Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Racer62x
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,715 SR
Queue Stats
42W - 46L
1,579 Elo+
Solo
Artio
Artio
SeventhSquash06
Artio
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 98L
1,642 Elo+
Solo
Bellona
Bellona
gutslashermax13
Bellona
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 2
Arachne
Arachne
temp-60302117
Arachne
Level 148
God Stats
3W - 3L
1,567 SR
Queue Stats
143W - 134L
1,504 Elo+
Solo
Thoth
Thoth
the endedhunter
Thoth
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 2
Team Averages
Level 111
1,556 SR
1,504 Elo+

VS

Team Averages
Level 111
1,461 SR
1,510 Elo+
Sol
Sol
Kxokka
Sol
Level 122
God Stats
1W - 2L
1,265 SR
Queue Stats
6W - 8L
1,532 Elo+
Party 1
Chaac
Chaac
Watertanner
Chaac
Level 88
God Stats
13W - 7L
1,296 SR
Queue Stats
139W - 112L
1,436 Elo+
Party 3
Vulcan
Vulcan
sofiya2k12
Vulcan
Level 125
God Stats
41W - 19L
1,743 SR
Queue Stats
474W - 422L
1,615 Elo+
Solo
Osiris
Osiris
sourtadpole3879
Osiris
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 1
Bakasura
Bakasura
zakmoon
Bakasura
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
156W - 152L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Racer62x
Ah Muzen Cab
13
3 / 3 / 3
7,664
511
7,645
12,107
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 5
7,635
509
6,708
17,198
14,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 2
8,637
576
15,290
18,011
26,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
14
8 / 1 / 2
8,425
562
9,452
18,395
9,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 1
7,009
467
3,704
9,147
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kxokka
Sol
12
1 / 4 / 3
7,707
514
5,976
8,922
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 0
7,416
494
9,646
18,462
20,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
sofiya2k12
Vulcan
13
2 / 2 / 4
8,486
566
15,940
8,540
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 5 / 4
7,846
523
10,305
20,915
17,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
zakmoon
Bakasura
15
3 / 3 / 2
8,063
538
7,927
14,516
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
16
Kills
12
12
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
Kxokka
Sol
1
4
3
0.63
W
Ah Muzen Cab
Racer62x
Ah Muzen Cab
3
3
3
1.5
W
2
5
5
0.9
L
0
2
0
0
W
3
0
2
4
L
Vulcan
sofiya2k12
Vulcan
2
2
4
2
L
6
5
4
1.6
W
Arachne
8
1
2
9
W
0
3
1
0.17
L
Bakasura
zakmoon
Bakasura
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
49,794
74,858
Taken
71,355
57,283
Mitigated
50,982
17,510
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Kxokka
Sol
5,976
2,280
0
1,561
8,922
2,867
1,215
649
8,273
48,432
10,006
W
Ah Muzen Cab
Racer62x
Ah Muzen Cab
7,645
3,124
0
1,865
12,107
4,576
65
4,331
7,496
0
56,525
W
6,708
917
1,552
3,862
17,198
14,228
0
5,176
11,413
27,505
2,191
L
9,646
2,425
0
9,012
18,462
20,067
0
104
16,847
0
55,924
W
15,290
5,362
0
4,812
18,011
26,513
0
1,565
14,597
0
78,910
L
Vulcan
sofiya2k12
Vulcan
15,940
9,585
0
2,208
8,540
3,563
469
4,020
4,469
62,049
1,635
L
10,305
4,940
0
2,708
20,915
17,619
126
3,593
17,235
0
35,882
W
Arachne
9,452
6,161
0
5,169
18,395
9,023
0
3,757
14,236
0
66,816
W
3,704
271
0
250
9,147
2,943
0
6,066
2,907
55,322
1,179
L
Bakasura
zakmoon
Bakasura
7,927
4,986
0
2,302
14,516
6,866
161
1,786
12,681
0
65,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
39,518
411
Minions Killed
477
0
Camps Cleared
0
1,488,637
Distance Traveled
1,582,444
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,707
514
111
7
0
276,520
0
W
Ah Muzen Cab
7,664
511
81
5
0
283,833
2
W
Artio
7,635
509
33
2
0
313,488
0
L
Chaac
7,416
494
89
6
0
296,386
0
W
Bellona
8,637
576
118
8
0
302,395
2
L
Vulcan
8,486
566
95
6
0
331,276
0
L
Osiris
7,846
523
53
4
0
298,612
0
W
Arachne
8,425
562
86
6
0
311,646
0
W
Thoth
7,009
467
93
6
0
277,275
0
L
Bakasura
8,063
538
129
9
0
379,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role