Player Matchup

Medusa
Medusa
BeaR JeW 304
Medusa
Level 124
God Stats
0W - 1L
1,766 SR
Queue Stats
42W - 53L
1,412 Elo+
Party 2
Hercules
Hercules
Crueltyzz
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 151L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
xluigyheadx
Baron Samedi
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
83W - 88L
1,439 Elo+
Solo
Team Averages
Level 80
1,663 SR
1,446 Elo+

VS

Team Averages
Level 101
1,441 SR
1,491 Elo+
Mercury
Mercury
GeekinFam
Mercury
Level 117
God Stats
3W - 4L
1,353 SR
Queue Stats
92W - 74L
1,502 Elo+
Party 1
Sobek
Sobek
ThatManVal
Sobek
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,504 Elo+
Solo
Poseidon
Poseidon
creamysquirt
Poseidon
Level 73
God Stats
22W - 23L
1,469 SR
Queue Stats
255W - 301L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 3 / 1
8,153
582
9,656
9,795
4,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Crueltyzz
Hercules
15
2 / 5 / 1
9,557
683
5,212
14,566
14,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xluigyheadx
Baron Samedi
13
1 / 6 / 0
8,671
619
7,801
9,556
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeekinFam
Mercury
17
10 / 1 / 4
11,431
817
9,470
7,820
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
16
1 / 1 / 13
10,088
721
10,046
14,886
19,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
creamysquirt
Poseidon
15
3 / 1 / 8
10,240
731
10,193
9,743
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
14
14
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
1
0.17
L
Hercules
Crueltyzz
Hercules
2
5
1
0.5
W
Mercury
GeekinFam
Mercury
10
1
4
12
W
Sobek
1
1
13
7.5
W
Poseidon
creamysquirt
Poseidon
3
1
8
7
L
Baron Samedi
xluigyheadx
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
29,709
33,917
Taken
32,449
23,600
Mitigated
27,798
4,614
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,656
2,722
0
1,488
9,795
4,177
0
5,080
4,637
0
37,149
L
Hercules
Crueltyzz
Hercules
5,212
1,412
0
1,756
14,566
14,516
0
9,123
5,332
0
11,318
W
Mercury
GeekinFam
Mercury
9,470
3,153
0
2,194
7,820
3,995
1,458
1,376
6,444
0
44,744
W
Sobek
10,046
359
0
3,775
14,886
19,513
16
3,155
11,731
25,194
3,605
W
Poseidon
creamysquirt
Poseidon
10,193
1,209
79
2,101
9,743
4,290
1,015
3,357
6,386
62,433
0
L
Baron Samedi
xluigyheadx
Baron Samedi
7,801
379
772
598
9,556
4,907
0
5,047
4,442
27,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
31,759
109
Minions Killed
195
0
Camps Cleared
0
669,106
Distance Traveled
828,534
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,153
582
39
3
0
222,893
2
L
Hercules
9,557
683
22
2
0
244,143
0
W
Mercury
11,431
817
62
4
0
298,801
0
W
Sobek
10,088
721
35
3
0
284,772
0
W
Poseidon
10,240
731
98
7
0
244,961
0
L
Baron Samedi
8,671
619
48
3
0
202,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role