Player Matchup

Atlas
Atlas
Blackoscurus696
Atlas
Level 48
God Stats
2W - 6L
1,557 SR
Queue Stats
48W - 69L
1,422 Elo+
Solo
Bellona
Bellona
Sp4rklep00t
Bellona
Level 9
God Stats
2W - 3L
1,318 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 1
Susano
Susano
TTV_Hex_Poot
Susano
Level 48
God Stats
2W - 1L
1,668 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 1
Cupid
Cupid
TheBoyGenius29
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Party 1
Discordia
Discordia
Twinklef4rtz
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 1
Team Averages
Level 28
1,509 SR
1,311 Elo+

VS

Team Averages
Level 67
1,467 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Alpha_Chaos213
Medusa
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
XxS1NFULxX
Vamana
Level 48
God Stats
24W - 16L
1,518 SR
Queue Stats
574W - 552L
1,509 Elo+
Party 2
Ymir
Ymir
elxmenor
Ymir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Serqet
Serqet
x_GUAP0-S3NS3II
Serqet
Level 49
God Stats
5W - 2L
1,316 SR
Queue Stats
56W - 44L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,514
451
2,281
6,170
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Sp4rklep00t
Bellona
8
1 / 0 / 0
4,569
457
2,109
6,266
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
8
0 / 1 / 1
4,689
469
1,040
8,088
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,210
421
1,809
3,412
945
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Twinklef4rtz
Discordia
9
0 / 3 / 0
4,802
480
3,041
5,571
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 0
6,735
674
6,188
6,066
3,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,160
516
3,880
3,353
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
XxS1NFULxX
Vamana
8
0 / 1 / 0
5,395
540
4,004
7,685
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 0 / 3
5,512
551
1,227
4,105
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 1
5,584
558
1,047
4,128
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
W
1
0
1
1.5
L
0
2
0
0
L
Bellona
Sp4rklep00t
Bellona
1
0
0
1
L
Susano
0
1
1
0.5
L
0
2
0
0
L
Discordia
Twinklef4rtz
Discordia
0
3
0
0
W
Vamana
XxS1NFULxX
Vamana
0
1
0
0
W
Ymir
0
0
3
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,280
Damage
16,346
29,507
Taken
25,337
13,959
Mitigated
16,016
8,312
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,188
209
0
3,664
6,066
3,159
250
3,041
3,025
52,295
1,136
W
3,880
1,791
0
685
3,353
1,114
674
898
2,455
0
35,477
L
2,281
851
0
472
6,170
4,513
0
762
5,408
15,978
143
L
Bellona
Sp4rklep00t
Bellona
2,109
478
0
2,228
6,266
4,847
0
0
5,670
0
15,389
L
Susano
1,040
55
0
3,950
8,088
2,449
0
2,014
6,074
0
30,135
L
1,809
461
55
468
3,412
945
0
465
2,947
0
18,386
L
Discordia
Twinklef4rtz
Discordia
3,041
235
0
1,139
5,571
1,205
0
4,144
1,427
27,214
0
W
Vamana
XxS1NFULxX
Vamana
4,004
1,250
0
1,964
7,685
6,772
103
0
7,685
0
27,379
W
Ymir
1,227
184
0
681
4,105
3,175
251
1,314
2,791
11,526
0
W
1,047
356
0
210
4,128
1,796
0
0
4,128
0
35,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
28,386
168
Minions Killed
249
0
Camps Cleared
0
901,845
Distance Traveled
968,822
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,735
674
86
9
0
198,612
0
W
Medusa
5,160
516
48
5
0
172,320
1
L
Atlas
4,514
451
10
1
0
192,471
0
L
Bellona
4,569
457
20
2
0
191,399
2
L
Susano
4,689
469
53
5
0
202,695
0
L
Cupid
4,210
421
42
4
0
146,411
0
L
Discordia
4,802
480
43
4
0
168,869
4
W
Vamana
5,395
540
39
4
0
201,304
1
W
Ymir
5,512
551
15
2
0
176,711
0
W
Serqet
5,584
558
61
6
0
219,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role