Player Matchup

Geb
Geb
CreeperMine05
Geb
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
202W - 193L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 80
God Stats
118W - 70L
1,753 SR
Queue Stats
187W - 192L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
PsychoExBF
Kukulkan
Level 106
God Stats
2W - 2L
1,269 SR
Queue Stats
31W - 31L
1,358 Elo+
Solo
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 56
God Stats
108W - 85L
1,726 SR
Queue Stats
132W - 107L
1,599 Elo+
Solo
Arachne
Arachne
pedrodaham
Arachne
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Team Averages
Level 77
1,550 SR
1,435 Elo+

VS

Team Averages
Level 70
1,568 SR
1,333 Elo+
Nemesis
Nemesis
Lerossan
Nemesis
Level 69
God Stats
32W - 42L
1,151 SR
Queue Stats
430W - 421L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Pyronator1
Baron Samedi
Level 118
God Stats
0W - 2L
1,697 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 2
Charybdis
Charybdis
SheCallsMeFel
Charybdis
Level 45
God Stats
2W - 2L
1,706 SR
Queue Stats
10W - 18L
1,316 Elo+
Solo
Sylvanus
Sylvanus
WiseMulligan
Sylvanus
Level 13
God Stats
0W - 1L
1,785 SR
Queue Stats
7W - 15L
1,155 Elo+
Party 2
Nu Wa
Nu Wa
zubara1
Nu Wa
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 81L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 19
9,475
557
7,741
15,552
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Ext st0rm1541
Sun Wukong
16
4 / 1 / 5
10,378
610
10,393
13,158
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PsychoExBF
Kukulkan
18
4 / 0 / 1
10,904
641
8,740
8,932
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TastyFeet48
Danzaburou
17
14 / 0 / 7
11,272
663
22,798
5,114
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
pedrodaham
Arachne
14
4 / 1 / 9
8,936
526
5,304
10,653
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lerossan
Nemesis
14
1 / 3 / 0
7,615
448
5,010
16,833
8,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pyronator1
Baron Samedi
12
0 / 5 / 1
7,301
429
4,550
12,618
12,802
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SheCallsMeFel
Charybdis
12
0 / 8 / 1
7,740
455
2,850
13,875
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sylvanus
WiseMulligan
Sylvanus
11
2 / 6 / 1
7,926
466
6,109
20,869
18,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
zubara1
Nu Wa
14
0 / 4 / 0
8,662
510
5,807
10,738
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
26
Kills
3
3
Deaths
26
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
W
Sun Wukong
Ext st0rm1541
Sun Wukong
4
1
5
6.5
L
Nemesis
Lerossan
Nemesis
1
3
0
0.33
W
Kukulkan
PsychoExBF
Kukulkan
4
0
1
4.5
L
Baron Samedi
Pyronator1
Baron Samedi
0
5
1
0.1
L
Charybdis
SheCallsMeFel
Charybdis
0
8
1
0.06
W
Danzaburou
TastyFeet48
Danzaburou
14
0
7
17.5
L
Sylvanus
WiseMulligan
Sylvanus
2
6
1
0.42
W
Arachne
pedrodaham
Arachne
4
1
9
8.5
L
Nu Wa
zubara1
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
24,326
53,409
Taken
74,933
37,235
Mitigated
49,645
19,413
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,741
1,605
0
4,607
15,552
15,730
421
4,186
11,366
32,295
0
W
Sun Wukong
Ext st0rm1541
Sun Wukong
10,393
1,931
0
4,709
13,158
10,577
929
4,471
8,687
0
74,831
L
Nemesis
Lerossan
Nemesis
5,010
1,981
0
2,515
16,833
8,175
0
2,392
14,146
0
65,340
W
Kukulkan
PsychoExBF
Kukulkan
8,740
550
0
2,270
8,932
3,925
416
4,269
4,663
93,410
1,823
L
Baron Samedi
Pyronator1
Baron Samedi
4,550
300
428
3,157
12,618
12,802
0
755
11,316
35,882
0
L
Charybdis
SheCallsMeFel
Charybdis
2,850
1,937
0
280
13,875
5,434
1,054
2,174
11,652
0
60,996
W
Danzaburou
TastyFeet48
Danzaburou
22,798
13,068
0
3,392
5,114
2,454
4,045
1,679
3,435
0
105,907
L
Sylvanus
WiseMulligan
Sylvanus
6,109
1,561
2,868
5,263
20,869
18,437
58
4,126
16,436
23,215
0
W
Arachne
pedrodaham
Arachne
5,304
4,542
0
4,435
10,653
4,549
547
2,431
8,222
0
37,666
L
Nu Wa
zubara1
Nu Wa
5,807
1,472
0
1,977
10,738
4,797
6
6,386
4,052
74,408
3,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
39,244
502
Minions Killed
437
0
Camps Cleared
0
1,667,283
Distance Traveled
1,444,421
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,475
557
21
1
0
332,500
0
W
Sun Wukong
10,378
610
120
7
0
315,036
0
L
Nemesis
7,615
448
83
5
0
387,560
0
W
Kukulkan
10,904
641
173
10
0
355,820
4
L
Baron Samedi
7,301
429
39
2
0
236,321
0
L
Charybdis
7,740
455
124
7
0
286,788
0
W
Danzaburou
11,272
663
140
8
0
302,852
0
L
Sylvanus
7,926
466
27
2
0
258,587
4
W
Arachne
8,936
526
48
3
0
361,075
1
L
Nu Wa
8,662
510
164
10
0
275,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role