Player Matchup

Hachiman
Hachiman
Silver I
Anurizms
Hachiman
Silver I
Level 103
God Stats
11W - 9L
1,530 SR
Queue Stats
155W - 152L
1,492 MMR
Solo
Nike
Nike
Gold V
BTHD LACKED
Nike
Gold V
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 141L
1,492 MMR
Solo
Hel
Hel
Silver I
SlayerzNZ
Hel
Silver I
Level 84
God Stats
6W - 14L
1,481 SR
Queue Stats
40W - 51L
1,411 MMR
Party 2
Ravana
Ravana
Silver I
V3NOMNZL
Ravana
Silver I
Level 66
God Stats
1W - 1L
1,741 SR
Queue Stats
33W - 52L
1,572 MMR
Party 2
Atlas
Atlas
Silver III
mropus1
Atlas
Silver III
Level 105
God Stats
3W - 1L
1,948 SR
Queue Stats
11W - 11L
1,491 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,640 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,591 SR
1,492 MMR
Bastet
Bastet
Silver II
AvrgMxcn
Bastet
Silver II
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
75W - 70L
1,492 MMR
Solo
Osiris
Osiris
Gold II
DANN99
Osiris
Gold II
Level 163
God Stats
1W - 3L
1,151 SR
Queue Stats
33W - 27L
1,581 MMR
Party 1
Agni
Agni
Silver II
Raggis
Agni
Silver II
Level 120
God Stats
7W - 1L
1,773 SR
Queue Stats
32W - 37L
1,409 MMR
Party 1
Apollo
Apollo
Gold III
Strxpped
Apollo
Gold III
Level 155
God Stats
7W - 4L
1,736 SR
Queue Stats
64W - 59L
1,483 MMR
Solo
Surtr
Surtr
Gold V
xWicKeD_N0VAx
Surtr
Gold V
Level 185
God Stats
5W - 6L
1,794 SR
Queue Stats
87W - 94L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anurizms
Hachiman
16
1 / 2 / 0
8,688
511
3,714
11,827
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 1
7,811
459
8,049
18,568
17,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 1
8,106
477
3,986
12,008
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
V3NOMNZL
Ravana
12
1 / 4 / 1
7,411
436
4,462
11,281
5,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
mropus1
Atlas
11
0 / 4 / 2
7,344
432
4,119
14,619
11,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixJanusMercuryBake Kujira

VS

Bans
ThorLokiAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AvrgMxcn
Bastet
16
4 / 1 / 7
9,479
558
8,864
13,359
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
DANN99
Osiris
16
6 / 1 / 6
10,765
633
15,476
16,955
19,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Agni
Raggis
Agni
15
2 / 0 / 10
9,478
558
12,396
8,157
3,081
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Strxpped
Apollo
19
6 / 0 / 3
12,053
709
9,562
10,377
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 9
9,201
541
5,521
13,546
13,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
19
19
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anurizms
Hachiman
1
2
0
0.5
W
Bastet
AvrgMxcn
Bastet
4
1
7
7.5
L
0
5
1
0.1
W
Osiris
DANN99
Osiris
6
1
6
9
W
Agni
Raggis
Agni
2
0
10
7
L
1
4
1
0.38
W
Apollo
Strxpped
Apollo
6
0
3
7.5
L
Ravana
V3NOMNZL
Ravana
1
4
1
0.38
L
Atlas
mropus1
Atlas
0
4
2
0.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
51,819
68,303
Taken
62,394
44,282
Mitigated
46,438
14,151
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anurizms
Hachiman
3,714
1,801
0
4,966
11,827
4,342
0
327
11,446
0
76,130
W
Bastet
AvrgMxcn
Bastet
8,864
2,649
0
3,352
13,359
6,281
87
2,384
10,915
0
86,224
L
8,049
1,077
0
3,000
18,568
17,278
0
1,728
15,585
0
58,816
W
Osiris
DANN99
Osiris
15,476
6,220
0
3,496
16,955
19,158
164
904
15,008
0
83,268
W
Agni
Raggis
Agni
12,396
1,001
0
4,042
8,157
3,081
203
2,806
5,166
74,421
1,139
L
3,986
45
385
3,317
12,008
5,550
0
5,550
6,404
68,559
909
W
Apollo
Strxpped
Apollo
9,562
7,405
0
5,889
10,377
4,789
722
1,928
8,449
0
130,823
L
Ravana
V3NOMNZL
Ravana
4,462
1,533
0
1,034
11,281
5,709
0
1,741
9,454
0
42,841
L
Atlas
mropus1
Atlas
4,119
1,282
0
1,449
14,619
11,403
0
3,395
11,153
22,362
789
W
5,521
1,880
0
3,040
13,546
13,129
108
4,198
9,145
799
34,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
50,976
483
Minions Killed
554
0
Camps Cleared
0
1,644,848
Distance Traveled
1,768,877
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,688
511
115
7
0
321,919
4
W
Bastet
9,479
558
96
6
0
406,528
6
L
Nike
7,811
459
94
6
0
280,260
0
W
Osiris
10,765
633
126
7
0
335,815
5
W
Agni
9,478
558
111
7
0
351,480
5
L
Hel
8,106
477
147
9
0
341,372
5
W
Apollo
12,053
709
182
11
0
309,851
6
L
Ravana
7,411
436
87
5
0
362,910
0
L
Atlas
7,344
432
40
2
0
338,387
2
W
Surtr
9,201
541
39
2
0
365,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role