Player Matchup

He Bo
He Bo
Jarmin
He Bo
Level 81
God Stats
7W - 10L
1,267 SR
Queue Stats
710W - 724L
1,552 Elo+
Solo
Neith
Neith
Krasel00
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,238 Elo+
Party 2
Scylla
Scylla
Ylik
Scylla
Level 85
God Stats
1W - 0L
1,314 SR
Queue Stats
114W - 113L
1,432 Elo+
Party 1
Artio
Artio
davixxhx
Artio
Level 108
God Stats
1W - 0L
1,744 SR
Queue Stats
5W - 8L
1,333 Elo+
Party 2
Maui
Maui
kutluh
Maui
Level 107
God Stats
3W - 1L
1,192 SR
Queue Stats
297W - 295L
1,437 Elo+
Party 1
Team Averages
Level 100
1,403 SR
1,398 Elo+

VS

Team Averages
Level 138
1,502 SR
1,465 Elo+
Achilles
Achilles
 
Achilles
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PavéMMA
Poseidon
Level 107
God Stats
2W - 4L
1,307 SR
Queue Stats
174W - 172L
1,517 Elo+
Solo
Artio
Artio
RareeJack
Artio
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 145L
1,473 Elo+
Solo
Mercury
Mercury
jgmaio
Mercury
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 107L
1,444 Elo+
Party 3
Fenrir
Fenrir
ruicouto
Fenrir
Level 146
God Stats
2W - 3L
1,703 SR
Queue Stats
140W - 157L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jarmin
He Bo
16
3 / 2 / 7
9,433
726
7,727
8,679
4,982
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Krasel00
Neith
16
10 / 3 / 7
10,460
805
26,854
13,329
9,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ylik
Scylla
17
3 / 1 / 9
10,207
785
12,931
9,704
6,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
davixxhx
Artio
15
1 / 3 / 15
9,596
738
6,882
17,775
24,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Maui
kutluh
Maui
17
0 / 1 / 14
8,795
677
4,113
9,477
13,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 2 / 4
8,995
692
12,157
16,835
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PavéMMA
Poseidon
13
0 / 5 / 3
7,926
610
9,640
6,780
2,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
RareeJack
Artio
16
2 / 4 / 7
9,355
720
6,186
22,100
22,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
jgmaio
Mercury
17
3 / 3 / 5
9,477
729
11,033
10,382
5,515
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ruicouto
Fenrir
15
0 / 3 / 8
8,309
639
7,842
14,930
13,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
17
Kills
10
10
Deaths
17
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
2
4
3.5
W
He Bo
Jarmin
He Bo
3
2
7
3.25
W
Neith
Krasel00
Neith
10
3
7
4.5
L
Poseidon
PavéMMA
Poseidon
0
5
3
0.3
L
Artio
RareeJack
Artio
2
4
7
1.38
W
Scylla
Ylik
Scylla
3
1
9
7.5
W
Artio
davixxhx
Artio
1
3
15
2.83
L
Mercury
jgmaio
Mercury
3
3
5
1.83
W
Maui
kutluh
Maui
0
1
14
7
L
Fenrir
ruicouto
Fenrir
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,507
Damage
46,858
58,964
Taken
71,027
58,492
Mitigated
58,157
23,317
Healing
27,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,157
1,500
1,747
7,153
16,835
14,119
92
6,397
10,438
0
23,128
W
He Bo
Jarmin
He Bo
7,727
734
1,994
1,584
8,679
4,982
375
1,858
6,690
26,729
0
W
Neith
Krasel00
Neith
26,854
10,350
681
4,754
13,329
9,404
432
2,789
10,176
0
43,030
L
Poseidon
PavéMMA
Poseidon
9,640
515
746
223
6,780
2,622
0
2,006
4,774
22,106
337
L
Artio
RareeJack
Artio
6,186
767
3,381
4,982
22,100
22,626
130
11,369
10,731
13,055
483
W
Scylla
Ylik
Scylla
12,931
874
1,883
2,192
9,704
6,560
350
2,767
6,659
30,584
2,270
W
Artio
davixxhx
Artio
6,882
511
4,552
4,566
17,775
24,279
222
5,893
11,640
9,587
1,449
L
Mercury
jgmaio
Mercury
11,033
2,559
873
1,891
10,382
5,515
0
3,786
6,596
0
26,212
W
Maui
kutluh
Maui
4,113
1,051
747
364
9,477
13,267
108
2,466
6,793
5,002
141
L
Fenrir
ruicouto
Fenrir
7,842
1,710
2,070
4,280
14,930
13,275
132
5,646
9,284
0
12,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
44,062
142
Minions Killed
115
0
Camps Cleared
0
1,268,729
Distance Traveled
1,124,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,995
692
17
1
0
202,178
0
W
He Bo
9,433
726
39
3
0
232,504
0
W
Neith
10,460
805
35
3
0
238,785
0
L
Poseidon
7,926
610
22
2
0
179,720
0
L
Artio
9,355
720
22
2
0
233,442
0
W
Scylla
10,207
785
50
4
0
267,267
0
W
Artio
9,596
738
12
1
0
272,271
0
L
Mercury
9,477
729
37
3
0
279,358
0
W
Maui
8,795
677
6
0
0
257,902
0
L
Fenrir
8,309
639
17
1
0
229,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role