Player Matchup

Da Ji
Da Ji
C0LEMANATER
Da Ji
Level 90
God Stats
25W - 17L
1,760 SR
Queue Stats
104W - 97L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
I Get George Ws
Baron Samedi
Level 49
God Stats
19W - 13L
1,497 SR
Queue Stats
52W - 52L
1,679 Elo+
Party 1
Artemis
Artemis
Scuba-Da-Surfa
Artemis
Level 68
God Stats
4W - 1L
1,265 SR
Queue Stats
62W - 47L
1,533 Elo+
Solo
Cthulhu
Cthulhu
surgejr
Cthulhu
Level 85
God Stats
5W - 8L
1,305 SR
Queue Stats
84W - 73L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
x1xMoreGame
Kukulkan
Level 106
God Stats
10W - 10L
1,648 SR
Queue Stats
261W - 261L
1,570 Elo+
Party 1
Team Averages
Level 80
1,495 SR
1,598 Elo+

VS

Team Averages
Level 65
1,372 SR
1,507 Elo+
Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JaimeClimaco17
Thoth
Level 40
God Stats
1W - 1L
1,226 SR
Queue Stats
7W - 6L
1,501 Elo+
Solo
Neith
Neith
XxxDarkFatexxX
Neith
Level 48
God Stats
7W - 9L
1,518 SR
Queue Stats
20W - 21L
1,447 Elo+
Solo
Nox
Nox
Zantaric
Nox
Level 84
God Stats
1W - 2L
1,232 SR
Queue Stats
15W - 14L
1,580 Elo+
Solo
Sol
Sol
chunkiman69
Sol
Level 66
God Stats
2W - 8L
1,383 SR
Queue Stats
130W - 132L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,076
1,415
4,727
4,269
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
I Get George Ws
Baron Samedi
12
1 / 0 / 8
6,305
1,261
3,256
4,946
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 8
7,269
1,454
8,470
4,529
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
surgejr
Cthulhu
12
3 / 0 / 10
6,774
1,355
4,975
6,222
5,578
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
x1xMoreGame
Kukulkan
12
2 / 0 / 9
6,765
1,353
4,634
3,437
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

391

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 6 / 0
5,511
1,102
4,860
8,960
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,747
1,149
7,075
5,706
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
5,714
1,143
2,058
7,767
3,115
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
5,781
1,156
4,142
4,145
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,525
1,105
2,664
2,850
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
14
Kills
0
0
Deaths
14
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
0
0
W
4
0
7
7.5
W
Baron Samedi
I Get George Ws
Baron Samedi
1
0
8
5
L
0
1
0
0
W
4
0
8
8
L
0
5
0
0
L
0
1
0
0
L
0
1
0
0
W
Cthulhu
surgejr
Cthulhu
3
0
10
8
W
Kukulkan
x1xMoreGame
Kukulkan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
20,799
23,403
Taken
29,428
13,489
Mitigated
11,635
4,889
Healing
1,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,860
1,279
0
205
8,960
3,638
0
2,380
6,580
0
9,941
W
4,727
1,654
0
0
4,269
2,288
0
2,002
2,259
0
12,187
W
Baron Samedi
I Get George Ws
Baron Samedi
3,256
36
775
1,065
4,946
2,247
0
3,035
1,877
7,147
46
L
7,075
0
0
455
5,706
1,986
0
2,209
3,497
19,146
0
W
8,470
3,730
0
1,523
4,529
1,917
0
2,839
1,656
0
22,085
L
2,058
526
0
315
7,767
3,115
0
3,339
4,428
0
10,052
L
4,142
68
0
0
4,145
1,870
0
2,502
1,643
14,385
0
L
2,664
747
0
475
2,850
1,026
0
2,003
847
8,431
256
W
Cthulhu
surgejr
Cthulhu
4,975
512
542
144
6,222
5,578
0
3,483
2,643
11,501
386
W
Kukulkan
x1xMoreGame
Kukulkan
4,634
39
0
840
3,437
1,459
0
2,073
1,228
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
28,278
114
Minions Killed
101
7
Camps Cleared
4
555,724
Distance Traveled
483,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,511
1,102
10
2
2
106,832
0
W
Da Ji
7,076
1,415
11
2
2
111,740
0
W
Baron Samedi
6,305
1,261
9
2
0
105,887
0
L
Thoth
5,747
1,149
26
5
0
110,514
0
W
Artemis
7,269
1,454
39
8
1
109,716
0
L
Neith
5,714
1,143
14
3
0
94,295
0
L
Nox
5,781
1,156
36
7
0
108,009
0
L
Sol
5,525
1,105
15
3
2
63,608
0
W
Cthulhu
6,774
1,355
22
4
2
119,402
0
W
Kukulkan
6,765
1,353
33
7
2
108,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role