Player Matchup

Xing Tian
Xing Tian
Aeroland X
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
Elcamarons
Cliodhna
Level 66
God Stats
4W - 2L
1,685 SR
Queue Stats
157W - 126L
1,506 Elo+
Solo
Surtr
Surtr
I Armyz I
Surtr
Level 124
God Stats
6W - 2L
1,692 SR
Queue Stats
64W - 74L
1,437 Elo+
Party 1
Izanami
Izanami
MisfitDice69
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,461 Elo+
Party 1
Janus
Janus
UltravSmokez
Janus
Level 122
God Stats
3W - 5L
1,352 SR
Queue Stats
43W - 53L
1,470 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,462 Elo+

VS

Team Averages
Level 80
1,554 SR
1,501 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ImAmaze
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,461 Elo+
Solo
Sol
Sol
Parvumcerebrum
Sol
Level 16
God Stats
17W - 24L
1,553 SR
Queue Stats
172W - 183L
1,548 Elo+
Party 2
Merlin
Merlin
Sqauncho
Merlin
Level 88
God Stats
15W - 16L
1,715 SR
Queue Stats
218W - 196L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aeroland X
Xing Tian
10
1 / 0 / 0
5,968
543
3,296
8,340
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Elcamarons
Cliodhna
13
5 / 1 / 6
6,990
635
7,518
9,236
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
I Armyz I
Surtr
14
6 / 0 / 1
8,534
776
5,469
6,072
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
MisfitDice69
Izanami
11
0 / 0 / 1
6,132
557
4,042
4,547
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,872
625
5,579
3,639
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 4 / 1
5,052
459
3,535
9,102
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
 
The Morrigan
9
0 / 4 / 1
4,968
452
3,379
9,687
4,481
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
ImAmaze
Lancelot
8
0 / 5 / 0
4,572
416
3,826
9,927
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 0
5,083
462
4,390
5,801
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Sqauncho
Merlin
6
0 / 1 / 0
4,488
408
1,124
2,215
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
1
1
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
1
0.13
L
The Morrigan
 
The Morrigan
0
4
1
0.13
W
Xing Tian
Aeroland X
Xing Tian
1
0
0
1
W
Cliodhna
Elcamarons
Cliodhna
5
1
6
8
W
Surtr
I Armyz I
Surtr
6
0
1
6.5
L
Lancelot
ImAmaze
Lancelot
0
5
0
0
W
Izanami
MisfitDice69
Izanami
0
0
1
0.5
L
1
1
0
1
L
Merlin
Sqauncho
Merlin
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
16,254
31,834
Taken
36,732
16,599
Mitigated
14,922
12,177
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,535
1,087
0
2,972
9,102
3,094
0
591
8,424
0
36,269
L
The Morrigan
 
The Morrigan
3,379
1,367
0
2,960
9,687
4,481
0
4,169
5,316
25,538
2,739
W
Xing Tian
Aeroland X
Xing Tian
3,296
448
0
2,676
8,340
6,050
0
3,644
4,686
18,819
0
W
Cliodhna
Elcamarons
Cliodhna
7,518
2,491
0
4,907
9,236
3,542
0
757
8,479
0
53,656
W
Surtr
I Armyz I
Surtr
5,469
2,552
0
1,960
6,072
4,039
479
301
5,771
2,091
60,840
L
Lancelot
ImAmaze
Lancelot
3,826
1,159
0
1,470
9,927
5,085
0
935
8,457
0
22,596
W
Izanami
MisfitDice69
Izanami
4,042
2,294
0
989
4,547
1,643
1,059
2,692
1,855
0
54,789
L
4,390
1,779
0
1,999
5,801
1,662
0
2,159
3,642
32,505
0
L
Merlin
Sqauncho
Merlin
1,124
162
0
425
2,215
600
0
806
1,285
13,898
590
W
5,579
181
0
1,645
3,639
1,325
0
1,456
2,183
43,249
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
24,163
412
Minions Killed
217
0
Camps Cleared
0
1,097,233
Distance Traveled
901,165
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,052
459
61
6
0
232,712
0
L
The Morrigan
4,968
452
41
4
0
177,386
0
W
Xing Tian
5,968
543
19
2
0
230,061
0
W
Cliodhna
6,990
635
87
8
0
275,432
0
W
Surtr
8,534
776
111
10
0
190,909
2
L
Lancelot
4,572
416
40
4
0
213,888
0
W
Izanami
6,132
557
105
10
0
195,202
1
L
Sol
5,083
462
48
4
0
201,218
4
L
Merlin
4,488
408
27
2
0
75,961
2
W
Janus
6,872
625
90
8
0
205,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role