Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Ccalypso
Janus
Gold II
Level 205
God Stats
24W - 20L
1,520 SR
Queue Stats
201W - 193L
1,598 MMR
Party 1
Lancelot
Lancelot
Silver II
Drâk
Lancelot
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,592 MMR
Solo
Mulan
Mulan
Gold III
ekoinox69
Mulan
Gold III
Level 155
God Stats
15W - 13L
1,543 SR
Queue Stats
173W - 169L
1,526 MMR
Party 1
Ymir
Ymir
Gold III
venyi90
Ymir
Gold III
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
288W - 280L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,513 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,555 SR
1,520 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
Slaayyyyeer
Ravana
Gold V
Level 89
God Stats
9W - 13L
1,500 SR
Queue Stats
230W - 223L
1,551 MMR
Solo
Charon
Charon
Gold III
TacticallyFeedin
Charon
Gold III
Level 82
God Stats
3W - 2L
1,620 SR
Queue Stats
43W - 39L
1,591 MMR
Solo
Hachiman
Hachiman
Silver I
USNJ
Hachiman
Silver I
Level 134
God Stats
4W - 2L
1,655 SR
Queue Stats
12W - 11L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
2 / 0 / 0
3,797
759
1,480
861
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Ccalypso
Janus
7
2 / 0 / 0
3,897
779
1,527
2,176
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Drâk
Lancelot
6
1 / 2 / 2
3,447
689
2,689
4,487
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
ekoinox69
Mulan
6
1 / 1 / 1
3,856
771
2,241
3,634
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
venyi90
Ymir
6
0 / 0 / 2
3,774
755
1,298
2,744
1,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Bake KujiraThanatosKukulkanBellona

VS

Bans
SusanoAthenaLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
2 / 0 / 0
3,835
767
2,440
2,685
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
6
1 / 2 / 0
3,564
713
1,807
4,226
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
5
0 / 2 / 2
3,163
633
1,301
2,953
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,738
548
554
2,076
1,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
USNJ
Hachiman
6
0 / 1 / 0
3,319
664
489
1,728
469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
0
2
L
Ishtar
 
Ishtar
2
0
0
2
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Janus
Ccalypso
Janus
2
0
0
2
W
Lancelot
Drâk
Lancelot
1
2
2
1
L
Ravana
0
2
2
0.5
L
0
1
0
0
L
Hachiman
USNJ
Hachiman
0
1
0
0
W
Mulan
ekoinox69
Mulan
1
1
1
1.5
W
Ymir
venyi90
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,235
Damage
6,591
13,902
Taken
13,668
5,669
Mitigated
5,884
5,078
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,480
1,123
0
27
861
261
0
131
730
0
17,878
L
Ishtar
 
Ishtar
2,440
1,656
0
795
2,685
824
0
884
1,711
0
18,505
L
Zhong Kui
 
Zhong Kui
1,807
255
0
1,063
4,226
2,259
0
44
3,932
14,603
0
W
Janus
Ccalypso
Janus
1,527
272
0
1,000
2,176
550
0
0
2,176
20,215
0
W
Lancelot
Drâk
Lancelot
2,689
1,041
0
1,867
4,487
1,493
0
0
4,487
0
15,164
L
Ravana
1,301
481
0
375
2,953
1,174
0
479
2,444
0
12,314
L
554
228
0
620
2,076
1,158
0
433
1,643
2,875
0
L
Hachiman
USNJ
Hachiman
489
258
0
420
1,728
469
0
865
863
0
15,658
W
Mulan
ekoinox69
Mulan
2,241
506
0
1,167
3,634
1,980
0
1,621
1,827
0
19,364
W
Ymir
venyi90
Ymir
1,298
664
0
1,017
2,744
1,385
0
423
2,321
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
16,619
162
Minions Killed
133
0
Camps Cleared
0
544,674
Distance Traveled
431,783
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,797
759
36
7
0
96,434
0
L
Ishtar
3,835
767
39
8
0
100,362
1
L
Zhong Kui
3,564
713
32
6
0
90,654
0
W
Janus
3,897
779
46
9
0
111,658
2
W
Lancelot
3,447
689
31
6
0
117,787
0
L
Ravana
3,163
633
26
5
0
106,004
0
L
Charon
2,738
548
3
1
0
32,771
1
L
Hachiman
3,319
664
33
7
0
101,992
0
W
Mulan
3,856
771
36
7
0
109,208
2
W
Ymir
3,774
755
13
3
0
109,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role