Player Matchup

Ao Kuang
Ao Kuang
Bronze III
OBGBOSS
Ao Kuang
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Atlas
Atlas
Silver I
SirSopa
Atlas
Silver I
Level 159
God Stats
1W - 0L
1,721 SR
Queue Stats
92W - 82L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
Tony50578
Osiris
Silver I
Level 129
God Stats
3W - 1L
1,761 SR
Queue Stats
71W - 65L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
solonXops42
Anubis
Bronze III
Level 64
God Stats
2W - 6L
1,301 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Silver I
stevn2015
Hou Yi
Silver I
Level 178
God Stats
8W - 8L
1,471 SR
Queue Stats
92W - 100L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,551 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,635 SR
1,500 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
Nahgrim TTV
Charon
Silver I
Level 147
God Stats
2W - 2L
1,824 SR
Queue Stats
42W - 46L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
TheFuZe3
Nemesis
Bronze III
Level 85
God Stats
30W - 28L
1,849 SR
Queue Stats
85W - 86L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
WinterWolf28214
Zeus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
iRomoo
Danzaburou
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OBGBOSS
Ao Kuang
14
5 / 1 / 0
7,906
565
4,479
11,090
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
SirSopa
Atlas
12
2 / 1 / 6
7,824
559
5,679
13,752
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Tony50578
Osiris
14
2 / 2 / 4
8,466
605
8,899
9,200
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
5 / 1 / 3
8,216
587
8,036
7,760
3,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
stevn2015
Hou Yi
14
2 / 2 / 2
8,622
616
3,839
7,702
3,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SerqetThanatosSusanoBake Kujira

VS

Bans
ThothAresAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 0
6,999
500
2,848
10,860
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon
10
1 / 3 / 2
6,840
489
5,210
12,968
9,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TheFuZe3
Nemesis
14
4 / 1 / 0
7,658
547
8,091
10,945
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 0
6,681
477
5,507
7,673
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
iRomoo
Danzaburou
13
0 / 4 / 1
6,915
494
1,862
9,232
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
7
7
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
0
0.33
L
Charon
1
3
2
0.67
W
Ao Kuang
OBGBOSS
Ao Kuang
5
1
0
5
W
Atlas
SirSopa
Atlas
2
1
6
5
L
Nemesis
TheFuZe3
Nemesis
4
1
0
4
W
Osiris
Tony50578
Osiris
2
2
4
2
L
1
5
0
0.2
L
Danzaburou
iRomoo
Danzaburou
0
4
1
0.13
W
Anubis
5
1
3
6.5
W
Hou Yi
stevn2015
Hou Yi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
23,518
49,504
Taken
51,678
32,882
Mitigated
29,845
19,962
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,848
180
0
3,387
10,860
9,669
0
843
9,093
43,565
1,157
L
Charon
5,210
811
0
1,511
12,968
9,194
0
6,349
6,568
35,098
0
W
Ao Kuang
OBGBOSS
Ao Kuang
4,479
1,106
0
7,400
11,090
4,754
0
701
10,389
57,459
0
W
Atlas
SirSopa
Atlas
5,679
2,641
0
4,133
13,752
13,383
84
5,006
8,746
25,087
1,948
L
Nemesis
TheFuZe3
Nemesis
8,091
3,016
0
372
10,945
4,706
0
2,658
8,079
0
62,816
W
Osiris
Tony50578
Osiris
8,899
1,789
0
1,873
9,200
7,389
0
2,391
6,257
0
60,313
L
5,507
492
0
966
7,673
2,434
0
5,149
2,479
42,168
644
L
Danzaburou
iRomoo
Danzaburou
1,862
781
0
1,998
9,232
3,842
0
3,073
6,159
0
46,682
W
Anubis
8,036
181
0
3,444
7,760
3,973
231
3,159
4,601
59,237
588
W
Hou Yi
stevn2015
Hou Yi
3,839
1,775
0
3,112
7,702
3,383
746
2,024
5,678
0
66,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
35,093
417
Minions Killed
426
0
Camps Cleared
0
1,334,707
Distance Traveled
1,308,979
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,999
500
108
8
0
249,320
0
L
Charon
6,840
489
45
3
0
261,734
1
W
Ao Kuang
7,906
565
91
7
0
288,585
0
W
Atlas
7,824
559
29
2
0
271,752
0
L
Nemesis
7,658
547
96
7
0
319,821
0
W
Osiris
8,466
605
84
6
0
249,544
0
L
Zeus
6,681
477
83
6
0
210,890
0
L
Danzaburou
6,915
494
94
7
0
267,214
0
W
Anubis
8,216
587
95
7
0
268,785
0
W
Hou Yi
8,622
616
118
8
0
256,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role