Player Matchup

Ne Zha
Ne Zha
KawaiiKommander
Ne Zha
Level 195
God Stats
13W - 5L
1,577 SR
Queue Stats
512W - 245L
1,689 Elo+
Party 2
Mulan
Mulan
Royalwalrein567
Mulan
Level 143
God Stats
8W - 5L
1,536 SR
Queue Stats
117W - 63L
1,533 Elo+
Party 2
Tiamat
Tiamat
ScrotoMcBolas
Tiamat
Level 130
God Stats
60W - 61L
1,363 SR
Queue Stats
345W - 338L
1,560 Elo+
Solo
Team Averages
Level 156
1,492 SR
1,594 Elo+

VS

Team Averages
Level 136
1,512 SR
1,541 Elo+
Ix Chel
Ix Chel
Adarcia
Ix Chel
Level 157
God Stats
14W - 4L
1,500 SR
Queue Stats
146W - 49L
1,601 Elo+
Party 1
Horus
Horus
Heistivo
Horus
Level 123
God Stats
11W - 3L
1,717 SR
Queue Stats
104W - 34L
1,500 Elo+
Party 1
Hachiman
Hachiman
ProfeSsorlax
Hachiman
Level 129
God Stats
3W - 4L
1,320 SR
Queue Stats
35W - 27L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,900
742
11,969
15,885
10,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 8 / 3
8,504
709
9,860
20,731
18,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 8 / 4
8,595
716
9,694
16,040
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Adarcia
Ix Chel
16
12 / 3 / 8
11,412
951
19,141
14,706
8,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
Heistivo
Horus
15
1 / 2 / 17
9,502
792
12,662
18,996
19,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
ProfeSsorlax
Hachiman
16
9 / 1 / 10
11,276
940
16,452
11,033
4,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
22
22
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Adarcia
Ix Chel
12
3
8
5.33
W
Horus
Heistivo
Horus
1
2
17
4.75
L
3
6
3
0.75
W
Hachiman
ProfeSsorlax
Hachiman
9
1
10
14
L
2
8
3
0.44
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
48,255
52,656
Taken
44,735
41,321
Mitigated
32,920
8,320
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Adarcia
Ix Chel
19,141
2,962
2,968
4,864
14,706
8,466
549
3,552
10,549
57,307
1,575
W
Horus
Heistivo
Horus
12,662
5,624
1,845
5,267
18,996
19,814
295
2,188
15,688
0
24,025
L
11,969
1,475
0
2,051
15,885
10,804
0
7,649
7,822
0
33,418
W
Hachiman
ProfeSsorlax
Hachiman
16,452
12,017
0
2,836
11,033
4,640
1,531
2,611
8,077
0
47,259
L
9,860
861
0
3,092
20,731
18,689
0
4,203
16,031
0
17,651
L
9,694
625
45
3,132
16,040
11,828
16
6,898
8,896
31,492
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
32,190
111
Minions Killed
178
0
Camps Cleared
0
619,486
Distance Traveled
676,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,412
951
86
7
0
229,644
0
W
Horus
9,502
792
19
2
0
232,127
0
L
Ne Zha
8,900
742
39
3
0
223,055
0
W
Hachiman
11,276
940
73
6
0
214,576
0
L
Mulan
8,504
709
23
2
0
202,365
0
L
Tiamat
8,595
716
49
4
0
194,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role