Player Matchup

Baron Samedi
Baron Samedi
camilillo
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juanesSAOki
Tsukuyomi
Level 89
God Stats
3W - 1L
1,308 SR
Queue Stats
104W - 102L
1,491 Elo+
Party 1
Ymir
Ymir
witrecx
Ymir
Level 63
God Stats
2W - 2L
1,331 SR
Queue Stats
47W - 44L
1,571 Elo+
Party 1
Team Averages
Level 79
1,380 SR
1,545 Elo+

VS

Team Averages
Level 92
1,500 SR
1,778 Elo+
Neith
Neith
DARIU301
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,916 Elo+
Party 2
Poseidon
Poseidon
XxSnaKerxX30
Poseidon
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 33L
1,916 Elo+
Party 2
Ymir
Ymir
YueStar4172
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
camilillo
Baron Samedi
13
3 / 0 / 4
8,424
842
10,331
8,494
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
juanesSAOki
Tsukuyomi
13
6 / 1 / 5
8,883
888
7,047
6,445
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
witrecx
Ymir
12
3 / 0 / 8
8,289
829
5,259
12,513
12,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DARIU301
Neith
12
1 / 5 / 0
7,620
762
7,196
9,400
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
XxSnaKerxX30
Poseidon
11
0 / 3 / 1
6,709
671
4,794
6,670
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
6,270
627
1,780
10,423
5,212
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
DARIU301
Neith
1
5
0
0.2
L
Poseidon
XxSnaKerxX30
Poseidon
0
3
1
0.17
L
0
4
0
0
W
Baron Samedi
camilillo
Baron Samedi
3
0
4
5
W
Tsukuyomi
juanesSAOki
Tsukuyomi
6
1
5
8.5
W
Ymir
witrecx
Ymir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
13,770
27,452
Taken
26,493
19,444
Mitigated
11,515
10,258
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DARIU301
Neith
7,196
1,869
0
1,576
9,400
3,827
0
5,475
3,734
0
22,211
L
Poseidon
XxSnaKerxX30
Poseidon
4,794
507
0
488
6,670
2,476
0
3,246
3,352
28,285
0
L
1,780
140
0
0
10,423
5,212
0
5,626
4,604
9,044
0
W
Baron Samedi
camilillo
Baron Samedi
10,331
690
1,223
3,449
8,494
4,479
823
2,551
5,913
38,703
1,499
W
Tsukuyomi
juanesSAOki
Tsukuyomi
7,047
1,449
0
906
6,445
2,928
1,459
1,321
5,114
0
26,831
W
Ymir
witrecx
Ymir
5,259
1,142
0
4,680
12,513
12,037
190
3,091
9,372
17,616
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
20,599
119
Minions Killed
100
0
Camps Cleared
0
565,937
Distance Traveled
496,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,620
762
46
5
0
186,108
0
L
Poseidon
6,709
671
43
4
0
176,176
2
L
Ymir
6,270
627
11
1
0
134,128
0
W
Baron Samedi
8,424
842
64
6
0
174,228
0
W
Tsukuyomi
8,883
888
31
3
0
191,007
0
W
Ymir
8,289
829
24
2
0
200,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role