Player Matchup

Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JsSkulls
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Solo
Ao Kuang
Ao Kuang
ShakiriaGaga
Ao Kuang
Level 150
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 417L
1,423 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,416 Elo+

VS

Team Averages
Level 117
1,493 SR
1,415 Elo+
Nox
Nox
KatarineS
Nox
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 48L
1,332 Elo+
Party 2
Mulan
Mulan
KiritoDasEspadas
Mulan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,414 Elo+
Party 2
Ix Chel
Ix Chel
SadboySadLife
Ix Chel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,212 Elo+
Solo
Geb
Geb
anmadu
Geb
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,648 Elo+
Party 1
Bellona
Bellona
damduran
Bellona
Level 125
God Stats
3W - 0L
1,465 SR
Queue Stats
81W - 96L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 2 / 1
5,945
991
4,985
7,389
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
 
Horus
11
0 / 1 / 4
5,651
942
1,687
5,592
4,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 5
5,257
876
7,477
4,297
1,901
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
5
0 / 1 / 0
4,460
743
0
1,101
376
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
ShakiriaGaga
Ao Kuang
11
1 / 1 / 4
5,420
903
1,811
4,440
3,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,170
1,028
2,060
2,432
1,066
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 1 / 3
5,904
984
4,114
6,393
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
10
0 / 2 / 4
5,441
907
3,641
3,624
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
anmadu
Geb
10
0 / 1 / 2
5,401
900
1,974
3,218
2,516
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
damduran
Bellona
12
3 / 1 / 3
6,380
1,063
7,330
5,545
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
5
Kills
6
6
Deaths
5
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
1
2.25
L
Horus
 
Horus
0
1
4
2
L
Morgan Le Fay
 
Morgan Le Fay
0
1
5
2.5
L
Ullr
0
1
0
0
W
1
0
4
3
W
2
1
3
3.5
W
Ix Chel
0
2
4
1
L
Ao Kuang
ShakiriaGaga
Ao Kuang
1
1
4
3
W
Geb
anmadu
Geb
0
1
2
1
W
Bellona
damduran
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
19,119
22,819
Taken
21,212
14,326
Mitigated
15,355
10,863
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,985
737
449
2,441
7,389
4,326
0
2,633
4,715
0
15,307
L
Horus
 
Horus
1,687
842
1,071
2,316
5,592
4,569
0
1,833
3,585
0
3,349
L
Morgan Le Fay
 
Morgan Le Fay
7,477
388
1,294
1,683
4,297
1,901
0
2,586
1,415
13,900
0
L
Ullr
0
0
0
0
1,101
376
0
241
822
0
0
W
2,060
77
322
886
2,432
1,066
70
1,491
941
8,265
431
W
4,114
327
1,063
983
6,393
4,939
0
2,432
3,961
0
8,136
W
Ix Chel
3,641
590
610
273
3,624
1,526
270
1,028
2,596
10,589
345
L
Ao Kuang
ShakiriaGaga
Ao Kuang
1,811
287
388
1,221
4,440
3,154
0
1,908
2,443
4,712
0
W
Geb
anmadu
Geb
1,974
80
392
238
3,218
2,516
0
1,542
1,676
6,170
0
W
Bellona
damduran
Bellona
7,330
785
557
1,109
5,545
5,308
0
2,795
2,750
2,357
9,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
29,296
43
Minions Killed
67
0
Camps Cleared
0
442,446
Distance Traveled
557,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,945
991
16
3
0
116,251
0
L
Horus
5,651
942
9
2
0
104,796
0
L
Morgan Le Fay
5,257
876
12
2
0
104,104
0
L
Ullr
4,460
743
0
0
0
13,551
0
W
Nox
6,170
1,028
20
3
0
110,021
0
W
Mulan
5,904
984
7
1
0
101,753
0
W
Ix Chel
5,441
907
17
3
0
110,611
0
L
Ao Kuang
5,420
903
6
1
0
103,744
0
W
Geb
5,401
900
5
1
0
112,368
0
W
Bellona
6,380
1,063
18
3
0
122,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role