Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Danzaburou
Danzaburou
Platinum V
Aftermorrow
Danzaburou
Platinum V
Level 192
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 34L
1,765 MMR
Solo
Chaac
Chaac
Gold II
KingFyTR
Chaac
Gold II
Level 188
God Stats
15W - 20L
1,500 SR
Queue Stats
421W - 425L
1,655 MMR
Party 1
Poseidon
Poseidon
Platinum IV
Skullishh
Poseidon
Platinum IV
Level 129
God Stats
3W - 1L
1,740 SR
Queue Stats
242W - 230L
1,847 MMR
Party 1
Khepri
Khepri
Platinum V
Xurilium
Khepri
Platinum V
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 162L
1,668 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,548 SR
1,687 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,730 SR
1,742 MMR
Xbalanque
Xbalanque
Gold III
CrackerFacts
Xbalanque
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,709 MMR
Party 3
Arachne
Arachne
Gold II
FeddBoii
Arachne
Gold II
Level 155
God Stats
4W - 7L
2,038 SR
Queue Stats
99W - 92L
1,780 MMR
Party 2
Camazotz
Camazotz
Gold III
ItzFlamingGamin
Camazotz
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,728 MMR
Solo
Atlas
Atlas
Gold II
iChadddddddddd
Atlas
Gold II
Level 133
God Stats
26W - 21L
1,744 SR
Queue Stats
134W - 125L
1,780 MMR
Party 2
Thoth
Thoth
Gold IV
jabafett
Thoth
Gold IV
Level 127
God Stats
2W - 1L
1,869 SR
Queue Stats
7W - 4L
1,709 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
8 / 1 / 6
13,302
605
18,512
18,055
11,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Aftermorrow
Danzaburou
20
1 / 2 / 5
13,059
594
14,671
14,072
7,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
KingFyTR
Chaac
20
4 / 0 / 5
13,604
618
17,886
25,205
29,880
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Skullishh
Poseidon
20
5 / 0 / 4
13,136
597
12,690
10,600
5,379
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Xurilium
Khepri
17
0 / 1 / 10
11,558
525
3,855
19,386
18,839
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Bake KujiraKukulkanGebHachiman

VS

Bans
AthenaMaman BrigitteJanusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrackerFacts
Xbalanque
20
2 / 2 / 2
11,886
540
15,188
15,251
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
FeddBoii
Arachne
16
0 / 3 / 3
9,374
426
4,948
23,997
11,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
16
0 / 5 / 0
9,736
443
8,205
23,946
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 5 / 4
9,573
435
8,899
20,380
20,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
jabafett
Thoth
19
2 / 3 / 0
11,330
515
9,450
9,938
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
4
4
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
6
11
W
Danzaburou
Aftermorrow
Danzaburou
1
2
5
1.75
L
Xbalanque
CrackerFacts
Xbalanque
2
2
2
1.5
L
Arachne
FeddBoii
Arachne
0
3
3
0.5
L
Camazotz
0
5
0
0
W
Chaac
KingFyTR
Chaac
4
0
5
6.5
W
Poseidon
Skullishh
Poseidon
5
0
4
7
W
Khepri
Xurilium
Khepri
0
1
10
5
L
0
5
4
0.4
L
Thoth
jabafett
Thoth
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,614
Damage
46,690
87,318
Taken
93,512
72,554
Mitigated
56,295
39,495
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
18,512
5,047
0
1,758
18,055
11,317
269
4,666
13,212
0
128,897
W
Danzaburou
Aftermorrow
Danzaburou
14,671
8,979
0
7,038
14,072
7,139
7,717
4,464
9,554
0
149,780
L
Xbalanque
CrackerFacts
Xbalanque
15,188
8,692
0
3,790
15,251
7,775
979
1,807
12,864
0
130,715
L
Arachne
FeddBoii
Arachne
4,948
3,152
0
5,767
23,997
11,941
0
4,150
18,793
0
87,232
L
Camazotz
8,205
2,080
0
10,153
23,946
11,490
0
3,431
19,234
0
77,756
W
Chaac
KingFyTR
Chaac
17,886
3,717
0
15,168
25,205
29,880
516
3,608
20,387
0
90,884
W
Poseidon
Skullishh
Poseidon
12,690
2,234
0
7,433
10,600
5,379
1,675
2,165
8,435
151,770
4,567
W
Khepri
Xurilium
Khepri
3,855
642
3,565
4,533
19,386
18,839
1,217
5,443
13,898
25,708
0
L
8,899
3,252
589
3,043
20,380
20,856
0
5,544
14,197
26,158
308
L
Thoth
jabafett
Thoth
9,450
301
0
1,151
9,938
4,233
0
1,507
8,031
114,007
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,659
Gold Earned
51,899
776
Minions Killed
682
0
Camps Cleared
0
2,283,997
Distance Traveled
2,168,651
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,302
605
165
8
0
542,094
0
W
Danzaburou
13,059
594
211
10
0
404,870
2
L
Xbalanque
11,886
540
204
9
0
400,812
3
L
Arachne
9,374
426
115
5
0
480,185
9
L
Camazotz
9,736
443
120
5
0
412,451
5
W
Chaac
13,604
618
140
6
0
407,178
3
W
Poseidon
13,136
597
214
10
0
486,986
2
W
Khepri
11,558
525
46
2
0
442,869
0
L
Atlas
9,573
435
24
1
0
437,043
6
L
Thoth
11,330
515
219
10
0
438,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role