Player Matchup

Apollo
Apollo
DDalberto
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,341 Elo+
Party 1
Vamana
Vamana
Josarf
Vamana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,448 Elo+
Party 1
Anubis
Anubis
KhalessiDragons
Anubis
Level 56
God Stats
9W - 9L
1,382 SR
Queue Stats
29W - 25L
1,459 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,416 Elo+

VS

Team Averages
Level 55
1,406 SR
1,303 Elo+
King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Haferbrei123
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
Sobko_
Cernunnos
Level 20
God Stats
4W - 7L
1,218 SR
Queue Stats
4W - 11L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DDalberto
Apollo
13
5 / 1 / 6
7,949
795
8,576
5,996
2,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
Josarf
Vamana
12
2 / 0 / 10
7,609
761
8,482
8,266
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 5
8,003
800
7,606
5,916
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
6,230
623
3,392
11,236
8,238
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
10
0 / 4 / 0
6,143
614
4,919
8,572
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Sobko_
Cernunnos
9
0 / 5 / 1
5,841
584
5,391
9,192
2,735
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Apollo
DDalberto
Apollo
5
1
6
8
L
Raijin
0
4
0
0
W
Vamana
Josarf
Vamana
2
0
10
7
W
5
0
5
7.5
L
Cernunnos
Sobko_
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
13,702
20,178
Taken
29,000
11,476
Mitigated
13,614
8,576
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,392
190
0
0
11,236
8,238
36
3,655
7,236
0
10,945
W
Apollo
DDalberto
Apollo
8,576
5,296
0
3,070
5,996
2,166
589
1,431
4,565
0
26,788
L
Raijin
4,919
576
0
750
8,572
2,641
96
1,271
6,928
21,879
0
W
Vamana
Josarf
Vamana
8,482
2,497
0
2,112
8,266
6,591
175
2,364
5,902
0
24,931
W
7,606
493
48
3,346
5,916
2,719
336
1,452
4,464
28,939
542
L
Cernunnos
Sobko_
Cernunnos
5,391
3,051
0
866
9,192
2,735
95
2,527
6,544
0
11,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
18,214
104
Minions Killed
70
0
Camps Cleared
0
547,767
Distance Traveled
485,577
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,230
623
13
1
0
188,577
3
W
Apollo
7,949
795
29
3
0
179,561
0
L
Raijin
6,143
614
42
4
0
156,148
0
W
Vamana
7,609
761
27
3
0
205,446
0
W
Anubis
8,003
800
48
5
0
162,760
0
L
Cernunnos
5,841
584
15
2
0
140,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role