0
L
Thanatos
7,679
698
24
2
0
213,608
0
W
Sobek
8,075
734
43
4
0
206,055
0
L
Tiamat
7,379
671
52
5
0
200,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role