Player Matchup

Bacchus
Bacchus
SIamRod
Bacchus
Level 142
God Stats
4W - 6L
1,334 SR
Queue Stats
162W - 137L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tagggy
Tsukuyomi
Level 211
God Stats
5W - 4L
1,500 SR
Queue Stats
224W - 205L
1,577 Elo+
Party 2
Rama
Rama
ToneBoneMajone
Rama
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
10W - 9L
1,653 Elo+
Party 2
Gilgamesh
Gilgamesh
shankanapopo
Gilgamesh
Level 109
God Stats
3W - 4L
1,631 SR
Queue Stats
137W - 118L
1,508 Elo+
Party 2
Ra
Ra
thiccmelk69
Ra
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,533 Elo+

VS

Team Averages
Level 143
1,695 SR
1,660 Elo+
Nike
Nike
AdmiralYaanx
Nike
Level 122
God Stats
15W - 9L
1,389 SR
Queue Stats
302W - 302L
1,573 Elo+
Party 3
Kuzenbo
Kuzenbo
BoBannddyyy
Kuzenbo
Level 149
God Stats
11W - 4L
1,741 SR
Queue Stats
135W - 143L
1,557 Elo+
Party 3
Serqet
Serqet
FiggusNewtonious
Serqet
Level 156
God Stats
3W - 2L
1,783 SR
Queue Stats
162W - 48L
1,750 Elo+
Party 1
Medusa
Medusa
MobSmokeGT
Medusa
Level 107
God Stats
7W - 4L
1,550 SR
Queue Stats
161W - 47L
1,786 Elo+
Party 1
Nu Wa
Nu Wa
bphill561
Nu Wa
Level 179
God Stats
159W - 95L
2,012 SR
Queue Stats
453W - 408L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SIamRod
Bacchus
13
0 / 2 / 0
7,503
682
5,482
9,304
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Tagggy
Tsukuyomi
15
0 / 2 / 1
8,324
757
11,127
13,337
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 0
8,750
795
5,744
9,930
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
shankanapopo
Gilgamesh
13
0 / 4 / 1
7,803
709
6,510
12,760
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 0
9,225
839
7,619
9,430
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,578
780
8,105
10,134
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
BoBannddyyy
Kuzenbo
15
0 / 0 / 8
8,339
758
7,469
12,342
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 0 / 3
9,922
902
9,097
11,169
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
MobSmokeGT
Medusa
15
2 / 0 / 8
8,904
809
11,627
9,529
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
bphill561
Nu Wa
17
1 / 1 / 4
9,393
854
12,620
4,509
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
11
11
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Kuzenbo
BoBannddyyy
Kuzenbo
0
0
8
4
W
6
0
3
7.5
W
Medusa
MobSmokeGT
Medusa
2
0
8
6
L
Bacchus
SIamRod
Bacchus
0
2
0
0
L
Tsukuyomi
Tagggy
Tsukuyomi
0
2
1
0.25
L
1
1
0
1
W
Nu Wa
bphill561
Nu Wa
1
1
4
3
L
Gilgamesh
shankanapopo
Gilgamesh
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
48,918
54,761
Taken
47,683
34,557
Mitigated
36,074
14,032
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,105
295
0
1,904
10,134
9,775
0
2,505
7,174
0
16,132
W
Kuzenbo
BoBannddyyy
Kuzenbo
7,469
2,251
0
6,259
12,342
13,390
136
4,534
7,419
18,306
0
W
9,097
934
0
2,443
11,169
6,722
50
3,189
7,350
0
32,880
W
Medusa
MobSmokeGT
Medusa
11,627
3,133
0
410
9,529
4,202
0
1,578
7,658
0
33,638
L
Bacchus
SIamRod
Bacchus
5,482
311
0
2,202
9,304
10,122
0
3,822
4,973
11,965
0
L
Tsukuyomi
Tagggy
Tsukuyomi
11,127
2,205
0
1,725
13,337
6,020
220
2,997
9,618
0
36,572
L
5,744
4,749
0
2,094
9,930
4,070
0
4,424
4,992
0
36,817
W
Nu Wa
bphill561
Nu Wa
12,620
5,422
60
751
4,509
1,985
713
466
3,949
46,713
1,467
L
Gilgamesh
shankanapopo
Gilgamesh
6,510
603
0
1,076
12,760
10,231
0
3,570
8,008
0
16,099
L
7,619
72
2,174
4,761
9,430
4,114
0
3,693
4,730
53,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
45,136
289
Minions Killed
246
0
Camps Cleared
0
1,231,762
Distance Traveled
1,272,180
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,578
780
33
3
0
256,248
0
W
Kuzenbo
8,339
758
31
3
0
267,719
2
W
Serqet
9,922
902
51
5
0
262,305
0
W
Medusa
8,904
809
52
5
0
258,299
0
L
Bacchus
7,503
682
10
1
0
234,762
0
L
Tsukuyomi
8,324
757
68
6
0
266,615
0
L
Rama
8,750
795
73
7
0
207,080
0
W
Nu Wa
9,393
854
79
7
0
227,609
0
L
Gilgamesh
7,803
709
18
2
0
258,665
0
L
Ra
9,225
839
120
11
0
264,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role