Player Matchup

Sol
Sol
BeachfrontAccess
Sol
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
47W - 45L
1,336 Elo+
Solo
King Arthur
King Arthur
DrSloppenheimer
King Arthur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,582 Elo+
Solo
Raijin
Raijin
Saturnious
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,617 Elo+
Solo
Scylla
Scylla
Tigarsqc1
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,409 Elo+
Solo
Ah Puch
Ah Puch
Yolkingzebra
Ah Puch
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 158L
1,266 Elo+
Solo
Team Averages
Level 72
1,457 SR
1,442 Elo+

VS

Team Averages
Level 89
1,502 SR
1,373 Elo+
Khepri
Khepri
AdmiringAphid14
Khepri
Level 125
God Stats
4W - 2L
1,295 SR
Queue Stats
101W - 104L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Brenpopo
Xbalanque
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 95L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Kevdzl
Sun Wukong
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
103W - 106L
1,499 Elo+
Solo
Susano
Susano
fugado-RD-elite
Susano
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,147 Elo+
Party 1
Hachiman
Hachiman
mario111489
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,822
652
8,085
9,847
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DrSloppenheimer
King Arthur
17
5 / 2 / 3
9,339
778
8,841
13,618
17,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
Saturnious
Raijin
14
2 / 6 / 2
8,065
672
7,376
9,364
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Tigarsqc1
Scylla
13
0 / 5 / 4
7,642
637
6,115
7,940
3,601
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Yolkingzebra
Ah Puch
14
2 / 7 / 6
8,612
718
9,816
11,629
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
8,908
742
4,169
11,920
14,156
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Brenpopo
Xbalanque
16
4 / 3 / 11
9,749
812
11,794
9,407
5,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Kevdzl
Sun Wukong
18
11 / 2 / 11
11,213
934
15,507
14,282
22,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 9
9,683
807
6,332
6,914
3,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
mario111489
Hachiman
16
4 / 2 / 11
9,445
787
10,509
8,051
4,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
11
Kills
24
24
Deaths
12
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
2
4
4
1
W
Xbalanque
Brenpopo
Xbalanque
4
3
11
3.17
L
King Arthur
DrSloppenheimer
King Arthur
5
2
3
3.25
W
Sun Wukong
Kevdzl
Sun Wukong
11
2
11
8.25
L
Raijin
Saturnious
Raijin
2
6
2
0.5
L
Scylla
Tigarsqc1
Scylla
0
5
4
0.4
L
Ah Puch
Yolkingzebra
Ah Puch
2
7
6
0.71
W
4
2
9
4.25
W
Hachiman
mario111489
Hachiman
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
48,311
52,398
Taken
50,574
35,791
Mitigated
50,152
8,693
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,169
715
636
1,751
11,920
14,156
450
6,133
5,787
13,094
0
L
8,085
2,032
0
2,018
9,847
4,337
0
941
8,906
13,328
2,005
W
Xbalanque
Brenpopo
Xbalanque
11,794
7,017
1,436
2,583
9,407
5,261
2,399
5,625
3,782
0
26,178
L
King Arthur
DrSloppenheimer
King Arthur
8,841
119
1,131
2,684
13,618
17,755
0
1,052
12,566
0
20,289
W
Sun Wukong
Kevdzl
Sun Wukong
15,507
3,178
1,307
3,129
14,282
22,197
180
8,931
5,351
0
32,023
L
Raijin
Saturnious
Raijin
7,376
1,144
312
309
9,364
4,325
0
423
8,941
16,016
124
L
Scylla
Tigarsqc1
Scylla
6,115
865
609
321
7,940
3,601
0
406
7,534
15,867
0
L
Ah Puch
Yolkingzebra
Ah Puch
9,816
877
620
689
11,629
5,773
0
1,347
10,282
20,550
0
W
6,332
455
0
235
6,914
3,546
610
3,782
3,132
0
13,213
W
Hachiman
mario111489
Hachiman
10,509
4,274
0
1,224
8,051
4,992
1,983
6,032
2,019
0
20,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
48,998
104
Minions Killed
158
0
Camps Cleared
0
903,875
Distance Traveled
1,088,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,908
742
12
1
0
218,912
0
L
Sol
7,822
652
20
2
0
200,338
0
W
Xbalanque
9,749
812
50
4
0
206,568
0
L
King Arthur
9,339
778
14
1
0
219,184
0
W
Sun Wukong
11,213
934
52
4
0
238,054
0
L
Raijin
8,065
672
15
1
0
166,013
0
L
Scylla
7,642
637
26
2
0
162,648
0
L
Ah Puch
8,612
718
29
2
0
155,692
0
W
Susano
9,683
807
10
1
0
222,596
0
W
Hachiman
9,445
787
34
3
0
202,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role