Player Matchup

Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bombylove
Skadi
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 9L
1,132 Elo+
Party 3
Nu Wa
Nu Wa
Jodelicious
Nu Wa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,478 Elo+
Party 2
Ymir
Ymir
KingCruisius
Ymir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,120 Elo+
Party 2
Ah Puch
Ah Puch
San_Tisen
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,132 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,273 Elo+

VS

Team Averages
Level 64
1,396 SR
1,440 Elo+
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DATCOOKIE8326
Vulcan
Level 59
God Stats
19W - 12L
1,709 SR
Queue Stats
582W - 575L
1,455 Elo+
Party 1
Hercules
Hercules
GODFORT_YT
Hercules
Level 59
God Stats
1W - 3L
1,252 SR
Queue Stats
37W - 31L
1,578 Elo+
Solo
Nu Wa
Nu Wa
WelchBoys2018
Nu Wa
Level 64
God Stats
0W - 3L
1,195 SR
Queue Stats
0W - 7L
1,151 Elo+
Solo
Gilgamesh
Gilgamesh
Xvmb1705
Gilgamesh
Level 53
God Stats
9W - 7L
1,324 SR
Queue Stats
340W - 325L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 1 / 4
6,727
612
5,732
10,708
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
Bombylove
Skadi
11
4 / 1 / 2
6,741
613
6,551
6,364
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 1
6,122
557
5,068
5,199
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,952
541
1,034
8,352
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
San_Tisen
Ah Puch
11
0 / 1 / 1
6,161
560
5,891
5,731
1,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 4 / 0
6,372
579
4,263
7,946
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,545
595
6,094
5,164
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GODFORT_YT
Hercules
10
1 / 3 / 0
5,664
515
1,193
6,903
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 1
5,192
472
3,808
5,834
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Xvmb1705
Gilgamesh
10
1 / 3 / 2
5,728
521
4,377
11,276
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
4
7
L
Anhur
 
Anhur
1
4
0
0.25
W
Skadi
Bombylove
Skadi
4
1
2
5
L
2
2
1
1.25
L
Hercules
GODFORT_YT
Hercules
1
3
0
0.33
W
2
2
1
1.25
W
2
0
1
2.5
W
Ah Puch
San_Tisen
Ah Puch
0
1
1
0.5
L
0
3
1
0.17
L
Gilgamesh
Xvmb1705
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
19,735
36,354
Taken
37,123
13,885
Mitigated
16,734
15,945
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,732
1,734
0
6,128
10,708
3,493
13
2,574
7,998
0
45,108
L
Anhur
 
Anhur
4,263
1,348
0
2,001
7,946
2,889
0
1,043
6,903
0
45,852
W
Skadi
Bombylove
Skadi
6,551
2,708
0
2,302
6,364
2,148
856
1,407
4,935
0
47,976
L
6,094
2,591
0
510
5,164
1,976
675
1,693
3,471
45,393
0
L
Hercules
GODFORT_YT
Hercules
1,193
271
0
1,773
6,903
4,746
0
4,313
2,590
0
26,815
W
5,068
1,100
77
1,500
5,199
1,615
0
2,859
2,057
37,966
806
W
1,034
199
77
3,231
8,352
4,644
0
1,134
7,218
23,385
2,198
W
Ah Puch
San_Tisen
Ah Puch
5,891
0
0
2,630
5,731
1,985
0
1,531
4,117
35,852
1,783
L
3,808
1,599
0
0
5,834
1,794
0
3,034
2,800
26,433
0
L
Gilgamesh
Xvmb1705
Gilgamesh
4,377
1,253
0
708
11,276
5,329
0
1,850
9,426
0
41,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
29,501
323
Minions Killed
329
0
Camps Cleared
0
1,080,643
Distance Traveled
1,139,112
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,727
612
70
6
0
273,563
0
L
Anhur
6,372
579
82
7
0
190,781
0
W
Skadi
6,741
613
74
7
0
216,225
0
L
Vulcan
6,545
595
75
7
0
245,639
0
L
Hercules
5,664
515
60
5
0
223,168
0
W
Nu Wa
6,122
557
59
5
0
191,050
6
W
Ymir
5,952
541
53
5
0
193,524
7
W
Ah Puch
6,161
560
67
6
0
206,281
2
L
Nu Wa
5,192
472
58
5
0
223,435
0
L
Gilgamesh
5,728
521
54
5
0
256,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role