Player Matchup

Ishtar
Ishtar
Azorathum
Ishtar
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
227W - 203L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
KleinFarlier
Gilgamesh
Level 127
God Stats
12W - 8L
1,684 SR
Queue Stats
135W - 110L
1,557 Elo+
Solo
Merlin
Merlin
QXJK
Merlin
Level 157
God Stats
3W - 3L
1,284 SR
Queue Stats
227W - 209L
1,614 Elo+
Party 1
Fafnir
Fafnir
RuneEndresz
Fafnir
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 168L
1,592 Elo+
Party 1
Apollo
Apollo
Trovia
Apollo
Level 123
God Stats
9W - 0L
1,862 SR
Queue Stats
198W - 132L
1,637 Elo+
Solo
Team Averages
Level 138
1,566 SR
1,597 Elo+

VS

Team Averages
Level 146
1,683 SR
1,573 Elo+
Cu Chulainn
Cu Chulainn
LoosterRooster
Cu Chulainn
Level 168
God Stats
3W - 7L
1,500 SR
Queue Stats
177W - 166L
1,577 Elo+
Solo
Bacchus
Bacchus
TBKfck
Bacchus
Level 147
God Stats
19W - 19L
1,819 SR
Queue Stats
63W - 65L
1,618 Elo+
Party 2
Loki
Loki
TheLastShot1137
Loki
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,455 Elo+
Party 3
Ah Puch
Ah Puch
calissdecriss
Ah Puch
Level 144
God Stats
9W - 9L
1,902 SR
Queue Stats
32W - 35L
1,618 Elo+
Party 2
Ullr
Ullr
iMeltzHD
Ullr
Level 129
God Stats
6W - 8L
1,692 SR
Queue Stats
31W - 31L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Azorathum
Ishtar
12
1 / 1 / 3
6,518
652
6,118
5,271
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KleinFarlier
Gilgamesh
12
3 / 0 / 0
7,453
745
6,887
11,814
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
QXJK
Merlin
12
1 / 0 / 1
6,485
649
2,409
3,966
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
11
1 / 0 / 2
6,686
669
1,875
6,541
6,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Trovia
Apollo
11
3 / 1 / 3
6,031
603
7,088
6,203
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LoosterRooster
Cu Chulainn
11
0 / 3 / 0
5,842
584
5,819
11,490
10,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
TBKfck
Bacchus
9
1 / 1 / 0
5,306
531
2,848
6,532
5,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
5,152
515
3,141
11,301
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
12
1 / 1 / 0
6,345
635
4,228
4,922
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
10
0 / 1 / 1
5,449
545
1,899
5,663
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Azorathum
Ishtar
1
1
3
2.5
W
Gilgamesh
KleinFarlier
Gilgamesh
3
0
0
3
L
Cu Chulainn
LoosterRooster
Cu Chulainn
0
3
0
0
W
Merlin
QXJK
Merlin
1
0
1
1.5
W
Fafnir
1
0
2
2
L
Bacchus
TBKfck
Bacchus
1
1
0
1
L
0
4
2
0.25
W
Apollo
Trovia
Apollo
3
1
3
4.5
L
Ah Puch
1
1
0
1
L
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
17,935
33,795
Taken
39,908
26,054
Mitigated
24,120
8,801
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Azorathum
Ishtar
6,118
4,088
0
2,035
5,271
2,033
0
1,476
3,795
0
70,229
W
Gilgamesh
KleinFarlier
Gilgamesh
6,887
2,612
0
2,232
11,814
13,409
0
0
11,814
0
56,767
L
Cu Chulainn
LoosterRooster
Cu Chulainn
5,819
1,827
0
1,235
11,490
10,270
0
0
10,847
0
47,703
W
Merlin
QXJK
Merlin
2,409
138
0
457
3,966
1,565
0
2,880
1,086
52,337
1,127
W
Fafnir
1,875
115
0
2,552
6,541
6,469
0
2,147
4,394
11,847
1,316
L
Bacchus
TBKfck
Bacchus
2,848
458
0
2,012
6,532
5,666
0
906
5,626
12,803
0
L
3,141
977
0
3,454
11,301
3,902
0
1,147
10,072
0
35,715
W
Apollo
Trovia
Apollo
7,088
4,753
0
1,525
6,203
2,578
0
1,137
5,066
0
41,557
L
Ah Puch
4,228
95
0
943
4,922
2,182
0
1,634
3,288
61,415
0
L
Ullr
1,899
1,050
0
750
5,663
2,100
0
552
5,111
0
45,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
28,094
435
Minions Killed
365
0
Camps Cleared
0
1,103,684
Distance Traveled
1,100,484
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,518
652
129
13
0
192,216
2
W
Gilgamesh
7,453
745
105
11
0
207,803
0
L
Cu Chulainn
5,842
584
80
8
0
199,236
2
W
Merlin
6,485
649
116
12
0
213,171
3
W
Fafnir
6,686
669
21
2
0
227,861
8
L
Bacchus
5,306
531
16
2
0
232,278
3
L
Loki
5,152
515
61
6
0
259,443
0
W
Apollo
6,031
603
64
6
0
262,633
1
L
Ah Puch
6,345
635
119
12
0
219,935
3
L
Ullr
5,449
545
89
9
0
189,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role