Player Matchup

Horus
Horus
Bukubukuchaguma
Horus
Level 115
God Stats
93W - 77L
1,638 SR
Queue Stats
303W - 290L
1,548 Elo+
Party 1
Janus
Janus
Hamonrye00
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 93L
1,672 Elo+
Party 3
Cabrakan
Cabrakan
LordJamezx
Cabrakan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
Lukeamo
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,619 Elo+
Party 3
Hun Batz
Hun Batz
victorious05
Hun Batz
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
501W - 480L
1,575 Elo+
Party 1
Team Averages
Level 103
1,528 SR
1,597 Elo+

VS

Team Averages
Level 107
1,640 SR
1,510 Elo+
Cernunnos
Cernunnos
MML007
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,290 Elo+
Party 2
King Arthur
King Arthur
NotLamo
King Arthur
Level 120
God Stats
18W - 14L
1,625 SR
Queue Stats
207W - 175L
1,654 Elo+
Solo
Arachne
Arachne
Pierce2340
Arachne
Level 101
God Stats
25W - 15L
1,672 SR
Queue Stats
79W - 65L
1,541 Elo+
Solo
Nu Wa
Nu Wa
blueskadoo9
Nu Wa
Level 126
God Stats
3W - 3L
1,713 SR
Queue Stats
27W - 34L
1,504 Elo+
Party 2
Terra
Terra
xTheTruthx6
Terra
Level 82
God Stats
6W - 4L
1,688 SR
Queue Stats
446W - 366L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,511
442
7,407
15,907
14,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
15
1 / 2 / 2
8,165
480
7,178
8,616
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LordJamezx
Cabrakan
12
1 / 8 / 0
7,340
432
3,471
16,306
15,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Lukeamo
Xbalanque
14
0 / 2 / 0
8,304
488
7,228
10,418
4,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
victorious05
Hun Batz
15
2 / 3 / 2
8,328
490
6,228
15,605
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MML007
Cernunnos
15
1 / 2 / 1
8,467
498
9,368
12,294
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
NotLamo
King Arthur
18
8 / 1 / 5
11,288
664
14,031
16,646
14,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Pierce2340
Arachne
16
7 / 0 / 2
9,792
576
8,763
12,084
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 2 / 4
9,743
573
10,013
9,136
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 3
8,484
499
4,801
13,566
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
18
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Janus
1
2
2
1
L
Cabrakan
LordJamezx
Cabrakan
1
8
0
0.13
L
Xbalanque
Lukeamo
Xbalanque
0
2
0
0
W
Cernunnos
MML007
Cernunnos
1
2
1
0.75
W
King Arthur
NotLamo
King Arthur
8
1
5
10.5
W
Arachne
Pierce2340
Arachne
7
0
2
8
W
2
2
4
2
L
Hun Batz
victorious05
Hun Batz
2
3
2
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
46,976
66,852
Taken
63,726
44,567
Mitigated
36,995
17,813
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,407
2,941
660
4,782
15,907
14,491
0
4,610
11,297
351
21,293
L
Janus
7,178
397
0
500
8,616
3,342
0
3,360
5,256
76,586
0
L
Cabrakan
LordJamezx
Cabrakan
3,471
943
0
2,495
16,306
15,527
0
1,535
14,771
41,492
2,228
L
Xbalanque
Lukeamo
Xbalanque
7,228
2,906
0
3,623
10,418
4,404
847
2,674
7,744
0
75,922
W
Cernunnos
MML007
Cernunnos
9,368
4,450
0
3,576
12,294
4,600
358
866
11,428
0
70,394
W
King Arthur
NotLamo
King Arthur
14,031
1,466
0
3,903
16,646
14,846
0
4,260
12,386
54
90,810
W
Arachne
Pierce2340
Arachne
8,763
7,511
0
7,499
12,084
4,757
304
2,749
9,335
0
89,560
W
10,013
1,712
0
1,655
9,136
3,532
146
5,177
3,959
81,050
738
L
Hun Batz
victorious05
Hun Batz
6,228
1,513
0
5,753
15,605
6,803
0
2,442
13,163
0
80,774
W
4,801
969
2,461
4,485
13,566
9,260
0
2,542
11,024
34,531
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
47,774
492
Minions Killed
538
0
Camps Cleared
0
1,617,482
Distance Traveled
1,648,735
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,511
442
21
1
0
348,980
6
L
Janus
8,165
480
150
9
0
342,299
8
L
Cabrakan
7,340
432
62
4
0
265,222
0
L
Xbalanque
8,304
488
135
8
0
283,172
3
W
Cernunnos
8,467
498
103
6
0
246,648
0
W
King Arthur
11,288
664
119
7
0
340,960
0
W
Arachne
9,792
576
126
7
0
385,870
0
W
Nu Wa
9,743
573
129
8
0
315,021
2
L
Hun Batz
8,328
490
124
7
0
377,809
0
W
Terra
8,484
499
61
4
0
360,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role