Player Matchup

Yu Huang
Yu Huang
ChorionicAlert
Yu Huang
Level 136
God Stats
11W - 9L
1,715 SR
Queue Stats
70W - 54L
1,680 Elo+
Solo
Maui
Maui
EddieUsedYawn
Maui
Level 200
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 49L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Emilia_The_Hero_
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
MiishraYT
Hou Yi
Level 144
God Stats
4W - 1L
1,809 SR
Queue Stats
16W - 16L
1,619 Elo+
Party 1
Chernobog
Chernobog
WynRave
Chernobog
Level 179
God Stats
3W - 4L
1,604 SR
Queue Stats
32W - 36L
1,534 Elo+
Party 2
Team Averages
Level 163
1,626 SR
1,591 Elo+

VS

Team Averages
Level 105
1,500 SR
1,468 Elo+
Maman Brigitte
Maman Brigitte
Cruseyd
Maman Brigitte
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 81L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Jaytoeasy
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,628 Elo+
Party 3
Hercules
Hercules
ResetJayLee
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 3
Ares
Ares
ScoobySanchez
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vorlorenstille
Cu Chulainn
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
3 / 1 / 9
11,475
1,043
19,023
6,267
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 11
11,528
1,048
3,828
12,733
18,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 1 / 10
10,911
992
15,358
17,093
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
MiishraYT
Hou Yi
18
7 / 3 / 6
12,889
1,172
21,783
11,413
7,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
WynRave
Chernobog
17
1 / 4 / 10
11,449
1,041
8,831
11,408
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

232

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cruseyd
Maman Brigitte
15
0 / 1 / 1
9,604
873
844
1,778
798
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jaytoeasy
Jing Wei
16
2 / 6 / 2
10,877
989
11,285
17,084
9,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ResetJayLee
Hercules
18
1 / 3 / 9
11,735
1,067
11,437
22,032
32,171
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 2 / 4
12,580
1,144
13,800
16,323
22,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Vorlorenstille
Cu Chulainn
17
2 / 2 / 5
11,916
1,083
16,937
18,335
20,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
14
Kills
11
11
Deaths
14
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
1
9
7.5
L
Maman Brigitte
Cruseyd
Maman Brigitte
0
1
1
0.5
W
2
2
11
3.75
W
1
1
10
6
L
Jing Wei
Jaytoeasy
Jing Wei
2
6
2
0.5
W
Hou Yi
MiishraYT
Hou Yi
7
3
6
3.33
L
Hercules
ResetJayLee
Hercules
1
3
9
1.83
L
6
2
4
4
L
Cu Chulainn
Vorlorenstille
Cu Chulainn
2
2
5
2.25
W
Chernobog
WynRave
Chernobog
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,823
Damage
54,303
58,914
Taken
75,552
59,539
Mitigated
85,567
3,427
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
19,023
1,266
0
782
6,267
4,383
0
1,157
5,110
34,556
1,446
L
Maman Brigitte
Cruseyd
Maman Brigitte
844
42
0
0
1,778
798
0
1,086
618
2,814
0
W
3,828
558
0
0
12,733
18,780
0
3,117
9,616
8,980
1,013
W
15,358
868
975
1,670
17,093
21,568
0
4,952
12,141
25,351
1,400
L
Jing Wei
Jaytoeasy
Jing Wei
11,285
9,758
0
0
17,084
9,590
0
9,144
7,595
0
28,956
W
Hou Yi
MiishraYT
Hou Yi
21,783
13,481
0
0
11,413
7,106
0
2,078
9,335
0
41,737
L
Hercules
ResetJayLee
Hercules
11,437
3,612
0
3,728
22,032
32,171
0
9,019
12,611
0
26,513
L
13,800
150
0
0
16,323
22,385
0
7,082
8,834
24,602
261
L
Cu Chulainn
Vorlorenstille
Cu Chulainn
16,937
2,923
0
3,840
18,335
20,623
0
7,001
10,879
0
59,468
W
Chernobog
WynRave
Chernobog
8,831
4,625
0
0
11,408
7,702
0
3,340
8,068
0
46,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
56,712
229
Minions Killed
184
5
Camps Cleared
6
1,069,084
Distance Traveled
992,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,475
1,043
53
5
1
217,664
0
L
Maman Brigitte
9,604
873
2
0
0
37,505
0
W
Maui
11,528
1,048
11
1
0
217,479
0
W
Cthulhu
10,911
992
38
3
0
237,981
0
L
Jing Wei
10,877
989
35
3
2
232,860
0
W
Hou Yi
12,889
1,172
44
4
1
204,086
0
L
Hercules
11,735
1,067
40
4
1
252,804
0
L
Ares
12,580
1,144
15
1
1
232,318
0
L
Cu Chulainn
11,916
1,083
92
8
2
236,757
0
W
Chernobog
11,449
1,041
83
8
3
191,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role