Player Matchup

Hera
Hera
Gold IV
Kellz_uhProblem
Hera
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,612 MMR
Party 1
Ravana
Ravana
Gold IV
abillion
Ravana
Gold IV
Level 151
God Stats
6W - 2L
1,699 SR
Queue Stats
15W - 13L
1,624 MMR
Party 1
Sobek
Sobek
Gold III
willett_2495
Sobek
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,621 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,566 SR
1,619 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 146
1,509 SR
1,523 MMR
Amaterasu
Amaterasu
Gold V
BadBASS SALTS
Amaterasu
Gold V
Level 146
God Stats
11W - 21L
1,528 SR
Queue Stats
263W - 295L
1,552 MMR
Solo
Xing Tian
Xing Tian
Bronze III
insidiouskiller1
Xing Tian
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
thegrimkiller33
Ix Chel
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,480
748
6,311
3,033
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
abillion
Ravana
13
1 / 0 / 7
7,199
720
5,635
5,856
3,864
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 0 / 4
7,770
777
7,337
10,951
11,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThothBacchusNe ZhaAthenaAchilles

VS

Bans
KuzenboBake KujiraDiscordiaBellonaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BadBASS SALTS
Amaterasu
11
0 / 2 / 0
6,190
619
3,005
7,784
4,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
10
0 / 2 / 0
6,121
612
4,856
9,139
7,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,293
629
4,506
6,426
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BadBASS SALTS
Amaterasu
0
2
0
0
W
3
0
5
5.5
W
Ravana
abillion
Ravana
1
0
7
4.5
L
Xing Tian
0
2
0
0
L
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
12,367
19,840
Taken
23,349
16,576
Mitigated
15,696
6,756
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BadBASS SALTS
Amaterasu
3,005
951
0
1,224
7,784
4,979
0
3,833
3,638
0
15,846
W
6,311
1,428
0
500
3,033
1,274
341
1,454
1,491
34,504
0
W
Ravana
abillion
Ravana
5,635
1,280
0
1,566
5,856
3,864
0
2,189
3,550
0
21,867
L
Xing Tian
4,856
245
309
957
9,139
7,839
0
4,090
4,781
14,573
3,136
L
4,506
424
288
555
6,426
2,878
0
4,531
1,820
24,887
0
W
7,337
421
0
4,690
10,951
11,438
0
4,433
6,282
21,956
3,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,449
Gold Earned
18,604
139
Minions Killed
112
0
Camps Cleared
0
595,473
Distance Traveled
529,391
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,190
619
40
4
0
186,418
2
W
Hera
7,480
748
58
6
0
186,603
0
W
Ravana
7,199
720
35
4
0
207,136
0
L
Xing Tian
6,121
612
20
2
0
184,176
2
L
Ix Chel
6,293
629
52
5
0
158,797
0
W
Sobek
7,770
777
46
5
0
201,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role