Player Matchup

Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver III
Hayden777
Thoth
Silver III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,449 MMR
Party 1
Geb
Geb
Silver III
Il Bennny Il
Geb
Silver III
Level 119
God Stats
1W - 2L
1,516 SR
Queue Stats
80W - 120L
1,242 MMR
Party 1
Awilix
Awilix
Silver III
ImJustBronzeV
Awilix
Silver III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 46L
1,312 MMR
Solo
Ishtar
Ishtar
Gold V
MegaXzZ
Ishtar
Gold V
Level 129
God Stats
13W - 10L
1,655 SR
Queue Stats
271W - 257L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,534 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,427 SR
1,376 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver IV
GRUYÈRE
Guan Yu
Silver IV
Level 194
God Stats
3W - 1L
1,323 SR
Queue Stats
50W - 40L
1,363 MMR
Solo
Bakasura
Bakasura
Gold II
RelicRemover
Bakasura
Gold II
Level 158
God Stats
1W - 1L
1,311 SR
Queue Stats
245W - 227L
1,408 MMR
Party 2
Sobek
Sobek
Silver V
SilentBlejd
Sobek
Silver V
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,320 MMR
Solo
Izanami
Izanami
Silver III
antonlolOMG
Izanami
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 232L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 1 / 0
7,693
592
7,684
11,393
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
Hayden777
Thoth
11
0 / 3 / 0
6,382
491
6,131
7,864
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
5,723
440
2,328
11,038
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 1
7,925
610
4,471
9,423
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
MegaXzZ
Ishtar
13
1 / 5 / 1
7,376
567
8,820
12,980
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Baba YagaAtlasThanatos

VS

Bans
SusanoBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 2
6,964
536
4,029
6,856
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
GRUYÈRE
Guan Yu
14
1 / 2 / 1
7,273
559
6,750
13,095
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
RelicRemover
Bakasura
17
9 / 1 / 1
8,786
676
10,246
13,911
7,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 9
6,686
514
4,312
11,578
9,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
antonlolOMG
Izanami
13
5 / 2 / 0
8,090
622
7,693
9,576
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
16
16
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
1
0
2
W
Janus
 
Janus
0
0
2
1
W
Guan Yu
GRUYÈRE
Guan Yu
1
2
1
0.75
L
Thoth
Hayden777
Thoth
0
3
0
0
L
0
5
1
0.1
L
3
2
1
1.75
L
Ishtar
MegaXzZ
Ishtar
1
5
1
0.3
W
Bakasura
RelicRemover
Bakasura
9
1
1
9.5
W
1
1
9
5.5
W
Izanami
antonlolOMG
Izanami
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
33,030
52,698
Taken
55,016
26,570
Mitigated
35,474
12,326
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,684
1,225
105
4,026
11,393
9,681
0
211
10,461
683
59,084
W
Janus
 
Janus
4,029
257
0
2,250
6,856
2,268
330
5,116
1,740
52,995
1,335
W
Guan Yu
GRUYÈRE
Guan Yu
6,750
1,009
0
5,369
13,095
12,682
0
345
11,787
0
60,450
L
Thoth
Hayden777
Thoth
6,131
88
0
726
7,864
2,214
0
3,610
3,412
45,560
724
L
2,328
475
18
1,680
11,038
6,526
0
2,728
7,874
10,693
0
L
4,471
1,776
0
695
9,423
3,885
0
698
8,157
0
64,928
L
Ishtar
MegaXzZ
Ishtar
8,820
4,925
0
5,076
12,980
4,264
0
575
11,582
0
69,523
W
Bakasura
RelicRemover
Bakasura
10,246
7,343
0
5,858
13,911
7,777
12
401
13,475
0
83,977
W
4,312
794
0
3,794
11,578
9,047
0
2,336
9,203
14,851
0
W
Izanami
antonlolOMG
Izanami
7,693
5,791
0
2,096
9,576
3,700
182
246
9,330
0
75,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
37,799
411
Minions Killed
502
0
Camps Cleared
0
1,308,329
Distance Traveled
1,426,803
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,693
592
105
8
0
234,562
2
W
Janus
6,964
536
100
8
0
254,731
0
W
Guan Yu
7,273
559
105
8
0
270,072
2
L
Thoth
6,382
491
97
7
0
257,283
0
L
Geb
5,723
440
12
1
0
255,897
0
L
Awilix
7,925
610
87
7
0
318,280
0
L
Ishtar
7,376
567
110
8
0
242,307
3
W
Bakasura
8,786
676
153
12
0
364,251
0
W
Sobek
6,686
514
13
1
0
288,825
4
W
Izanami
8,090
622
131
10
0
248,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role