Player Matchup

Ullr
Ullr
Chaaad94
Ullr
Level 128
God Stats
3W - 4L
1,732 SR
Queue Stats
69W - 73L
1,526 Elo+
Party 1
Khepri
Khepri
DaSoulFact
Khepri
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,571 Elo+
Solo
Cernunnos
Cernunnos
FatalGeoStigma
Cernunnos
Level 182
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 192L
1,492 Elo+
Party 1
Zeus
Zeus
McCookie Guy
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Medic Vibes
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,678 Elo+
Party 2
Team Averages
Level 147
1,546 SR
1,559 Elo+

VS

Team Averages
Level 134
1,462 SR
1,379 Elo+
Thor
Thor
Cristopher9000
Thor
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
109W - 123L
1,249 Elo+
Solo
Cernunnos
Cernunnos
MikeyBShootin3s
Cernunnos
Level 141
God Stats
1W - 2L
1,511 SR
Queue Stats
61W - 67L
1,310 Elo+
Party 3
Set
Set
SahinTheDream
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 3
Artemis
Artemis
Sonofajeffer
Artemis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 141L
1,545 Elo+
Solo
He Bo
He Bo
TrevTheNBK
He Bo
Level 144
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 40L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 0 / 7
8,999
900
7,039
6,517
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
DaSoulFact
Khepri
15
3 / 1 / 13
9,452
945
5,147
9,676
9,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
FatalGeoStigma
Cernunnos
16
2 / 0 / 12
9,346
935
5,997
7,740
4,423
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 14
10,431
1,043
17,503
7,105
4,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 14
9,035
904
10,803
9,070
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,940
694
6,668
10,420
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MikeyBShootin3s
Cernunnos
14
0 / 3 / 3
7,288
729
6,515
10,712
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 0
6,345
635
3,298
12,111
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Sonofajeffer
Artemis
14
2 / 4 / 1
8,116
812
7,284
8,228
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
14
1 / 3 / 0
7,486
749
5,473
7,879
3,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
21
Kills
4
4
Deaths
21
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
0
7
7.5
L
1
4
2
0.5
W
Khepri
DaSoulFact
Khepri
3
1
13
9.5
W
Cernunnos
FatalGeoStigma
Cernunnos
2
0
12
8
W
7
1
14
14
W
5
2
14
6
L
Cernunnos
MikeyBShootin3s
Cernunnos
0
3
3
0.5
L
0
7
0
0
L
Artemis
Sonofajeffer
Artemis
2
4
1
0.63
L
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
29,238
40,108
Taken
49,350
25,782
Mitigated
21,194
15,261
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,039
294
387
1,438
6,517
3,403
1,709
496
6,021
0
18,868
L
6,668
192
876
723
10,420
3,951
0
6,229
4,191
0
17,745
W
Khepri
DaSoulFact
Khepri
5,147
0
2,666
1,913
9,676
9,927
592
1,168
8,394
10,108
0
W
Cernunnos
FatalGeoStigma
Cernunnos
5,997
1,767
1,905
2,110
7,740
4,423
1,871
1,825
5,847
0
18,568
W
17,503
1,759
0
1,129
7,105
4,110
1,706
617
6,484
27,040
0
W
10,803
3,014
1,312
2,401
9,070
3,919
1,715
1,113
7,889
22,823
850
L
Cernunnos
MikeyBShootin3s
Cernunnos
6,515
3,263
1,516
2,669
10,712
4,275
0
7,486
3,226
0
24,635
L
3,298
873
985
372
12,111
6,718
0
7,601
4,510
0
6,777
L
Artemis
Sonofajeffer
Artemis
7,284
3,000
1,052
576
8,228
3,083
0
6,049
2,179
0
18,316
L
He Bo
5,473
316
510
911
7,879
3,167
0
5,800
2,079
15,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
36,175
126
Minions Killed
115
0
Camps Cleared
0
1,043,380
Distance Traveled
887,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,999
900
37
4
0
223,197
0
L
Thor
6,940
694
17
2
0
189,106
0
W
Khepri
9,452
945
6
1
0
238,510
0
W
Cernunnos
9,346
935
48
5
0
220,258
0
W
Zeus
10,431
1,043
20
2
0
176,734
0
W
Nu Wa
9,035
904
15
2
0
184,681
0
L
Cernunnos
7,288
729
36
4
0
184,899
0
L
Set
6,345
635
7
1
0
173,768
0
L
Artemis
8,116
812
30
3
0
163,337
0
L
He Bo
7,486
749
25
3
0
176,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role