Player Matchup

Athena
Athena
MisterGames
Athena
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
SalsaLaguer
Fenrir
Level 145
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SneakAPete
Baba Yaga
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 78L
1,536 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,512 Elo+

VS

Team Averages
Level 86
1,653 SR
1,549 Elo+
Awilix
Awilix
PardonMySkills
Awilix
Level 63
God Stats
2W - 0L
1,711 SR
Queue Stats
82W - 77L
1,587 Elo+
Solo
Nike
Nike
cenix24
Nike
Level 127
God Stats
5W - 5L
1,746 SR
Queue Stats
132W - 97L
1,660 Elo+
Solo
Ah Puch
Ah Puch
pinkyyy0015
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 0 / 3
9,350
623
8,129
14,397
15,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
15
3 / 4 / 2
9,617
641
9,783
18,099
18,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baba Yaga
SneakAPete
Baba Yaga
16
1 / 2 / 4
9,529
635
10,720
10,325
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,918
728
11,422
10,082
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
cenix24
Nike
16
1 / 1 / 3
9,867
658
12,416
15,093
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
pinkyyy0015
Ah Puch
16
3 / 4 / 3
10,637
709
12,799
11,921
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
6
6
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
2
0
3
3.5
W
2
1
3
3.5
L
Fenrir
3
4
2
1
L
Baba Yaga
SneakAPete
Baba Yaga
1
2
4
1.5
W
Nike
cenix24
Nike
1
1
3
2.5
W
Ah Puch
pinkyyy0015
Ah Puch
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
36,637
42,821
Taken
37,096
41,701
Mitigated
23,632
8,860
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,129
2,243
0
2,390
14,397
15,637
0
5,461
8,381
22,433
948
W
11,422
4,350
0
250
10,082
5,101
335
4,305
5,259
0
57,116
L
Fenrir
9,783
1,791
0
4,466
18,099
18,473
0
5,004
12,521
0
27,222
L
Baba Yaga
SneakAPete
Baba Yaga
10,720
326
0
2,004
10,325
7,591
0
2,895
7,014
55,408
838
W
Nike
cenix24
Nike
12,416
1,803
0
1,838
15,093
13,145
612
7,536
7,304
536
33,625
W
Ah Puch
pinkyyy0015
Ah Puch
12,799
540
0
1,679
11,921
5,386
455
6,072
5,438
45,302
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
31,422
176
Minions Killed
210
0
Camps Cleared
0
863,927
Distance Traveled
858,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,350
623
30
2
0
307,134
0
W
Awilix
10,918
728
97
6
0
309,241
0
L
Fenrir
9,617
641
42
3
0
281,550
0
L
Baba Yaga
9,529
635
104
7
0
275,243
0
W
Nike
9,867
658
45
3
0
297,258
0
W
Ah Puch
10,637
709
68
5
0
251,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role