Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Antiworld
Zeus
Level 183
God Stats
8W - 3L
1,500 SR
Queue Stats
306W - 299L
1,540 Elo+
Solo
Cupid
Cupid
MRDRKING
Cupid
Level 116
God Stats
2W - 0L
1,703 SR
Queue Stats
29W - 30L
1,456 Elo+
Solo
Cabrakan
Cabrakan
PewPewPewwwwww
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,539 Elo+
Solo
Anhur
Anhur
tonywesker
Anhur
Level 116
God Stats
5W - 1L
1,285 SR
Queue Stats
74W - 91L
1,433 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,494 Elo+

VS

Team Averages
Level 56
1,551 SR
1,410 Elo+
Lancelot
Lancelot
Potikas
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,241 Elo+
Solo
Bastet
Bastet
SmokingSkull882
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,348 Elo+
Solo
Olorun
Olorun
TheSlipperyBoy
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,556 Elo+
Solo
Chernobog
Chernobog
lichquenn
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
xDerSpielautomat
Gilgamesh
Level 82
God Stats
3W - 3L
1,756 SR
Queue Stats
63W - 86L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
5 / 1 / 15
9,685
969
5,976
14,219
17,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
6 / 2 / 9
9,048
905
20,305
8,221
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
MRDRKING
Cupid
15
1 / 0 / 16
8,640
864
5,683
7,074
3,755
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
16
5 / 1 / 11
9,145
915
10,523
12,907
17,867
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
12
5 / 7 / 11
8,766
877
5,757
12,402
5,845
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Potikas
Lancelot
12
2 / 5 / 5
6,809
681
5,049
8,368
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 7 / 5
7,532
753
5,278
11,404
4,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 5 / 7
7,694
769
11,438
11,646
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
lichquenn
Chernobog
15
4 / 4 / 5
7,819
782
9,053
9,202
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
13
0 / 2 / 6
6,443
644
4,574
12,557
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
22
Kills
10
11
Deaths
23
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
1
15
12.5
W
Zeus
6
2
9
5.25
W
Cupid
MRDRKING
Cupid
1
0
16
9
W
Cabrakan
5
1
11
10.5
L
Lancelot
Potikas
Lancelot
2
5
5
0.9
L
2
7
5
0.64
L
2
5
7
1.1
L
Chernobog
lichquenn
Chernobog
4
4
5
1.63
W
Anhur
5
7
11
1.5
L
Gilgamesh
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,244
Damage
35,392
54,823
Taken
53,177
48,457
Mitigated
26,016
22,719
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,976
411
813
3,599
14,219
17,190
754
2,908
11,311
12,256
0
W
Zeus
20,305
933
590
567
8,221
3,800
196
1,041
7,180
39,434
0
W
Cupid
MRDRKING
Cupid
5,683
3,180
7,674
3,722
7,074
3,755
1,261
1,165
5,909
0
17,033
W
Cabrakan
10,523
773
1,347
2,821
12,907
17,867
220
3,801
9,106
17,617
1,552
L
Lancelot
Potikas
Lancelot
5,049
1,489
494
174
8,368
3,861
0
5,816
2,552
0
9,178
L
5,278
1,020
301
495
11,404
4,571
0
6,987
4,059
0
7,854
L
11,438
5,654
1,814
3,821
11,646
5,270
0
8,700
2,860
23,782
1,079
L
Chernobog
lichquenn
Chernobog
9,053
4,716
359
940
9,202
3,782
0
5,287
3,734
0
22,083
W
Anhur
5,757
2,478
469
1,117
12,402
5,845
734
2,012
10,390
0
10,903
L
Gilgamesh
4,574
933
0
262
12,557
8,532
0
8,380
3,875
0
14,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,284
Gold Earned
36,297
137
Minions Killed
86
0
Camps Cleared
0
891,611
Distance Traveled
934,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,685
969
19
2
0
196,196
0
W
Zeus
9,048
905
38
4
0
184,990
0
W
Cupid
8,640
864
36
4
0
195,975
0
W
Cabrakan
9,145
915
30
3
0
139,983
0
L
Lancelot
6,809
681
7
1
0
201,751
0
L
Bastet
7,532
753
6
1
0
178,421
0
L
Olorun
7,694
769
31
3
0
172,106
0
L
Chernobog
7,819
782
32
3
0
176,321
0
W
Anhur
8,766
877
14
1
0
174,467
0
L
Gilgamesh
6,443
644
10
1
0
205,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role