Player Matchup

Bellona
Bellona
ShenOkami
Bellona
Level 118
God Stats
5W - 11L
1,381 SR
Queue Stats
55W - 50L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
StepwiseCaboose
Danzaburou
Level 39
God Stats
2W - 4L
1,366 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 1
Arachne
Arachne
Xavier__Frost
Arachne
Level 48
God Stats
20W - 23L
1,709 SR
Queue Stats
160W - 184L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
madremya
Baba Yaga
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 48L
1,255 Elo+
Solo
Maui
Maui
willia tk
Maui
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 47L
1,492 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,381 Elo+

VS

Team Averages
Level 81
1,437 SR
1,482 Elo+
Maui
Maui
 
Maui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BabaYaga8513
Loki
Level 63
God Stats
25W - 26L
1,359 SR
Queue Stats
140W - 130L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Demonslayer_Qc
Baron Samedi
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 2
Izanami
Izanami
OmegaManX3
Izanami
Level 59
God Stats
13W - 18L
1,419 SR
Queue Stats
289W - 308L
1,494 Elo+
Solo
Ymir
Ymir
SteelClawQc
Ymir
Level 68
God Stats
12W - 14L
1,407 SR
Queue Stats
21W - 22L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ShenOkami
Bellona
15
3 / 2 / 2
10,692
972
12,532
17,811
26,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
StepwiseCaboose
Danzaburou
16
0 / 5 / 3
10,054
914
13,177
12,313
6,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
16
2 / 2 / 2
10,859
987
8,659
13,386
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
madremya
Baba Yaga
16
0 / 2 / 3
9,550
868
837
6,627
2,871
Maui
16
0 / 1 / 3
10,789
981
5,593
14,731
13,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

192

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 0 / 10
11,037
1,003
6,044
9,650
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 7
10,312
937
10,390
8,645
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Demonslayer_Qc
Baron Samedi
16
2 / 0 / 10
10,918
993
13,489
4,380
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
OmegaManX3
Izanami
16
4 / 3 / 6
11,498
1,045
17,798
8,784
5,847
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 9
12,121
1,102
8,237
12,154
16,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
5
Kills
12
12
Deaths
5
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
10
6
W
2
2
7
2.75
W
Baron Samedi
Demonslayer_Qc
Baron Samedi
2
0
10
7
W
Izanami
OmegaManX3
Izanami
4
3
6
2.33
L
Bellona
ShenOkami
Bellona
3
2
2
2
W
3
0
9
7.5
L
Danzaburou
StepwiseCaboose
Danzaburou
0
5
3
0.3
L
Arachne
2
2
2
1.5
L
Baba Yaga
madremya
Baba Yaga
0
2
3
0.75
L
Maui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
55,958
64,868
Taken
43,613
57,110
Mitigated
45,008
9,111
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,044
1,314
0
892
9,650
13,620
0
1,992
7,482
11,679
0
W
10,390
2,275
0
424
8,645
5,620
0
1,088
7,328
0
25,522
W
Baron Samedi
Demonslayer_Qc
Baron Samedi
13,489
961
4,771
2,155
4,380
3,060
0
330
3,919
25,794
1,534
W
Izanami
OmegaManX3
Izanami
17,798
11,365
0
0
8,784
5,847
0
1,310
7,333
0
48,221
L
Bellona
ShenOkami
Bellona
12,532
3,734
75
2,705
17,811
26,782
0
6,220
11,591
0
26,054
W
8,237
1,762
164
1,657
12,154
16,861
0
1,710
9,920
19,709
0
L
Danzaburou
StepwiseCaboose
Danzaburou
13,177
5,581
0
960
12,313
6,300
0
7,142
5,171
0
39,754
L
Arachne
8,659
6,957
0
2,987
13,386
7,403
0
6,218
7,168
0
25,845
L
Baba Yaga
madremya
Baba Yaga
837
194
0
1,844
6,627
2,871
0
2,133
4,494
6,655
0
L
Maui
5,593
923
0
540
14,731
13,754
0
5,582
9,149
21,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,944
Gold Earned
55,886
177
Minions Killed
225
10
Camps Cleared
6
889,735
Distance Traveled
1,027,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,037
1,003
19
2
0
234,399
0
W
Loki
10,312
937
31
3
0
223,085
0
W
Baron Samedi
10,918
993
47
4
2
205,564
0
W
Izanami
11,498
1,045
98
9
3
176,702
0
L
Bellona
10,692
972
36
3
2
211,743
0
W
Ymir
12,121
1,102
30
3
1
187,767
0
L
Danzaburou
10,054
914
66
6
0
183,483
0
L
Arachne
10,859
987
24
2
7
200,709
0
L
Baba Yaga
9,550
868
8
1
0
101,826
0
L
Maui
10,789
981
43
4
1
191,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role