Player Matchup

Sylvanus
Sylvanus
CapturedBrush28
Sylvanus
Level 154
God Stats
1W - 1L
1,742 SR
Queue Stats
180W - 186L
1,456 Elo+
Party 2
Anubis
Anubis
CrispyLettuce
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,522 Elo+
Solo
Danzaburou
Danzaburou
RobLucciCP0
Danzaburou
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 56L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
THELONEHORSE680
Gilgamesh
Level 159
God Stats
4W - 4L
1,667 SR
Queue Stats
178W - 184L
1,468 Elo+
Party 2
Scylla
Scylla
ULTempesta
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,434 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,492 Elo+

VS

Team Averages
Level 139
1,575 SR
1,606 Elo+
Amaterasu
Amaterasu
Darokon
Amaterasu
Level 108
God Stats
4W - 1L
1,692 SR
Queue Stats
76W - 63L
1,544 Elo+
Solo
Susano
Susano
Sili_Cato
Susano
Level 158
God Stats
2W - 2L
1,731 SR
Queue Stats
69W - 77L
1,554 Elo+
Party 1
Raijin
Raijin
craig_os_001
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 186L
1,597 Elo+
Party 1
Skadi
Skadi
illegalmatter
Skadi
Level 127
God Stats
2W - 3L
1,304 SR
Queue Stats
112W - 102L
1,669 Elo+
Party 1
Jormungandr
Jormungandr
vinnieck
Jormungandr
Level 143
God Stats
13W - 12L
1,650 SR
Queue Stats
174W - 161L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 5 / 0
6,192
476
5,670
13,314
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
5,795
446
3,561
7,996
4,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RobLucciCP0
Danzaburou
12
1 / 3 / 2
6,954
535
5,937
9,924
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
THELONEHORSE680
Gilgamesh
12
0 / 3 / 1
6,987
537
12,016
16,423
17,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ULTempesta
Scylla
11
0 / 3 / 0
5,698
438
78
6,596
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darokon
Amaterasu
14
3 / 2 / 2
7,807
601
10,987
16,804
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Sili_Cato
Susano
14
6 / 0 / 3
8,028
618
7,616
11,902
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
5 / 1 / 9
8,848
681
8,026
6,566
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 2 / 2
6,628
510
4,184
5,929
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
vinnieck
Jormungandr
12
2 / 2 / 9
6,803
523
4,186
8,544
5,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
18
18
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
5
0
0.4
L
2
4
0
0.5
W
Amaterasu
Darokon
Amaterasu
3
2
2
2
L
Danzaburou
RobLucciCP0
Danzaburou
1
3
2
0.67
W
Susano
Sili_Cato
Susano
6
0
3
7.5
L
Gilgamesh
THELONEHORSE680
Gilgamesh
0
3
1
0.17
L
Scylla
ULTempesta
Scylla
0
3
0
0
W
Raijin
5
1
9
9.5
W
2
2
2
1.5
W
Jormungandr
vinnieck
Jormungandr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
34,999
54,253
Taken
49,745
35,189
Mitigated
22,452
10,385
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,670
984
60
1,855
13,314
6,554
0
3,494
9,820
51,348
0
L
3,561
330
0
1,647
7,996
4,982
174
2,709
5,287
31,178
712
W
Amaterasu
Darokon
Amaterasu
10,987
5,553
0
6,062
16,804
8,630
19
1,573
14,349
0
53,225
L
Danzaburou
RobLucciCP0
Danzaburou
5,937
1,535
0
4,725
9,924
4,330
0
1,734
8,190
0
59,808
W
Susano
Sili_Cato
Susano
7,616
2,006
0
6,545
11,902
4,385
0
3,307
8,548
0
73,976
L
Gilgamesh
THELONEHORSE680
Gilgamesh
12,016
4,362
0
2,098
16,423
17,424
0
2,163
14,260
0
58,543
L
Scylla
ULTempesta
Scylla
78
78
0
0
6,596
1,899
0
2,102
4,494
24,271
2,117
W
Raijin
8,026
812
0
761
6,566
2,363
0
1,608
4,869
63,777
716
W
4,184
1,494
464
656
5,929
1,680
0
822
5,107
0
38,498
W
Jormungandr
vinnieck
Jormungandr
4,186
1,288
0
651
8,544
5,394
0
2,499
5,998
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
38,114
343
Minions Killed
424
0
Camps Cleared
0
1,112,098
Distance Traveled
1,370,404
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,192
476
73
6
0
224,965
0
L
Anubis
5,795
446
38
3
0
208,301
5
W
Amaterasu
7,807
601
105
8
0
267,667
0
L
Danzaburou
6,954
535
97
7
0
240,091
2
W
Susano
8,028
618
117
9
0
323,013
0
L
Gilgamesh
6,987
537
92
7
0
216,977
0
L
Scylla
5,698
438
43
3
0
221,764
0
W
Raijin
8,848
681
103
8
0
258,821
0
W
Skadi
6,628
510
56
4
0
255,972
3
W
Jormungandr
6,803
523
43
3
0
264,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role