Player Matchup

King Arthur
King Arthur
BrokeBoi420
King Arthur
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Zeus
Zeus
FatFriknR3_T4_RD
Zeus
Level 148
God Stats
1W - 4L
1,730 SR
Queue Stats
62W - 53L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
NATTY_NANDO
Xbalanque
Level 114
God Stats
24W - 18L
1,616 SR
Queue Stats
34W - 25L
1,587 Elo+
Party 1
Cerberus
Cerberus
Psychonide
Cerberus
Level 129
God Stats
1W - 2L
1,702 SR
Queue Stats
74W - 64L
1,514 Elo+
Solo
Set
Set
Sc0utM4n
Set
Level 141
God Stats
4W - 4L
1,205 SR
Queue Stats
438W - 417L
1,512 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,543 Elo+

VS

Team Averages
Level 147
1,537 SR
1,463 Elo+
Jing Wei
Jing Wei
Roughryda35
Jing Wei
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
251W - 250L
1,360 Elo+
Solo
Awilix
Awilix
RushMcDady
Awilix
Level 127
God Stats
33W - 33L
1,568 SR
Queue Stats
96W - 99L
1,535 Elo+
Solo
Bacchus
Bacchus
Shwaggin
Bacchus
Level 179
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 53L
1,433 Elo+
Party 2
Anubis
Anubis
ThotBunny69
Anubis
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
132W - 124L
1,560 Elo+
Solo
Mulan
Mulan
shiftytripod
Mulan
Level 152
God Stats
74W - 61L
1,619 SR
Queue Stats
277W - 262L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrokeBoi420
King Arthur
10
2 / 3 / 2
6,196
443
5,975
13,846
10,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 1
7,333
524
4,994
8,798
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
NATTY_NANDO
Xbalanque
11
0 / 3 / 1
6,177
441
4,074
9,452
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
Psychonide
Cerberus
10
1 / 1 / 5
6,746
482
6,025
13,894
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 5
6,378
456
5,169
13,132
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Roughryda35
Jing Wei
14
1 / 1 / 5
8,318
594
6,978
7,156
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
RushMcDady
Awilix
13
7 / 1 / 1
7,982
570
7,868
9,207
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Shwaggin
Bacchus
10
1 / 3 / 6
7,034
502
6,361
13,301
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
2 / 4 / 3
8,237
588
7,588
7,939
3,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 0 / 3
9,804
700
9,879
9,298
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
15
15
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrokeBoi420
King Arthur
2
3
2
1
L
5
3
1
1.83
L
Xbalanque
NATTY_NANDO
Xbalanque
0
3
1
0.17
L
Cerberus
Psychonide
Cerberus
1
1
5
3.5
W
Jing Wei
Roughryda35
Jing Wei
1
1
5
3.5
W
Awilix
RushMcDady
Awilix
7
1
1
7.5
L
1
5
5
0.7
W
Bacchus
Shwaggin
Bacchus
1
3
6
1.33
W
Anubis
2
4
3
0.88
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
38,674
59,122
Taken
46,901
36,269
Mitigated
35,120
9,740
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrokeBoi420
King Arthur
5,975
1,062
0
0
13,846
10,582
0
2,237
11,103
0
30,435
L
4,994
663
0
1,440
8,798
3,057
0
2,933
5,761
51,018
0
L
Xbalanque
NATTY_NANDO
Xbalanque
4,074
1,238
0
2,830
9,452
3,304
0
2,903
6,549
0
38,103
L
Cerberus
Psychonide
Cerberus
6,025
537
0
4,945
13,894
12,460
0
2,589
11,256
31,704
0
W
Jing Wei
Roughryda35
Jing Wei
6,978
4,369
0
1,229
7,156
3,055
844
1,676
5,480
0
71,280
W
Awilix
RushMcDady
Awilix
7,868
2,402
0
1,206
9,207
4,258
236
1,838
7,369
0
54,768
L
5,169
1,867
0
525
13,132
6,866
0
3,091
9,992
0
54,145
W
Bacchus
Shwaggin
Bacchus
6,361
950
0
2,476
13,301
12,513
388
2,192
11,109
21,341
0
W
Anubis
7,588
319
0
2,848
7,939
3,968
336
3,869
4,070
59,622
1,479
W
9,879
1,118
0
4,213
9,298
11,326
152
1,444
7,854
0
74,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
41,375
325
Minions Killed
475
0
Camps Cleared
0
1,368,469
Distance Traveled
1,385,953
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,196
443
44
3
0
268,762
2
L
Zeus
7,333
524
91
7
0
268,383
3
L
Xbalanque
6,177
441
74
5
0
257,118
4
L
Cerberus
6,746
482
42
3
0
293,926
0
W
Jing Wei
8,318
594
125
9
0
289,832
1
W
Awilix
7,982
570
78
6
0
343,992
0
L
Set
6,378
456
74
5
0
280,280
2
W
Bacchus
7,034
502
23
2
0
267,845
5
W
Anubis
8,237
588
114
8
0
234,579
0
W
Mulan
9,804
700
135
10
0
249,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role