Player Matchup

Sobek
Sobek
BUCKSH0T18
Sobek
Level 29
God Stats
40W - 47L
1,394 SR
Queue Stats
84W - 104L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
DapperDanMan18
Cthulhu
Level 87
God Stats
9W - 4L
1,792 SR
Queue Stats
51W - 58L
1,439 Elo+
Party 1
Hachiman
Hachiman
Mrgaminwatch
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,432 Elo+
Party 1
Ra
Ra
SSCTutara
Ra
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TheKeeds
Cernunnos
Level 57
God Stats
4W - 2L
1,225 SR
Queue Stats
24W - 24L
1,365 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,426 Elo+

VS

Team Averages
Level 110
1,492 SR
1,424 Elo+
Cernunnos
Cernunnos
Butthurt81
Cernunnos
Level 104
God Stats
1W - 3L
1,272 SR
Queue Stats
203W - 231L
1,550 Elo+
Solo
He Bo
He Bo
KarmasKiss
He Bo
Level 163
God Stats
3W - 13L
1,372 SR
Queue Stats
1,390W - 1,474L
1,483 Elo+
Solo
Hercules
Hercules
McMeany
Hercules
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 18L
1,293 Elo+
Party 2
Hades
Hades
SweatieMeats
Hades
Level 117
God Stats
1W - 1L
1,816 SR
Queue Stats
18W - 14L
1,293 Elo+
Party 2
Ares
Ares
ricbarbosa34
Ares
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 243L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 1 / 5
8,396
840
2,574
10,661
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 0 / 4
8,169
817
4,908
7,387
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Mrgaminwatch
Hachiman
16
2 / 0 / 4
9,112
911
11,926
9,845
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 5
9,419
942
7,221
5,960
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TheKeeds
Cernunnos
15
2 / 3 / 7
8,585
859
6,953
7,643
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Butthurt81
Cernunnos
10
0 / 1 / 1
6,744
674
0
990
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
14
0 / 1 / 4
7,927
793
7,315
6,893
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
McMeany
Hercules
14
2 / 4 / 1
7,831
783
9,880
14,901
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 3 / 1
7,889
789
7,394
10,325
6,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
1 / 0 / 2
8,393
839
4,354
8,001
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
5
5
Deaths
9
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
5
2.5
L
Cernunnos
Butthurt81
Cernunnos
0
1
1
0.5
W
2
0
4
4
L
He Bo
0
1
4
2
L
Hercules
McMeany
Hercules
2
4
1
0.63
W
Hachiman
Mrgaminwatch
Hachiman
2
0
4
4
W
3
1
5
5.5
L
2
3
1
0.83
W
Cernunnos
TheKeeds
Cernunnos
2
3
7
1.83
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
28,943
41,496
Taken
41,110
27,841
Mitigated
35,159
10,709
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,574
194
0
1,352
10,661
11,361
0
4,493
5,874
8,095
2,038
L
Cernunnos
Butthurt81
Cernunnos
0
0
0
0
990
308
0
488
502
0
0
W
4,908
29
102
974
7,387
6,694
0
3,510
3,441
15,159
0
L
He Bo
7,315
409
0
0
6,893
2,917
0
2,305
4,456
26,467
514
L
Hercules
McMeany
Hercules
9,880
1,567
0
3,615
14,901
16,376
0
4,729
9,828
721
17,759
W
Hachiman
Mrgaminwatch
Hachiman
11,926
6,929
0
1,752
9,845
4,141
1,162
4,547
4,839
0
40,449
W
7,221
1,000
2,447
2,862
5,960
2,631
720
2,018
3,811
43,420
618
L
7,394
748
200
615
10,325
6,958
0
3,506
6,466
21,097
0
W
Cernunnos
TheKeeds
Cernunnos
6,953
4,420
0
1,220
7,643
3,014
579
4,160
3,312
0
19,751
L
4,354
167
0
420
8,001
8,600
0
1,911
6,055
19,614
1,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
38,784
228
Minions Killed
149
0
Camps Cleared
0
1,131,275
Distance Traveled
824,183
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,396
840
5
1
0
233,742
0
L
Cernunnos
6,744
674
0
0
0
10,595
0
W
Cthulhu
8,169
817
20
2
0
253,766
0
L
He Bo
7,927
793
56
6
0
186,265
0
L
Hercules
7,831
783
19
2
0
228,380
0
W
Hachiman
9,112
911
77
8
0
224,569
0
W
Ra
9,419
942
93
9
0
218,650
1
L
Hades
7,889
789
40
4
0
198,833
1
W
Cernunnos
8,585
859
33
3
0
200,548
0
L
Ares
8,393
839
34
3
0
200,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role