Player Matchup

Danzaburou
Danzaburou
MesteruManole
Danzaburou
Level 61
God Stats
1W - 0L
1,515 SR
Queue Stats
19W - 32L
1,490 Elo+
Party 1
Bakasura
Bakasura
RaMMpaGeTheKing
Bakasura
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
VANIUSHA15
Kukulkan
Level 8
God Stats
1W - 2L
1,289 SR
Queue Stats
146W - 146L
1,306 Elo+
Party 1
Bacchus
Bacchus
literallyCat
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 1
King Arthur
King Arthur
primy69
King Arthur
Level 63
God Stats
1W - 1L
1,289 SR
Queue Stats
31W - 33L
1,587 Elo+
Party 1
Team Averages
Level 39
1,419 SR
1,455 Elo+

VS

Team Averages
Level 49
1,496 SR
1,337 Elo+
Kukulkan
Kukulkan
MaJeLIAnS
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 3
Chaac
Chaac
MrDonut94
Chaac
Level 14
God Stats
69W - 58L
1,416 SR
Queue Stats
184W - 183L
1,270 Elo+
Party 2
Fenrir
Fenrir
Rubenzauum
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 3
Neith
Neith
binocolo88
Neith
Level 28
God Stats
1W - 8L
1,732 SR
Queue Stats
1W - 10L
1,710 Elo+
Party 2
Athena
Athena
ilmatriciano
Athena
Level 69
God Stats
96W - 91L
1,334 SR
Queue Stats
152W - 157L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MesteruManole
Danzaburou
16
7 / 2 / 10
10,887
544
15,305
13,040
5,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
19
11 / 1 / 7
11,832
592
16,884
20,033
11,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
VANIUSHA15
Kukulkan
16
1 / 0 / 8
10,327
516
4,546
5,170
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
literallyCat
Bacchus
15
5 / 1 / 13
11,066
553
10,072
13,100
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
primy69
King Arthur
17
2 / 0 / 11
11,272
564
9,878
18,189
24,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MaJeLIAnS
Kukulkan
15
1 / 5 / 0
9,341
467
12,197
13,084
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
MrDonut94
Chaac
16
1 / 5 / 1
9,138
457
11,648
18,191
12,915
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Rubenzauum
Fenrir
14
0 / 5 / 2
7,929
396
2,372
17,058
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
1 / 6 / 2
8,101
405
4,929
13,762
5,920
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
0 / 5 / 1
8,292
415
5,351
18,479
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
26
Kills
3
4
Deaths
26
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
MaJeLIAnS
Kukulkan
1
5
0
0.2
W
Danzaburou
MesteruManole
Danzaburou
7
2
10
6
L
Chaac
MrDonut94
Chaac
1
5
1
0.3
W
Bakasura
11
1
7
14.5
L
Fenrir
Rubenzauum
Fenrir
0
5
2
0.2
W
Kukulkan
VANIUSHA15
Kukulkan
1
0
8
5
L
Neith
1
6
2
0.33
L
Athena
0
5
1
0.1
W
Bacchus
literallyCat
Bacchus
5
1
13
11.5
W
King Arthur
primy69
King Arthur
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,685
Damage
36,497
69,532
Taken
80,574
60,230
Mitigated
52,222
12,627
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
MaJeLIAnS
Kukulkan
12,197
800
0
704
13,084
5,997
0
2,020
10,531
93,027
0
W
Danzaburou
MesteruManole
Danzaburou
15,305
7,607
0
1,583
13,040
5,893
4,107
4,608
8,432
0
63,105
L
Chaac
MrDonut94
Chaac
11,648
2,126
135
6,625
18,191
12,915
0
1,783
16,352
0
75,921
W
Bakasura
16,884
12,284
0
6,002
20,033
11,195
2,061
4,681
15,352
0
95,174
L
Fenrir
Rubenzauum
Fenrir
2,372
1,020
0
1,758
17,058
8,805
0
2,527
13,950
0
66,998
W
Kukulkan
VANIUSHA15
Kukulkan
4,546
356
0
371
5,170
2,274
980
3,159
2,011
66,950
670
L
Neith
4,929
1,721
0
2,252
13,762
5,920
0
4,306
9,456
0
36,898
L
Athena
5,351
1,016
185
3,028
18,479
18,585
0
4,573
13,566
25,684
0
W
Bacchus
literallyCat
Bacchus
10,072
1,001
0
2,393
13,100
16,780
338
3,625
9,475
32,521
662
W
King Arthur
primy69
King Arthur
9,878
951
0
2,278
18,189
24,088
235
1,475
16,714
688
80,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
42,801
543
Minions Killed
482
0
Camps Cleared
0
2,110,126
Distance Traveled
1,847,604
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,341
467
148
7
0
375,761
0
W
Danzaburou
10,887
544
88
4
0
371,737
1
L
Chaac
9,138
457
114
6
0
363,848
0
W
Bakasura
11,832
592
155
8
0
496,969
0
L
Fenrir
7,929
396
108
5
0
380,883
0
W
Kukulkan
10,327
516
137
7
0
410,735
0
L
Neith
8,101
405
69
3
0
337,181
0
L
Athena
8,292
415
43
2
0
389,931
0
W
Bacchus
11,066
553
45
2
0
409,640
7
W
King Arthur
11,272
564
118
6
0
421,045
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role