Player Matchup

Hachiman
Hachiman
MoroccoBotix
Hachiman
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 27L
1,813 Elo+
Party 2
Chang'e
Chang'e
Scrappys2Drunk
Chang'e
Level 83
God Stats
71W - 87L
1,290 SR
Queue Stats
372W - 413L
1,369 Elo+
Solo
Geb
Geb
SecondSole
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,813 Elo+
Party 2
Team Averages
Level 83
1,430 SR
1,665 Elo+

VS

Team Averages
Level 67
1,552 SR
1,160 Elo+
Bastet
Bastet
AdeptRogueAzure
Bastet
Level 101
God Stats
2W - 2L
1,590 SR
Queue Stats
24W - 44L
1,291 Elo+
Solo
Neith
Neith
OG-_-OsO
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,073 Elo+
Party 1
Ares
Ares
tehkidster
Ares
Level 54
God Stats
0W - 2L
1,567 SR
Queue Stats
9W - 18L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MoroccoBotix
Hachiman
15
12 / 1 / 2
9,879
988
17,489
8,463
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 10
7,137
714
3,985
7,438
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 10
7,507
751
4,226
8,718
5,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,044
604
5,708
10,295
3,581
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
OG-_-OsO
Neith
13
1 / 3 / 0
7,012
701
3,330
7,474
2,753
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 6 / 1
6,310
631
3,799
14,020
9,235
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Hachiman
MoroccoBotix
Hachiman
12
1
2
13
L
Neith
OG-_-OsO
Neith
1
3
0
0.33
W
0
2
10
2.5
W
2
0
10
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
12,837
24,619
Taken
31,789
12,274
Mitigated
15,569
9,280
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,708
1,263
0
663
10,295
3,581
0
1,811
8,185
0
20,001
W
Hachiman
MoroccoBotix
Hachiman
17,489
11,056
0
3,812
8,463
3,648
584
1,187
7,276
0
59,343
L
Neith
OG-_-OsO
Neith
3,330
1,101
0
1,892
7,474
2,753
0
1,674
5,582
0
14,263
W
3,985
610
1,480
2,728
7,438
2,652
200
1,764
5,674
13,436
2,366
W
4,226
1,002
0
1,260
8,718
5,974
449
875
7,843
8,091
0
L
3,799
646
168
1,344
14,020
9,235
0
3,518
10,172
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
19,366
145
Minions Killed
62
0
Camps Cleared
0
520,193
Distance Traveled
492,414
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,044
604
34
3
0
199,266
2
W
Hachiman
9,879
988
95
10
0
159,413
0
L
Neith
7,012
701
23
2
0
151,193
0
W
Chang'e
7,137
714
37
4
0
164,834
0
W
Geb
7,507
751
13
1
0
195,946
0
L
Ares
6,310
631
5
1
0
141,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role