Player Matchup

Jormungandr
Jormungandr
Big Bonezy
Jormungandr
Level 61
God Stats
1W - 1L
1,473 SR
Queue Stats
24W - 25L
1,471 Elo+
Solo
Thor
Thor
I9 Detail
Thor
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,227 Elo+
Solo
Danzaburou
Danzaburou
SavagePharoh
Danzaburou
Level 81
God Stats
2W - 2L
1,411 SR
Queue Stats
28W - 32L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
badtouchinya
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,765 Elo+
Solo
Charybdis
Charybdis
yPootie
Charybdis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,386 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,449 Elo+

VS

Team Averages
Level 52
1,384 SR
1,388 Elo+
Discordia
Discordia
Double0Cricket
Discordia
Level 46
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo
Ra
Ra
Ifrit1207
Ra
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
58W - 72L
1,509 Elo+
Solo
Rama
Rama
MaxBeefhammer
Rama
Level 48
God Stats
2W - 3L
1,326 SR
Queue Stats
82W - 105L
1,363 Elo+
Solo
Yemoja
Yemoja
niconadamas10
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,250 Elo+
Solo
Loki
Loki
whycheat23
Loki
Level 59
God Stats
19W - 19L
1,313 SR
Queue Stats
201W - 217L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big Bonezy
Jormungandr
15
4 / 1 / 9
9,983
1,248
15,179
10,334
8,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
15
4 / 1 / 6
9,769
1,221
6,760
8,548
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SavagePharoh
Danzaburou
15
1 / 2 / 9
8,944
1,118
7,980
9,885
4,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
badtouchinya
Baron Samedi
15
0 / 1 / 6
8,836
1,105
3,605
4,773
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
yPootie
Charybdis
15
6 / 1 / 6
10,347
1,293
15,941
6,944
2,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

332

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Double0Cricket
Discordia
13
0 / 2 / 4
8,348
1,044
8,585
8,538
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 3
8,860
1,108
9,154
12,823
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 4 / 1
9,272
1,159
7,539
18,840
8,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
7,841
980
2,106
5,614
5,004
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 2
8,232
1,029
5,938
6,188
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
15
Kills
6
6
Deaths
15
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Big Bonezy
Jormungandr
4
1
9
8.5
L
Discordia
Double0Cricket
Discordia
0
2
4
1
W
Thor
4
1
6
7
L
2
5
3
0.7
L
3
4
1
0.88
W
Danzaburou
SavagePharoh
Danzaburou
1
2
9
2.75
W
Baron Samedi
badtouchinya
Baron Samedi
0
1
6
3
L
0
1
2
1
L
1
3
2
0.67
W
Charybdis
yPootie
Charybdis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,465
Damage
33,322
40,484
Taken
52,003
22,127
Mitigated
25,419
5,920
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Big Bonezy
Jormungandr
15,179
4,298
0
1,878
10,334
8,443
0
5,247
5,016
30,428
3,039
L
Discordia
Double0Cricket
Discordia
8,585
1,157
0
0
8,538
3,489
0
3,184
5,354
16,503
0
W
Thor
6,760
2,104
0
1,952
8,548
3,722
0
4,286
4,262
0
23,883
L
9,154
175
278
949
12,823
5,614
0
3,943
8,880
23,522
0
L
7,539
6,199
0
933
18,840
8,910
0
6,240
12,600
0
24,439
W
Danzaburou
SavagePharoh
Danzaburou
7,980
2,399
0
673
9,885
4,492
0
4,185
5,700
0
17,576
W
Baron Samedi
badtouchinya
Baron Samedi
3,605
252
616
801
4,773
2,549
0
3,332
1,441
19,423
0
L
2,106
187
156
0
5,614
5,004
0
1,134
4,480
5,800
0
L
5,938
751
0
0
6,188
2,402
0
2,332
3,856
0
9,195
W
Charybdis
yPootie
Charybdis
15,941
8,010
0
0
6,944
2,921
0
2,724
4,220
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
42,553
161
Minions Killed
122
9
Camps Cleared
3
791,789
Distance Traveled
734,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,983
1,248
39
5
1
160,602
0
L
Discordia
8,348
1,044
26
3
0
118,276
0
W
Thor
9,769
1,221
44
6
3
176,558
0
L
Ra
8,860
1,108
40
5
1
161,477
0
L
Rama
9,272
1,159
38
5
0
162,433
0
W
Danzaburou
8,944
1,118
12
2
2
145,130
0
W
Baron Samedi
8,836
1,105
40
5
1
165,095
0
L
Yemoja
7,841
980
6
1
0
94,935
0
L
Loki
8,232
1,029
12
2
2
197,812
0
W
Charybdis
10,347
1,293
26
3
2
144,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role