Player Matchup

Thor
Thor
Bronze III
Ambrosè
Thor
Bronze III
Level 216
God Stats
8W - 1L
1,883 SR
Queue Stats
35W - 17L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
EmotionalÐamage
Hachiman
Bronze III
Level 137
God Stats
8W - 8L
1,500 SR
Queue Stats
64W - 39L
1,405 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
FEARNIGHTMARE
Ah Puch
Gold IV
Level 213
God Stats
11W - 8L
1,727 SR
Queue Stats
542W - 533L
1,449 MMR
Solo
Bacchus
Bacchus
Gold IV
Matslayer12
Bacchus
Gold IV
Level 146
God Stats
32W - 21L
1,672 SR
Queue Stats
177W - 172L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Reset_Perriwo17
Sun Wukong
Gold V
Level 276
God Stats
2W - 1L
1,864 SR
Queue Stats
209W - 224L
1,453 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 198
1,729 SR
1,452 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 166
1,608 SR
1,462 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Bronze III
Darihh
Agni
Bronze III
Level 143
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Surtr
Surtr
Bronze III
Krypto55
Surtr
Bronze III
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 133L
1,408 MMR
Party 2
Martichoras
Martichoras
Silver II
SoakedSock
Martichoras
Silver II
Level 155
God Stats
2W - 1L
1,724 SR
Queue Stats
55W - 51L
1,453 MMR
Solo
Ymir
Ymir
Silver I
iMac820
Ymir
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,448 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
7 / 0 / 2
8,167
628
8,333
8,031
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 1 / 5
8,795
677
6,339
8,363
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
13
1 / 2 / 3
7,903
608
6,102
5,420
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Matslayer12
Bacchus
11
3 / 0 / 7
7,383
568
5,794
8,557
8,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Reset_Perriwo17
Sun Wukong
12
0 / 1 / 2
7,396
569
6,133
13,026
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteThanatosOsirisFreya

VS

Bans
SusanoAthenaBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 1
6,478
498
2,930
12,323
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Darihh
Agni
12
0 / 2 / 2
6,780
522
3,717
6,102
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
Krypto55
Surtr
12
1 / 1 / 0
6,917
532
9,942
13,188
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
SoakedSock
Martichoras
12
1 / 5 / 0
6,784
522
4,799
10,377
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
iMac820
Ymir
10
1 / 4 / 2
6,262
482
3,053
9,520
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
W
Thor
7
0
2
8
L
Agni
Darihh
Agni
0
2
2
0.5
W
3
1
5
5.5
W
Ah Puch
1
2
3
1.25
L
Surtr
Krypto55
Surtr
1
1
0
1
W
Bacchus
Matslayer12
Bacchus
3
0
7
6.5
W
Sun Wukong
Reset_Perriwo17
Sun Wukong
0
1
2
1
L
Martichoras
SoakedSock
Martichoras
1
5
0
0.2
L
Ymir
iMac820
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
24,441
43,397
Taken
51,510
26,589
Mitigated
34,197
15,016
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,930
1,477
0
1,828
12,323
5,340
0
4,002
8,321
0
53,419
W
Thor
8,333
2,114
0
4,445
8,031
3,101
910
1,068
6,963
0
59,497
L
Agni
Darihh
Agni
3,717
297
0
1,981
6,102
2,275
0
1,873
4,229
60,972
0
W
6,339
2,811
0
3,039
8,363
3,418
1,946
590
7,773
0
78,743
W
Ah Puch
6,102
254
0
1,295
5,420
2,552
0
2,394
2,978
60,851
877
L
Surtr
Krypto55
Surtr
9,942
4,649
0
2,777
13,188
14,834
0
783
12,405
822
51,665
W
Bacchus
Matslayer12
Bacchus
5,794
1,198
0
2,523
8,557
8,917
0
2,481
6,076
14,064
0
W
Sun Wukong
Reset_Perriwo17
Sun Wukong
6,133
1,391
0
3,714
13,026
8,601
0
445
11,627
0
62,074
L
Martichoras
SoakedSock
Martichoras
4,799
1,149
0
1,721
10,377
4,624
0
1,097
9,280
0
59,444
L
Ymir
iMac820
Ymir
3,053
761
0
1,547
9,520
7,124
0
4,141
5,379
13,638
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
33,221
501
Minions Killed
413
0
Camps Cleared
0
1,423,717
Distance Traveled
1,317,780
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,478
498
86
7
0
291,785
2
W
Thor
8,167
628
88
7
0
331,277
1
L
Agni
6,780
522
133
10
0
260,720
4
W
Hachiman
8,795
677
134
10
0
244,886
4
W
Ah Puch
7,903
608
139
11
0
249,794
2
L
Surtr
6,917
532
69
5
0
272,144
3
W
Bacchus
7,383
568
19
1
0
314,785
3
W
Sun Wukong
7,396
569
121
9
0
282,975
2
L
Martichoras
6,784
522
95
7
0
239,098
0
L
Ymir
6,262
482
30
2
0
254,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role