Player Matchup

Surtr
Surtr
CristoRey011634
Surtr
Level 60
God Stats
4W - 6L
1,530 SR
Queue Stats
24W - 38L
1,288 Elo+
Party 2
Medusa
Medusa
LoRd_FaRqUaAd0w0
Medusa
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
146W - 120L
1,475 Elo+
Solo
Kukulkan
Kukulkan
TayJerm
Kukulkan
Level 119
God Stats
6W - 6L
1,790 SR
Queue Stats
41W - 35L
1,500 Elo+
Solo
Bellona
Bellona
orHeHHbNApaK
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,322 Elo+
Party 2
Thanatos
Thanatos
아쿠아아쿠아
Thanatos
Level 42
God Stats
3W - 0L
1,788 SR
Queue Stats
18W - 26L
1,361 Elo+
Party 2
Team Averages
Level 76
1,622 SR
1,389 Elo+

VS

Team Averages
Level 99
1,568 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
LittleRanger395
Terra
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
59W - 74L
1,454 Elo+
Party 1
Chaac
Chaac
Twisedguardian
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,541 Elo+
Solo
Eset
Eset
X_-Ochoa-_X
Eset
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 234L
1,397 Elo+
Solo
Cernunnos
Cernunnos
straightsavage
Cernunnos
Level 58
God Stats
11W - 12L
1,630 SR
Queue Stats
70W - 71L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
5,933
593
7,151
10,169
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 5
5,700
570
6,625
3,447
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
TayJerm
Kukulkan
10
1 / 2 / 3
5,765
577
3,552
3,628
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
orHeHHbNApaK
Bellona
10
2 / 0 / 0
5,486
549
2,588
6,904
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 3
6,506
651
4,560
8,826
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
5,583
558
6,528
9,954
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,712
471
1,037
9,157
4,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,524
552
5,436
9,314
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,184
518
1,384
4,699
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
straightsavage
Cernunnos
7
0 / 3 / 0
4,279
428
2,780
6,388
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
3
0
6
6
L
0
2
1
0.25
W
1
0
5
3.5
W
Kukulkan
TayJerm
Kukulkan
1
2
3
1.25
L
2
2
0
1
L
0
3
1
0.17
W
Bellona
orHeHHbNApaK
Bellona
2
0
0
2
L
Cernunnos
straightsavage
Cernunnos
0
3
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
17,165
32,974
Taken
39,512
16,166
Mitigated
19,335
14,472
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,528
2,116
0
2,672
9,954
6,840
0
691
9,187
0
39,281
W
7,151
2,899
0
3,038
10,169
6,177
254
649
9,476
1,103
30,587
L
1,037
264
1,573
1,982
9,157
4,286
0
443
8,369
7,984
2,368
W
6,625
1,423
0
638
3,447
1,286
364
181
3,222
0
40,886
W
Kukulkan
TayJerm
Kukulkan
3,552
498
0
425
3,628
1,345
351
1,256
2,372
36,256
836
L
5,436
728
0
1,551
9,314
5,117
0
796
8,371
0
41,921
L
1,384
239
37
961
4,699
1,224
122
1,418
3,057
28,949
767
W
Bellona
orHeHHbNApaK
Bellona
2,588
716
0
2,624
6,904
3,566
0
0
6,416
0
25,647
L
Cernunnos
straightsavage
Cernunnos
2,780
1,169
0
1,136
6,388
1,868
0
149
6,091
0
22,559
W
4,560
1,149
0
7,747
8,826
3,792
746
100
8,643
0
35,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
25,282
258
Minions Killed
242
0
Camps Cleared
0
1,051,411
Distance Traveled
923,466
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,583
558
64
6
0
196,684
0
W
Surtr
5,933
593
51
5
0
210,971
0
L
Terra
4,712
471
13
1
0
187,190
5
W
Medusa
5,700
570
44
4
0
182,508
0
W
Kukulkan
5,765
577
60
6
0
194,051
0
L
Chaac
5,524
552
71
7
0
214,395
0
L
Eset
5,184
518
59
6
0
167,456
1
W
Bellona
5,486
549
43
4
0
242,915
0
L
Cernunnos
4,279
428
35
4
0
157,741
1
W
Thanatos
6,506
651
60
6
0
220,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role